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FingerTango Inc. Interim / Quarterly Report 2021

Aug 31, 2021

51061_rns_2021-08-31_3b26bd5a-9e4d-49d9-98ad-c22d29cd6a07.pdf

Interim / Quarterly Report

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Hong Kong Exchanges and Clearing Limited and The Stock Exchange of Hong Kong Limited take no responsibility for the contents of this announcement, make no representation as to its accuracy or completeness and expressly disclaim any liability whatsoever for any loss howsoever arising from or in reliance upon the whole or any part of the contents of this announcement.

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FingerTango Inc.

(incorporated in the Cayman Islands with limited liability) (Stock Code: 6860)

INTERIM RESULTS ANNOUNCEMENT FOR THE SIX MONTHS ENDED 30 JUNE 2021

The board (the “ Board ”) of directors (the “ Directors ”) of FingerTango Inc. (the “ Company ”) is pleased to announce the unaudited condensed consolidated interim results (the “ interim results ”) of the Company and its subsidiaries (collectively the “ Group ”, “ we ”, “ our ” or “ us ”) for the six-month period ended 30 June 2021 (the “ Reporting Period ”). The interim results have been prepared in accordance with International Accounting Standard 34 “ Interim Financial Reporting ” and reviewed by the Company’s audit committee together with the management of the Company.

MANAGEMENT DISCUSSION AND ANALYSIS

Market Overview

According to the China Gaming Industry Report 1H2021 jointly released by the Game Publishers Association Publications Committee (GPC) of the China Audio-video and Digital Publishing Association ( 中國音像與數字出版協會遊戲出版工作委員會 ) and Gamma Data (CNG), the Chinese gaming industry generated a total revenue of approximately RMB150.5 billion in the first half of 2021, representing an increase of 7.9%, a much smaller growth rate as compared to the same period last year.

Mobile game has retained its mainstream position in the overall online game industry cornering over three quarters of the gaming market, with its revenue reaching RMB114.7 billion or a growth of 9.7%. Growth of gamers continue to slow down, with the number of gamers reaching 666.6 million in China by June 2021, of which mobile game users are 656.3 million, representing an increase of 1.38% compared with the previous year.

Chinese gaming companies are expanding into overseas market. Revenue of independently developed games generated from overseas market significantly by 11.6% year-on-year to USD8.5 billion in the first six months of 2021, of which simulation games (“ SLG ”) came out top and accounted for approximately 41.5%.

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In addition, it has been an industry consensus that the unit cost of game advertising and promotion activities is increasing year by year, and how to reduce the waste of resources caused by ineffective exposure and invalid clicks has become one of the market challenges that major game publishers should pay attention to.

Business Review

During the Reporting Period, the Group recorded total revenue of RMB282.0 million, a decrease of approximately 34.3% as compared to the corresponding period last year. Decrease in revenue was mainly attributable to the combined effect of (i) natural drop of revenue from the classic games which have been in operation for years and are in their mature stage, (ii) significantly reduced approvals of new game publication and negative impact cast on growth momentum of the game industry by the prolonged suspension of approval of online game publication and changes in regulatory environment of the Chinese gaming market, leaving less access to quality games by the Company, (iii) certain pipeline games of the Group were not launched as scheduled during the Reporting Period as we made strategic adjustment and planning in the launch of our new games, and (iv) uncertain outcome from marketing and promotion activities across the industry.

In view of the market conditions, we have made strategic adjustment and planning in the launch of our new games, and have been conducting comprehensive tests for the new titles launched during the Reporting Period. Deep optimization customizing to the players’ evolving preferences was also conducted to ensure their sound performance upon official launch. On the other hand, new titles launched during the Reporting Period are still in the promotion period and the stage of incubation of player base. It is expected the growth momentum of the new games and their contribution to the revenue of the Company would be gradually unleashed in the second half of 2021 and after.

In response to the increasing unit cost and uncertain outcome of advertising and promotion activities, we adapted and re-positioned to streamline and refine our game operations, and sought out innovative promotion channels. With the lifting of the above-mentioned suspension, we have acquired seven new licensed games in the first half of 2021 and as at the date of this announcement, building substantial momentum for the Company to further publish new games and continuously create new income sources.

The total number of accumulative registered users maintained a steady growth and reached 178.0 million as at 30 June 2021, representing a 3.3% growth as compared to that of 30 June 2020. The enormous user base enables us to better understand player preferences and market changes through strong data analytics ability, so as to launch new games with higher popularity in the market, and to conduct targeted marketing with more cost-effective strategies.

The novel coronavirus (“ COVID-19 ”) pandemic continued to bring unprecedented challenges to the global economy, changed the way people work, live and play, but also resulted in hastening changes to existing industries and the formation of new business models. To cope with the changing environment and market conditions, the Company drew on its strong operating capability as well as keen market insight and extensive industry experience of senior management team and responded rapidly. During the Reporting Period, the strategy of upholding our persistence in the SLG game segment while broadening our game category has been successful. Although we saw a natural

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drop in revenue from our classic games which have been in operation for years, and despite for the vastly cut back in investment for marketing and promotion activities, such classic games as My Duty (「我的使命」), Tank Frontline (「坦克前線」), both SLG games, and Romance of Stars (「星辰奇緣」), a MMORPG game, are still popular after more than 55 months’, 83 months’ and 68 months’ operation, respectively, and has achieved a monthly gross billings of up to RMB20.1 million, RMB11.5 million and RMB12.2 million, respectively during the Reporting Period. The games in the growth stage continued to power-up and maintained an upward momentum.

Outlook for the second half of 2021

The current approval policy of online game publication and increasingly strict license censorship for games launched in China will result in a more regulated game industry. Specifically, the limitation on approval has driven game developers and operators to be more innovative and to produce more premium products. Due to the lagging effect of the new policy, it will take a certain time for the industry to adjust their strategies and operations before the growth impetus is in full play in future.

Adherence to and focus on long lifecycle products, the concept of continuous operation with longterm flow, and constant offer of new gameplay to extend product lifecycle — these are our initial intention and our advantage and development strategy. In the face of a complex and changing market environment, we will always insist on developing products with the first-class technology, optimizing game in full dimension, and extending the lifecycle of our games with the continuous enriched and enhanced player experience, thereby improving the ability to monetization and continuing to generate stable revenue for the Company.

We are conducting comprehensive tests for the new titles to be launched in the second half of 2021 while optimizing product launch strategies and plans. Over the years, we have accumulated an immense user database. We will continue to leverage our big data analytics ability with our proprietary multidimensional data analysis engine which collates and structures our data in a variety of ways for ad-hoc analysis, real-time on-line analysis. Moreover, we will enhance gameplay strategies, characters, scenes, technical depth, and other parameters and improve cross-promotion efficacy by analyzing player demographic, gameplay preference, gaming time, level-up, in-game purchase amount and user turnover rate, etc. These initiatives are being performed to ensure sound performance after the official launch.

In the past year, the Company was striving for the sustainable development of business and actively laying a foundation for healthy growth in the future despite the challenges. Looking ahead, we will continue to extend our existing game portfolio and broaden our game category while focusing on the SLG game segment. We will implement the concept of premium game and strive to create high-quality games. While adhering to the original aspirations with commitment, ambition and perseverance, we will also continue to stride forward against adversity, be so deeply versed and accumulated as to be able to present it with ease, and through which we aspire to turn to a new chapter in the Group’s development.

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Financial Performance

The following table sets forth our condensed consolidated statements of profit or loss and other comprehensive income for the six months ended 30 June 2021 and 2020, respectively:

Revenue
Cost of revenue
Gross profit
Selling and marketing expenses
Administrative expenses
Research and development expenses
Other income
Other losses, net
Operating profit
Interest revenue
Finance costs
Profit before income tax
Income tax expense
Profit for the period attributable to owners of the Company
Non-IFRS Measure
Adjusted profit for the period attributable to
owners of the Company
Six months ended 30 June
2021
2020
RMB’000
RMB’000
(Unaudited)
(Unaudited)
281,997
429,451
(118,485)
(157,601)
163,512
271,850
(57,704)
(108,901)
(34,280)
(58,025)
(38,408)
(26,666)
4,460
5,115
(3,969)
(5,438)
33,611
77,935
21,366
21,666
(308)
(146)
54,669
99,455
(9,654)
(12,243)
45,015
87,212
46,393
94,293
2021
RMB’000
(Unaudited)
281,997
(118,485)
163,512
(57,704)
(34,280)
(38,408)
4,460
(3,969)
33,611
21,366
(308)
54,669
(9,654)
45,015
46,393

Revenue

The Group’s revenue in the Reporting Period was approximately RMB282.0 million, representing a decrease by approximately 34.3% or RMB147.5 million as compared to the corresponding period in 2020. The decrease was mainly attributable to the combined effect of 1) natural drop of revenue from the classic games which have been in operation for years and are in their mature stage; 2) significantly reduced approvals of new game publication and negative impact posed on growth

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momentum of the game industry by the prolonged suspension of approval of online game publication resulting from the changes in regulatory environment of the Chinese gaming market, leaving less access to quality games by the Company; 3) certain pipeline games of the Group were not launched as scheduled due to strategic adjustment and planning in the launch of our new games; and 4) the increasing unit cost and uncertain outcome from selling and marketing activities across the industry.

With respect to revenue categorized by method of publication, self-publishing revenue was approximately RMB132.6 million, representing 47.0% of the total revenue as compared to 55.2% in the corresponding period last year. Co-publishing revenue surpassed self-publishing revenue and recorded approximately RMB149.4 million, representing 53.0% of the total revenue, as compared to 44.8% in the corresponding period last year.

Cost of Revenue

The cost of revenue in the Reporting Period was approximately RMB118.5 million and decreased by approximately 24.8% or RMB39.1 million as compared to the corresponding period last year. It was mainly due to the decrease in platform sharing charges and commissions charged by game developers which was as consequent result from the decreased total revenue.

Gross Profit and Gross Profit Margin

During the Reporting Period, gross profit was approximately RMB163.5 million, as compared to RMB271.9 million in the corresponding period last year. Gross profit margin decreased from 63.3% in the corresponding period last year to 58.0%, since the magnitude of the decrease in cost is smaller than that of the decrease in revenue.

Other Income

During the Reporting Period, other income was approximately RMB4.5 million as compared to approximately RMB5.1 million in the corresponding period last year. The decrease was mainly attributable to the combined effect of the decrease in additional deduction of value-added tax and the increase in government grant during the Reporting Period.

Other Losses, net

During the Reporting Period, net other loss was approximately RMB4.0 million, as compared to approximately RMB5.4 million in the corresponding period last year, primarily attributable to fair value changes on investments at fair value through profit or loss and foreign exchange losses during the Reporting Period.

Finance Income, net

During the Reporting Period, net finance income, which is calculated by interest revenue less finance costs, was approximately RMB21.1 million as compared to RMB21.5 million in the corresponding period last year. The decrease was mainly due to decrease in interest revenue from bank balances and notes receivables, which was partially offset by increase in interest revenue from loans to third parties.

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Selling and Marketing Expenses

The selling and marketing expenses in the Reporting Period were approximately RMB57.7 million, decreased by approximately 47.0% or approximately RMB51.2 million as compared to the corresponding period last year. It constituted 20.5% of the total revenue, comparing to 25.4% in the corresponding period last year. The decrease was primarily due to adjustment in game launching plan in the Reporting period and less extensive advertising and promotion activities for classic games which have been in operation for years and are in their mature stage during the Reporting Period.

Administrative Expenses

The administrative expenses of the Group in the Reporting Period were approximately RMB34.3 million, as compared to approximately RMB58.0 million in the corresponding period last year. The change was primarily due to the decrease in impairment loss of assets which was partially offset by the increase in employee benefits.

Research and Development Expenses

The research and development expenses of the Group in the Reporting Period were approximately RMB38.4 million, increased by approximately 44.0% or RMB11.7 million as compared to the corresponding period last year. The change was primarily attributable to the Group’s strategy of establishing in-house R&D team and continuous investments to enhance the Group’s game development capabilities.

Income Tax Expense

The income tax expense in the Reporting Period was approximately RMB9.7 million, decreased by 21.1% or approximately RMB2.6 million as compared to the corresponding period last year. It was a consequent result of a decreased taxable income.

Profit for the Reporting Period

The profit for the Reporting Period attributable to owners of the Company was RMB45.0 million, decreased by 48.4% as compared to RMB87.2 million in the corresponding period last year. The decrease in profit was primarily due to 1) a decrease in gross profit for the Reporting Period, which was mainly resulted from a decrease in gross margin, primarily due to the increase in the contribution ratio from co-publishing games to the total revenues of the Group, as co-publishing games generally have lower gross margin than self-publishing games; and 2) a significant increase in the Group’s investment in research and development for the Reporting Period due to the Group’s strategy of establishing in-house R&D team and continuous investments to enhance the Group’s game development capabilities.

Non-IFRS Measures — Adjusted Profit

The adjusted profit in the Reporting Period, adjusted by excluding the impact from the sharebased compensation to key employees, was RMB46.4 million, decreased by 50.8% as compared to RMB94.3 million in the corresponding period last year.

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The following table sets out the adjusted profit as well as the calculation process based on non-IFRS for the periods ended 30 June 2021 and 2020 respectively:

Profit for the period
Add:
Share-based compensation
Adjusted profit
For the six months ended
30 June
For the six months ended
30 June
2021
RMB Million
(Unaudited)
45.0
1.4
46.4
2020
RMB Million
(Unaudited)
87.2
7.1
94.3

Liquidity and source of funding and borrowing

As at 30 June 2021, current assets of the Group amounted to approximately RMB1,521.4 million, including bank and cash balances of approximately RMB520.5 million and other current assets of approximately RMB1,000.9 million. Current liabilities of the Group amounted to approximately RMB192.0 million, including trade payables and contract liabilities of approximately RMB112.5 million and other current liabilities of approximately RMB79.5 million. As at 30 June 2021, the current ratio (the current assets to current liabilities ratio) of the Group was 7.9, as compared with 7.1 as at 31 December 2020.

Gearing ratio is calculated on the basis of total borrowings (net of cash and cash equivalents) over the Group’s total equity. The Group does not have any bank borrowings and other debt financing obligations as at 30 June 2021 and the resulting gearing ratio is nil. The Group intends to finance the expansion, investments and business operations with internal resources.

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INVESTMENTS AT FAIR VALUE THROUGH PROFIT OR LOSS

As at 30 June 2021, investments at fair value through profit or loss recorded approximately RMB273.5 million. Details of investments at fair value through profit or loss for the Reporting Period are shown as below:

Investments at fair value through profit
or loss
Listed equity securities in Hong Kong
Wealth management product — Central
China Dragon Growth Fund SP7
(中州龍騰增長七號基金)
Investments in private companies
Wealth management products of various
commercial banks
Total:
Fair value
as at
31 December
2020
RMB million

56.3
11.0
80.5
147.8
Increases
for the
6 months
ended 30
June 2021
RMB million
85.4


135.0
220.4
Changes in
fair value
for the
6 months
ended 30
June 2021
RMB million
(5.2)
1.5

1.2
(2.5)
Settlements
for the
6 months
ended 30
June 2021
RMB million



(91.0)
(91.0)
Currency
translation
differences
for the
6 months
ended 30
June 2021
RMB million
(0.6)
(0.6)


(1.2)
Fair value
as at 30
June 2021
RMB million
79.6
57.2
11.0
125.7
273.5

Listed securities in Hong Kong included 16,962,000 shares of China Gas Industry Investment Holdings Co. Limited (“ CGII Shares ”) acquired on the open market during the period from 10 March 2021 to 15 March 2021 (both dates included) and other listed securities acquired on the open market during the Reporting Period. The highest applicable percentage ratio (as defined under Rule 14.07 of the Listing Rules) in relation to acquisitions of other listed securities is less than 5% as at the time of acquisitions. For further details of the acquisitions of CGII Shares, please refer to the announcement of the Company dated 15 March 2021.

The terms of investments in wealth management products of various commercial banks varies among different banks with maturity of less than 183 days. As at 30 June 2021, carrying amount of the investments in wealth management products of various commercial banks was approximately RMB125.7 million. The highest applicable percentage ratio (as defined under Rule 14.07 of the Listing Rules) in relation to the investments in wealth management products of each commercial bank is less than 5% as at the time of investment.

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FINANCIAL INFORMATION

Condensed Consolidated Statement of Profit or Loss and Other Comprehensive Income

Notes
Revenue
4
Cost of revenue
Gross profit
Selling and marketing expenses
Administrative expenses
Research and development expenses
Other income
Other losses, net
5
Operating profit
Interest revenue
6
Finance costs
6
Profit before income tax
Income tax expense
7
Profit for the period attributable to
owners of the Company
8
Other comprehensive (expense)/income:
Item that may be reclassified to profit or loss:
Exchange differences on translating
foreign operations
Other comprehensive (expense)/income for the
period, net of income tax
Total comprehensive income for the period
attributable to owners of the Company
Earnings per share(RMB)
10
— Basic
— Diluted
Six months ended 30 June
2021
2020
RMB’000
RMB’000
(Unaudited)
(Unaudited)
281,997
429,451
(118,485)
(157,601)
163,512
271,850
(57,704)
(108,901)
(34,280)
(58,025)
(38,408)
(26,666)
4,460
5,115
(3,969)
(5,438)
33,611
77,935
21,366
21,666
(308)
(146)
54,669
99,455
(9,654)
(12,243)
45,015
87,212
(8,306)
15,496
(8,306)
15,496
36,709
102,708
0.0237
0.0463
0.0237
0.0460
2021
RMB’000
(Unaudited)
281,997
(118,485)
163,512
(57,704)
(34,280)
(38,408)
4,460
(3,969)
33,611
21,366
(308)
54,669
(9,654)
45,015
(8,306)
(8,306)
36,709
0.0237
0.0237

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Condensed Consolidated Statement of Financial Position

Notes
ASSETS
Non-current assets
Property and equipment
Right-of-use assets
Intangible assets
Investments at fair value through
profit or loss
11
Prepayments and deposits
Time deposits
Deferred tax assets
Total non-current assets
Current assets
Trade receivables
12
Contract costs
Prepayments and deposits
Other receivables
13
Notes receivables
14
Investments at fair value through
profit or loss
11
Restricted bank deposits
Time deposits
Bank and cash balances
Total current assets
TOTAL ASSETS
EQUITY AND LIABILITIES
Equity
Share capital
Reserves
Total equity
30 June
2021
RMB’000
(Unaudited)
7,213
39,573
6,968
68,199
24,370

20,824
167,147
48,524
31,858
66,519
422,546
205,827
205,337
302
20,000
520,496
1,521,409
1,688,556
62
1,468,724
1,468,786
31 December
2020
RMB’000
(Audited)
7,794
3,874
5,251
67,328
21,611
20,000
23,237
149,095
53,036
32,255
88,398
407,732
208,177
80,464
302
99,575
521,549
1,491,488
1,640,583
62
1,430,638
1,430,700

10

Note
Liabilities
Current liabilities
Trade payables
15
Contract liabilities
Accruals and other payables
Lease liabilities
Current tax liabilities
Total current liabilities
Non-current liabilities
Lease liabilities
Total liabilities
TOTAL EQUITY AND LIABILITIES
30 June
2021
RMB’000
(Unaudited)
30,192
82,344
41,602
11,798
26,031
191,967
27,803
219,770
1,688,556
31 December
2020
RMB’000
(Audited)
39,075
88,855
47,713
3,294
30,615
209,552
331
209,883
1,640,583

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NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS

FOR THE SIX MONTHS ENDED 30 JUNE 2021

1. General information

FingerTango Inc. (the “ Company ”) was incorporated in the Cayman Islands as an exempted company with limited liability on 9 January 2018. The address of its registered office is Cricket Square, Hutchins Drive, PO Box 2681, Grand Cayman, KY1-1111, Cayman Islands. The address of its principal place of business in Hong Kong is 40/F, Dah Sing Financial Centre, 248 Queen’s Road East, Wanchai, Hong Kong. The address of the headquarters is 3/F, Huixin Building, 1132 Zhongshan Avenue West, Tianhe District, Guangzhou, the People’s Republic of China (“ PRC ”). The Company’s shares are listed on the Main Board of The Stock Exchange of Hong Kong Limited (the “ Stock Exchange ”).

The condensed consolidated financial statements are presented in Renminbi (the “ RMB ”), which is the Company’s presentation currency and the functional currency of the principal operating subsidiaries of the Company.

The Company is an investment holding company. The principal activities of the principal operating subsidiaries of the Company are development, operation and publishing of mobile game business in the PRC.

2. Basis of preparation

These condensed consolidated financial statements have been prepared in accordance with International Accounting Standard 34 “Interim Financial Reporting” issued by the International Accounting Standards Board (“ IASB ”) and the applicable disclosures required by the Rules Governing the Listing of Securities on the Stock Exchange.

These condensed consolidated financial statements should be read in conjunction with the 2020 annual financial statements. The accounting policies and methods of computation used in the preparation of these condensed consolidated financial statements are consistent with those used in the annual financial statements for the year ended 31 December 2020.

3. Adoption of new and revised International Financial Reporting Standards

In the current period, the Company and its subsidiaries (collectively referred to as the “ Group ”) has adopted all the new and revised International Financial Reporting Standards (“ IFRSs ”) issued by the IASB that are relevant to its operations and effective for its accounting year beginning on 1 January 2021. IFRSs comprise International Financial Reporting Standards; International Accounting Standards; and Interpretations. The adoption of these new and revised IFRSs did not result in significant changes to the Group’s accounting policies, presentation of the Group’s consolidated financial statements and amounts reported for the current period and prior years.

The Group has not applied the new and revised IFRSs that have been issued but are not yet effective. The Group has already commenced an assessment of the impact of these new and revised IFRSs but is not yet in a position to state whether these new and revised IFRSs would have a material impact on its results of operations and financial position.

4. Revenue and segment information

The Group’s chief operating decision maker has been identified as its executive directors, who review the consolidated results when making decisions about allocating resources and assessing performance of the Group as a whole. Therefore, the Group has only one reportable segment. The Group does not distinguish between markets or segments for the purpose of internal reporting. The Group’s long-lived assets are substantially located in the PRC and substantially all of the Group’s revenues are derived from the PRC. Therefore, no geographical segments are presented.

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Self-publishing
Co-publishing
Total revenue
Disaggregation of revenue from contracts with customers:
Timing of revenue recognition
Over time
Revenue from major customers:
Six months ended 30 June Six months ended 30 June
2021
RMB’000
(Unaudited)
132,557
149,440
281,997
281,997
2020
RMB’000
(Unaudited)
237,115
192,336
429,451
429,451

No revenue is derived from any individual game player which amounted for over 10% of the Group’s total revenue (for the six months ended 30 June 2020: nil).

The following table summarises the percentage of revenue from games licensed by single game developers exceeding individually 10% of the Group’s revenue during the six months ended 30 June 2021.

Game developer a
Game developer b
Game developer c
Six months ended 30 June Six months ended 30 June
2021
(Unaudited)
26.1%
12.1%
11.2%
2020
(Unaudited)
43.0%
16.4%
16.9%

5. Other losses, net

Donation
Fair value changes on investments at fair value through profit or loss
Charge deducted over deposits
Loss on disposals of property and equipment
Net foreign exchange losses/(gains)
Others
Six months ended 30 June Six months ended 30 June
2021
RMB’000
(Unaudited)

2,539

24
731
675
3,969
2020
RMB’000
(Unaudited)
3,891
(1,386)
4,600
34
(1,770)
69
5,438

13

6. Interest revenue and finance costs

Interest revenue
Interest revenue from bank balances
Interest revenue from loans to third parties
Interest revenue from notes receivables
Finance costs
Lease interests
Income tax expense
Current tax
Deferred tax
Six months ended 30 June Six months ended 30 June
2021
2020
RMB’000
RMB’000
(Unaudited)
(Unaudited)
5,134
8,857
9,672
5,392
6,560
7,417
21,366
21,666
308
146
Six months ended 30 June
2020
RMB’000
(Unaudited)
8,857
5,392
7,417
21,666
146
2021
RMB’000
(Unaudited)
7,241
2,413
9,654
2020
RMB’000
(Unaudited)
11,548
695
12,243

7. Income tax expense

Hong Kong Profits Tax has been provided at the rate of 8.25% on assessable profits up to Hong Kong dollars (“ HK$ ”) 2,000,000 and 16.5% on any part of assessable profits over HK$2,000,000 for the six months ended 30 June 2021 and 2020.

Under the Law of the PRC on Enterprise Income Tax (the “ EIT Law ”) and Implementation Regulation of the EIT Law, the tax rate of the Group’s PRC subsidiaries is 25% (for the six months ended 30 June 2020: 25%).

Shanghai Binyou Networks Technology Limited (“ Binyou Networks ”) and Shanghai Kaixi Networks Technology Limited (“ Kaixi Networks ”) were accredited as “software enterprise” under the relevant PRC laws and regulations. It is exempt from Enterprise Income Tax for two years, followed by 50% reduction in the applicable income tax rates for the next three years, commencing from the first year of profitable operation after offsetting tax losses generating from prior years.

Binyou Networks started to enjoy the 0% preferential tax rate for two years beginning from year 2019, followed by 50% reduction in the applicable tax rates for the next three years, since it has made profit in year 2019.

Kaixi Networks started to enjoy the 0% preferential tax rate for two years beginning from year 2021, followed by 50% reduction in the applicable tax rates for the next three years, since it has made profit in year 2021.

Guangzhou Miyuan Networks Technology Co., Limited (“ Miyuan Networks ”) was qualified as “High and New Technology Enterprises” under the EIT Law since year 2016. Accordingly, it was entitled to a preferential income tax rate of 15% for a 3-year period. Miyuan Networks was re-entitled as “High and New Technology Enterprises” under the EIT Law in year 2019. Accordingly, the applicable tax rate was 15% for the six months ended 30 June 2021 (for the six months ended 30 June 2020: 15%).

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8. Profit for the period

The Group’s profit for the period is stated after charging/(crediting) the following:

Amortisation of intangible assets
Depreciation
Loss on disposals of property and equipment
Loss allowance provision for trade receivables
(included in administrative expenses)
(Reversal of)/impairment loss on prepayments for purchase of
licenses and to game developers (included in administrative expenses)
Provision for expected credit losses of notes and other receivables
(included in administrative expenses)
Staff costs including Directors’ emoluments
Six months ended 30 June Six months ended 30 June
2021
RMB’000
(Unaudited)
2,860
7,316
24
2,693
(85)
843
58,329
2020
RMB’000
(Unaudited)
2,155
6,692
34
151
21,334

54,041

9. Dividend

No dividends was paid or proposed for ordinary shareholders of the Company during the six months ended 30 June 2021, nor has any dividend been proposed at the end of the reporting period (for the six months ended 30 June 2020: nil).

10. Earnings per share

The calculation of the basic and diluted earnings per share is based on the following:

Earnings
Earnings for the purpose of basic and diluted earnings per share
Number of shares
Weighted average number of ordinary shares for the purpose of
basic earnings per share
Adjustments for unvested restricted share units (“RSUs”)
Weighted average number of ordinary shares for the purpose of
diluted earnings per share
Six months ended 30 June Six months ended 30 June
2021
2020
RMB’000
RMB’000
(Unaudited)
(Unaudited)
45,015
87,212
Six months ended 30 June
2020
RMB’000
(Unaudited)
87,212
2021
’000
(Unaudited)
1,896,103
1,422
1,897,525
2020
’000
(Unaudited)
1,885,377
8,627
1,894,004

15

11. Investments at fair value through profit or loss

Listed equity securities in Hong Kong
Unlisted wealth management products
Investments in private companies
Analysed as:
— Non-current assets
— Current assets
Trade receivables
Trade receivables
Provision for loss allowance
Carrying amount
30 June
2021
RMB’000
(Unaudited)
79,649
182,887
11,000
273,536
68,199
205,337
273,536
30 June
2021
RMB’000
(Unaudited)
52,031
(3,507)
48,524
31 December
2020
RMB’000
(Audited)

136,792
11,000
147,792
67,328
80,464
147,792
31 December
2020
RMB’000
(Audited)
53,850
(814)
53,036

12. Trade receivables

The aging analysis of trade receivables, based on recognition date of trade receivables, and net of allowance, is as follows:

0 to 1 month
1 month to 3 months
3 months to 6 months
6 months to 1 year
30 June
2021
RMB’000
(Unaudited)
14,472
25,336
5,341
3,375
48,524
31 December
2020
RMB’000
(Audited)
23,291
20,771
8,819
155
53,036

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13. Other receivables

Input value-added tax to be deducted
Interest receivables
Loans to third parties
Receivables from game developers
Others
Less: provision for expected credit losses
30 June
2021
RMB’000
(Unaudited)
3,449
21,413
395,800
3,600
12,607
436,869
(14,323)
422,546
31 December
2020
RMB’000
(Audited)
4,918
10,247
381,738
8,275
13,956
419,134
(11,402)
407,732

The ageing analysis of other receivables, based on recognition date of other receivables, and net of allowance, is as follows:

0 to 1 month
1 month to 3 months
3 months to 6 months
6 months to 1 year
Over 1 year
Other receivables from major debtors:
Debtor a
Debtor b
Debtor c
Debtor d
Debtor e
Debtor f
30 June
2021
RMB’000
(Unaudited)
7,161
43,523
115,564
219,565
36,733
422,546
30 June
2021
RMB’000
(Unaudited)
41,863
41,858
40,016
37,802
34,302
16,902
31 December
2020
RMB’000
(Audited)
186,084
4,887
116,835
81,847
18,079
407,732
31 December
2020
RMB’000
(Audited)
41,726
41,721
39,615
37,654

33,695

14. Notes receivables

Notes receivables is secured by way of a charge on receivables owed to a third party and trade receivables owed to a company incorporated in Hong Kong with limited liability which is ultimately controlled by the shareholder of the third party. The interest rate is 7% per annum and it was matured on 12 June 2021 (“ Extended Maturity Date ”). As disclosed in the announcement of the Company dated 22 June 2021, the issuer of the notes receivables, Orbitronic Global Development Co., Limited (the “ Issuer ”), failed to repay the principal amount of the notes receivables together with the accrued interests on the notes receivables to the Company on Extended Maturity Date and such sums remained outstanding as at the date of this announcement.

17

Pursuant to the terms and conditions of the notes receivables, it constitutes an event of default (“ Event of Default ”) if, among others, the Issuer fails to pay the principal when due or the Issuer fails to pay interest on the notes receivables when due unless non-payment of such interest is due solely to administrative or technical error and payment is made within seven business days of the due date thereof.

Accordingly, an Event of Default has occurred. The Company has issued a formal notice to the Issuer informing the occurrence of an Event of Default and preserving its rights under the Notes. The Company is in the course of seeking legal advice and assessing the Company’s legal position on the possible course of action, including potential enforcement actions against the Issuer, in response to the occurrence of the Event of Default.

The Board is also in the process of assessing the financial impact of the Event of Default on the Group and will use its best endeavours and take all possible actions to seek recovery from the Issuer of the principal amount of the notes receivables and interests accrued thereon.

15. Trade payables

The aging analysis of trade payables, based on recognition date of trade payables, is as follows:

0 to 1 month
1 month to 3 months
3 months to 6 months
6 months to 1 year
Over 1 year
30 June
2021
RMB’000
(Unaudited)
7,357
14,246
5,447
1,791
1,351
30,192
31 December
2020
RMB’000
(Audited)
11,006
18,202
7,680
1,579
608
39,075

16. Events after the reporting period

There were no material subsequent events during the period from 1 July 2021 to the approval date of the condensed consolidated financial statements of the Company by the board of directors on 31 August 2021.

17. Approval of condensed consolidated financial statements

The condensed consolidated financial statements of the Company were approved and authorised for issue by the board of directors on 31 August 2021.

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OTHER INFORMATION

Use of Proceeds from the Listing

The net proceeds received from the Listing will be used in a manner consistent with that disclosed in the section headed “Future Plans and Use of Proceeds” in the prospectus of the Company dated 30 June 2018. Since the Listing Date and up to 30 June 2021, the utilization of the net proceeds and remaining balance (approximately HK$618.1 million) are set out below:

Intended use of the Net Proceeds
Percentage of
the Net
Proceeds for each
intended usage
%
Develop game sourcing capabilities
and ensure us to acquire high
quality game content
35%
Establish in-house game
development team
25%
Fund marketing and promotional
activities
20%
Expand into overseas markets
and develop overseas operation
10%
Working capital and general
corporate purposes
10%
Total
100%
Amount of
the Net
Proceeds for
each intended
usage
HK$’ Million
338.5
241.8
193.4
96.7
96.7
967.1
Amount of
the remaining
Net Proceeds
as at
31 December
2020
Amount of
the Net
Proceeds
utilised
during the period
ended 30 June
2021
HK$’ Million
HK$’ Million
299.1
9.4
224.7
24.2


66.4
2.4
69.0
5.1
659.2
41.1
Amount of
the remaining
Net Proceeds
as at 30 June
2021
HK$’ Million
289.7
200.5

64.0
63.9
618.1

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The expected timeline for fully utilizing the remaining proceeds was based on the best estimation of the future market conditions made by the Group. It would be subject to change based on the current and future development of market conditions.

Interim Dividend

The Board does not recommend payment of any interim dividend for the six-month period ended 30 June 2021 (30 June 2020: Nil).

Employee Remuneration and Relations

As at 30 June 2021, the Group had a total of 350 employees, comparing to 361 employees as at 30 June 2020. The Group provides employees with competitive remuneration and benefits, and the Group’s remuneration policies are formulated according to the assessment of individual performance and are periodically reviewed. The Group provide training programs to employees, including new hire training for new employees and continuing technical training primarily for our research and development team and game operation team to enhance their skill and knowledge.

Acquisitions of Listed Securities

During the period from 10 March 2021 to 15 March 2021 (both dates inclusive), the Group acquired on the open market a total of 16,962,000 CGII Shares at an aggregate consideration of approximately HK$67,876,200.00 (exclusive of transaction costs) at an average price of approximately HK$4.00 per CGII Share. For further details, please refer to the announcement of the Company dated 15 March 2021.

Purchase, Sale or Redemption of the Company’s Listed Securities

Save as disclosed above, there was no purchase, sale or redemption of the Company’s listed securities by the Company or any of its subsidiaries during the Reporting Period.

Significant Investment, Acquisition and Disposal of Subsidiaries, Associates and Joint Ventures

The Group has no significant investment, acquisition or disposal of subsidiaries, associates and joint ventures during the Reporting Period.

Pledge of Assets

As at 30 June 2021, none of the Group’s assets was pledged.

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Litigations

Writ of Summons received by the Company

On 16 June 2021, the Company received a writ of summons issued in the High Court of the Hong Kong Special Administrative Region by Leading Global Fund SPC (the “ Plaintiff ”) as plaintiff and the Company as the defendant. The Company has indicated its intention to defend the proceedings. The Plaintiff filed and served its statement of claim on 23 July 2021 (the “ Statement of Claim ”). As set out in the Statement of Claim, the Plaintiff allegedly claims against the Company for (i) the sum of HK$250,000,000 pursuant to an alleged subscription agreement entered into between the Plaintiff and the Company on or around 16 July 2018 (the “ Alleged Subscription Agreement ”); (ii) damages for alleged breach of the Alleged Subscription Agreement by the Company’s failure to transfer the sum of HK$250,000,000 to the Plaintiff pursuant to the Alleged Subscription Agreement, together with (iii) interest, costs and further or other relief. The Company is currently seeking legal advice regarding the relevant proceedings. For further details, please refer to the announcement of the Company dated 17 June 2021.

Event of Default of Notes of the Issuer

The Company has subscribed the Notes in the principal amount of HK$250,000,000 (the “ Notes ”) issued by Orbitronic Global Development Co., Limited (the “ Issuer ”) on 13 December 2019. As disclosed in the announcement of the Company dated 12 December 2020, the maturity date of the Notes was extended from 12 December 2020 to 12 June 2021 (the “ Extended Maturity Date ”). However, as disclosed in the announcement of the Company dated 22 June 2021, the Issuer failed to pay the total principal amount of the Notes together with the accrued interests on the Notes (which amounted to HK$8,750,000 as at the Extended Maturity Date) to the Company on the Extended Maturity Date and such sums remained outstanding as at the date of this announcement.

Pursuant to the terms and conditions of the Notes, it constitutes an event of default (“ Event of Default ”) if, among others, the Issuer fails to pay the principal when due or the Issuer fails to pay interest on the Note when due unless non-payment of such interest is due solely to administrative or technical error and payment is made within seven business days of the due date thereof.

Accordingly, an Event of Default has occurred. The Company has issued a formal notice to the Issuer informing the occurrence of an Event of Default and preserving its rights under the Notes. The Company is in the course of seeking legal advice and assessing the Company’s legal position on the possible course of action, including potential enforcement actions against the Issuer, in response to the occurrence of the Event of Default.

The Board is also in the process of assessing the financial impact of the Event of Default on the Group and will use its best endeavours and take all possible actions to seek recovery from the Issuer of the principal amount of the Notes and interests accrued thereon.

Contingent Liabilities

As at 30 June 2021, the Group did not have any material contingent liabilities.

21

Material Events after the Reporting Period

As at the date of this announcement, there were no material events after the Reporting Period.

Compliance with the Model Code for Securities Transactions by Directors

The Company has adopted the Model Code for Securities Transactions by Directors of the Listed Issues (the “ Model Code ”) as set out in Appendix 10 of the Listing Rules as its code of conduct for Directors’ securities transactions. Having made specific enquiry with the Directors, all of the Directors confirmed that they have complied with the required standards as set out in the Model Code during the Reporting period and up to the date of this announcement.

Updates on Directors’ Information

Pursuant to Rule 13.51B(1) of the Listing Rules, the changes in the information of Directors and chief executives of the Company subsequent to the date of the 2020 annual report of the Company up to the date of the Board meeting held at 31 August 2021 approving this interim results announcement are set out below:-

  1. Mr. Wang Zaicheng has resigned as an executive Director and joint company secretary of the Company with effect from 28 May 2021.

  2. Mr. Liu Zhanxi has resigned as an executive Director and the chief financial officer of the Company with effect from 28 May 2021.

  3. Ms. Lin Yanfen has been appointed as the acting chief financial officer of the Company with effect from 28 May 2021.

  4. Ms. Yao Minru (“ Ms. Yao ”) has resigned as an independent non-executive Director with effect from 13 July 2021.

Compliance with the Corporate Governance Code

During the Reporting Period and up to the date of this announcement, the Company has complied with all the code provisions set forth in the Corporate Governance Code (the “ CG Code ”) contained in Appendix 14 to the Listing Rules, except for the following deviation of the CG Code which is explained below:

  1. According to provision A.2.1 of the CG Code, the roles of chairman and chief executive officer should be separate and should not be performed by the same individual. Mr. Liu Jie (“ Mr. Liu ”) is our chairman and chief executive officer with extensive experience in the mobile internet industry and mobile game publishing industry. Mr. Liu is responsible for the strategic development, overall operation and management and major decision-making of our Group and is instrumental to our growth and business expansion since our establishment in 2013.

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Our Board considers that vesting the roles of chairman and chief executive officer in the same person is beneficial to the management of our Group. The balance of power and authority is ensured by the operation of the senior management and our Board, which comprises experienced and visionary individuals. Our Board currently comprises four executive Directors (including Mr. Liu) and three independent non-executive Directors and therefore has a fairly strong independence element in its composition. The Board shall review the structure from time to time to ensure that the structure facilitates the execution of the Group’s business strategies and maximizes effectiveness of its operation.

  1. Reference is made to the announcement of the Company dated 13 July 2021.

Following the resignation of Ms Yao on 13 July 2021:

  • (i) total number of independent non-executive Directors accounts for less than one-third of Board members, and hence the Company fails to meet the requirement of Rule 3.10A of the Rules Governing the Listing of Securities on The Stock Exchange of Hong Kong Limited (the “ Listing Rules ”);

  • (ii) the number of independent non-executive Directors and the number of members of the audit committee of the Company will fall below the minimum number required under Rules 3.10(1) and 3.21 of the Listing Rules respectively;

  • (iii) at least one of the independent non-executive directors having appropriate professional qualifications or accounting or related financial management expertise under Rule 3.10(2) of the Listing Rules;

  • (iv) the Remuneration Committee has two members one of whom (being the chairman) is an Independent Non-executive Director, and hence the Company does not meet all the requirements of Rule 3.25 of the Listing Rules as the Remuneration Committee does not comprise a majority of Independent Non-executive Directors as members; and

  • (v) the Nomination Committee has two members one of whom (being the chairman) is an Independent Non-executive Director, and hence the Company deviates from code provision A.5.1 of the Corporate Governance Code contained in Appendix 14 to the Listing Rules as the Nomination Committee does not comprise a majority of Independent Non-executive Directors as members.

The above non-compliances arose only due to the resignation of Ms Yao. The Board is identifying a suitable candidate with appropriate background and qualification for appointment as an independent non-executive Director and will fill the vacancies as soon as possible.

23

Audit Committee

The Company established an audit committee (the “ Audit Committee ”) with written terms of reference in compliance with Rule 3.21 of the Listing Rules and the CG Code. The Audit Committee comprises two members, namely, Mr. Guo Jingdou and Dr. LIU Jianhua, all being independent non-executive Directors of the Company.

The Audit Committee has reviewed the Company’s unaudited condensed consolidated interim results for the Reporting Period and confirms that the applicable accounting principles, standards and requirements have been complied with, and that adequate disclosures have been made.

Publication of the Interim Results and Interim Report

The interim results announcement is published on the website of the Stock Exchange (www.hkexnews.hk) as well as the website of the Company (www.fingertango.com). The Group’s 2021 interim report will be dispatched to shareholders and will be published on the aforementioned websites in due course.

Appreciation

Lastly, I would like to thank all the staff and the management team for their hard work during the Reporting Period. I would also like to express heartfelt gratitude to all of our users and business partners on behalf of the Group, and wish for their continuous support in the future. We will keep working closely with our shareholders and employees to steer the Group to a more modernized and sophisticated level of operation, through which we aspire to turn to a new chapter in the Group’s development.

By order of the Board FingerTango Inc. LIU Jie Chairman, Chief Executive Officer and Executive Director

Hong Kong, 31 August 2021

As at the date of this announcement, the Board of Directors of the Company comprises Mr. LIU Jie and Mr. ZHU Yanbin as executive Directors and Dr. LIU Jianhua and Mr. GUO Jingdou as independent non-executive Directors.

24