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STREAMPLAY STUDIO LIMITED — Capital/Financing Update 2021
Mar 14, 2021
65841_rns_2021-03-14_f07487dc-3e83-4f3f-a120-88b894bbde68.pdf
Capital/Financing Update
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ASX RELEASE
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15 March 2021
Emerge banks ~AUD$4.5M and set for Global Growth
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Emerge banks further cash receipts totalling ~$4.5M
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Emerge’s paying subscriber community now numbers more than 300,000
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Emerge accepts payments in 160 countries through credit card, Bitcoin and mobile billing systems
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All platforms operated by Emerge continue to deliver strong daily paying subscriber growth
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Emerge targets building the World’s Biggest Online Gaming Community
Emerge Gaming Limited (ASX: EM1) (“Emerge” or the “Company” ), the operator of eSports and gaming technology, is pleased to advise that it has banked further cash receipts from its platform subscriptions.
Subscription Receipts from platform subscriptions
Emerge has banked further cash receipts of ~AUD$4.5 million from subscriptions to its operated platforms. There continues to be strong daily growth in subscriptions. Emerge will continue to provide the market with material updates of cash receipts.
Platforms set for Global Growth
Emerge has a community of more than 300,000 paying subscribers between the Company’s MTN Arena and MIGGSTER platforms.
In achieving this community milestone, the Company continues to register subscribers and receive payment for subscriptions in more than 160 countries worldwide through credit card, Bitcoin and mobile billing systems.
Emerge has developed, owns and operates a leading online eSports tournament and social gaming platform technology and lifestyle hub. The technology has been commercialised through the MIGGSTER and MTN Arena brands with the Company pursuing both a B2C and a B2B2C go to market strategies. Via these platforms, casual, social and hardcore gamers can play hundreds of gaming titles against each other via their mobile, console or PC, earning rewards and winning prizes.
Tournament and Prize content is central to the value proposition of the Emerge products. Key to our content strategy is to keep our three key pillars of content being games, competition and prizes, fresh and entertaining. Emerge is continually innovating and developing its gaming content, tournament and prize offerings.
Emerge CEO Greg Steven’s commented:
“Emerge is feeding the insatiable appetite of the social and casual gaming segments of the market. The uptake in subscriptions is an endorsement of the value proposition in our offering and we are seeing strong user engagement on the platform.
I am enthusiastic about the Company’s pursuit to substantially grow our online gaming community and the potential for further growth when our new products are launched.
Our financial performance has demonstrated strong early results and the next phase to building a truly global community is for Emerge to target a community size in the tens of millions of subscribers.”
South African Office: 3rd Floor, Edge Building 22 Somerset Road, Green Point Cape Town, 8005 South Africa
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Contact Us: Mail: [email protected] Call: + 61 2 9680 8777
emergegaming.com.au
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Targeting the World’s Biggest Online Gaming Community
Since launch, Emerge has been steadfast in its objective is to build the world’s biggest online gaming community.
Large gaming communities that are dedicated to specific AAA game titles range from the tens of millions to hundreds of millions. These communities have been established through multiple years of marketing investment at expensive cost per acquisition rates. This traditional approach takes many years of expensive investment into technology, content production and marketing to establish these communities. These investments into technology and gaming products often result in early-stage losses in these companies with expensive marketing in traditional marketing channels.
Emerge will seek to achieve its objective through a roadmap of promotional strategies through multiple promotional channels within in our B2C go to market strategy and internationally expanding our B2B2C MNO focussed go-to-market strategy, with the objective of rapidly scaling the volume of its subscriber community whilst ensuring that it continues to deliver strong financial results.
Please refer to the Company’s announcement of 22 January 2021 for Emerge’s estimated retention rates of revenue after costs, under its Second Agreement with Influence Crowd Technologies S.L. (ASX: 22 January 2021).
For further information:
E: [email protected] P: + 61 2 9680 8777
About Emerge Gaming
Emerge Gaming Limited (ASX:EM1) is a leading eSports and gaming technology company. Emerge Gaming owns and operates an online eSports and casual gaming tournament platform technology and lifestyle hub. Via this platform, casual, social and hardcore gamers can play hundreds of gaming titles against each other via their mobile, console or PC, earning rewards and winning prizes.
The platform uses its unique IP, advanced analytics tracking and proprietary algorithms to deliver an optimum tournament gaming experience for users while providing advertisers with the perfect vehicle for delivery of their messaging to a fully engaged audience.
More information: view www.emergegaming.com.au
ASX release authorised by the Board of Directors of Emerge Gaming Limited.
About the MIGGSTER social gaming platform
MIGGSTER, a revolutionary gaming and eSports community, leverages world class technology to deliver immersive gaming entertainment and social engagement to a global online network of gamers.
With MIGGSTER, the objective is to build the world’s biggest online gaming community. The MIGGSTER products will deliver community tools including chat, friends and team functionality laying the foundation for gamer engagement in the online network. Entertaining content, including mobile games, AAA gaming titles, tournaments, rewards and live streaming to global audiences, will feed the online community’s insatiable eSports and gaming appetite.
More information: view miggster.com