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Enad Global 7 AB

Quarterly Report May 15, 2025

8648_10-q_2025-05-15_cb7ce371-47fe-4b99-9fb9-3b90e9007811.pdf

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ENAD GLOBAL 7 AB (PUBL) INTERIM REPORT

JAN-MAR 2025

INTERIM REPORT Q1 2025

SUMMARY COMMENTS

The Group delivered a solid first quarter in 2025, with Net Revenue of SEK 455.3 (381.7) million, representing 14.5 percent FX-adjusted organic growth year-over-year. Adjusted EBITDA reached SEK 73.7 (61.7) million, representing a margin of 16.2 percent, while EBITDA came in at SEK 62.1 (86.6) million. Operating cash flow was SEK 17.9 million. Fireshine led the Group performance for the quarter, delivering Net Revenue of SEK 144.9 (46.2) million — a 213.6 percent increase compared to the prior year — driven by a stronger physical release slate.

During the quarter, the Group issued SEK 350 million in unsecured bonds, primarily to enhance strategic flexibility for potential M&A opportunities. The issuance strengthens our balance sheet and ensures we are well-positioned to act swiftly as attractive opportunities emerge. We remain highly disciplined in our approach—primarily focusing on transactions that could align well with our long-term strategy and vision, and that offer strong potential for value creation and strong financial return.

Following the quarter, on May 13, Singularity 6 launched Palia on PlayStation 5 and Xbox Series S/X, alongside the Elderwood expansion. With Palia now available across all major PC and console platforms, we believe it is well-positioned to support both revenue growth and shareholder value creation over the coming quarters.

HIGHLIGHTS FOR THE QUARTER

  • Net Revenue of SEK 455.3 (381.7) million, representing an FX-adjusted organic growth of 14.5 percent.
  • EBITDA of SEK 62.1 (86.6) million and Adjusted EBITDA of SEK 73.7 (61.7) million. The difference between EBITDA and Adjusted EBITDA was due to non-recurring restructuring cost of SEK -11.6 million.
  • EBIT of SEK -10.1 (40.0) million and Adjusted EBIT of SEK 1.7 (15.2) million, the difference between EBIT and Adjusted EBIT is mainly due to restructuring costs.
  • Profit before tax of SEK -13.2 (34.1) million.
  • Earnings per Share of SEK -0.21 (0.17) and Adjusted Earnings per Share of SEK -0.10 (-0.05).
  • Cash flows from operations of SEK 17.9 (-14.2) million.
  • Placement of SEK 350 million senior unsecured bonds with a 3-year tenor and a coupon of STIBOR + 625 basis points.
  • Cash balance of SEK 579.2 million.

KEY METRICS

QUARTER FULL YEAR
SEKm, except per share data JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
Net Revenue 455.3 381.7 1,713.0
Growth 19.3% -33.2% -16,2%
Organic FX adj. growth* 14.5% -33.4% -18.2%
EBITDA* 62.1 86.6 459.0
Adjusted EBITDA* 73.7 61.7 325.5
Adjusted EBITDA margin, %* 16.2% 16.2% 19.0%
EBIT -10.1 40.0 -138.8
Adjusted EBIT* 1.7 15.2 100.8
Adjusted EBIT margin, %* 0.4% 4.0% 5.9%
Profit before tax -13.2 34.1 -163.3
Net profit -18.5 15.0 -236.4
EPS before and after dilution -0.21 0.17 -2.67
Adjusted EPS* -0.10 -0.05 -0.52
Adjusted EPS, excl. M&A related amortizations* 0.20 0.21 3.69

* For definitions, see section "Definitions of alternative performance measures" on page 25.

COMMENTS FROM THE CEO

Ji Ham, CEO

Off to a Strong Start in 2025

We are pleased to report a strong start to the year. For the first quarter, the Group delivered Net Revenue of SEK 455.3 million, up 19.3 percent year-over-year, compared to SEK 381.7 million in the same period last year. Profitability also improved, with Adjusted EBITDA reaching SEK 73.7 (61.7) million, representing a margin of 16.2 percent. Operating cash flow was positive at SEK 17.9 million, a meaningful turnaround from SEK -14.2 million in the prior-year period.

This performance was driven in particular by Fireshine, which delivered exceptional results with Net Revenue of SEK 144.9 million, up 213.6 percent year-over-year. Fireshine's success was supported by a strong slate of physical releases, highlighted by the launch of Sniper Elite: Resistance.

Business Optimization

As communicated previously, our serviceoriented businesses, like many across the industry, have faced ongoing challenges due to macroeconomic pressures and structural shifts in the gaming sector. In January, we completed cost optimization across Toadman, Petrol, and Piranha. These actions are expected to generate annualized cost savings of approximately SEK 87.7 million.

With this restructuring behind us, we have further strengthened our operating model and are now better positioned to pursue sustainable, long-term growth across all business units.

Strengthened Financial Position

During the period, we completed the successful placement of SEK 350 million in unsecured floating rate bonds, under a total framework of SEK 1 billion. The bonds carry a three-year tenor and a coupon of STIBOR plus 625 basis points. This transaction meaningfully improves our liquidity profile and provides flexibility to act on growth investments and opportunistic acquisitions.

We took the strategic decision to secure financing in advance of any actual M&A opportunities. Recent deal activity in the industry has underscored the importance of being ready to act quickly when compelling assets come to market. We are now wellcapitalized and strategically positioned to take advantage of such potential opportunities.

Looking Ahead with Confidence

While Q1 was encouraging, our key growth drivers for the year are still ahead of us. This includes the launch of Palia—developed by Singularity 6—which arrived this week on PlayStation 5 and Xbox Series S/X. With Palia now available across all major console and PC platforms, it is expected to be a meaningful contributor to our near- and mid-term performance, alongside the Group's upcoming slate of new releases.

In parallel with organic growth, we continue to actively evaluate strategic investments to accelerate our trajectory. As always, we remain highly disciplined and focused on opportunities that align with our vision and proven areas of expertise.

While the broader market remains volatile, our live service portfolio provides a strong and stable foundation. Our enhanced balance sheet further bolstered our ability to execute on our growth strategy and we remain committed to deliver long-term value for our shareholders.

BUSINESS OVERVIEW

A leading global live service game developer and operator

Combining titles from Daybreak, Big Blue Bubble, and Piranha, EG7 currently operates ten long-lifecycle IPs, primarily live service games. Together with Fireshine's back catalogue, this portfolio serves as a key differentiator for the Group, providing a stable foundation of more predictable revenues and cash flows. Beginning in 2025, we have made some minor adjustments to the definition of our more predictable revenue base. This new definition is in below table applicable from January 1st 2024. With the adjustment, our predictable revenue now includes all live service titles and back catalogue titles, titles are transferred to the back catalogue following the first new year after release. Net revenue from this portfolio amounted to SEK 318.7 million in Q1, representing 70.0 percent of the Group's total net revenue.

Iconic world-class brands

EG7 is home to some of the most iconic IPs, both first- and third-party brands. First-party brands are IPs exclusively owned and managed by EG7, while third-party brands are owned by external parties, with EG7 entrusted to develop and operate games based on these IPs.

  • Key first-party brands include:
    • o EverQuest—recognized alongside World of Warcraft and Ultima Online as a foundational MMO franchise.
      • o H1Z1, the very first battle royale game that was credited as one of the inspirations for Fortnite, with over 40 million life-to-date (LTD) registrations.
      • o My Singing Monsters, which has over 165 million LTD registrations on mobile and PC, reached top 10 in over 100 countries in the App Store games category and the No. 1 spot in more than 15 countries 10 years after its release.
    • o Palia, a recently launched cozy community/life simulation game with over 5 million LTD registrations.
  • Top tier global third-party brands:
    • o DC Comics from Warner Bros, with continuing pipeline of content from blockbuster feature films and TV shows.
    • o The Lord of the Rings, arguably the most iconic classic fantasy IP in the world.
    • o Dungeons & Dragons, the legendary fantasy IP with a passionate fan base worldwide.
    • o Magic: The Gathering, the world's number one trading card game from Wizards of the Coast.

These brands differentiate our portfolio of games from competitors and provide great opportunities to leverage them further toward continuing content development and new future products.

Stable foundation and risk-controlled growth

Our portfolio of franchise and live-service games is unique, combining predictable revenue growth with ongoing content releases for our titles. These games, anchored by strong iconic game-titles and loyal player bases, create a stable and predictable business model. Unlike traditional one-off releases, this approach ensures continuous player engagement and more recurring revenue, providing a solid foundation for long-term success while lowering the overall risk.

In addition, we've been successful in adding new games over time, expanding our portfolio while maintaining prudent low-risk M&A activities within our area of competence. This strategy not only diversifies us but also strengthens our position within the market, creating a stable foundation for sustainable growth with reduced long-term volatility.

Net Revenue, Adjusted EBITDA, and EBIT

SUMMARY BY SEGMENT

SEKm

Piranha Toadman

DAYBREAK

For Q1, Daybreak contributed Net Revenue of SEK 189.7 (188.5) million, up 0.6 percent from the prior year, and Adjusted EBITDA of SEK 30.0 (42.1) million. Adjusted EBITDA margin amounted to 15.8 (22.4) percent. Daybreak's portfolio performed in line with expectations for the period, with The Lord of the Rings Online continuing its strong momentum, supported by the launch of additional new servers. DC Universe Online continued its positive trend following the introduction of a new content release cadence. PlanetSide 2 showed signs of stabilization over the quarter, ending on a strong note. EverQuest delivered a stable performance in-line with expectations, although slightly down compared to the exceptional results during last year's anniversary celebrations. Both Magic: The Gathering Online and Dungeons & Dragons Online are preparing new initiatives to build on the increased player engagement seen last year. Singularity 6 continued its preparations for PlayStation 5 and Xbox Series S/X releases of Palia (successfully launched on May 13). The collaboration with Cold Iron continues to progressi with the product launch targeted for later this year.

Big Blue Bubble

Big Blue Bubble delivered Net Revenue of SEK 66.0 (68.7) million, corresponding to a 4.0 percent decline compared to the same period last year. Adjusted EBITDA amounted to SEK 32.9 (38.2) million, representing 49.8 percent margin. Big Blue Bubbles community-focused marketing strategy continues to be a key factor in its strong performance. Since My Singing Monsters went viral in Q4 2022, Big Blue Bubble has successfully expanded its marketing efforts across various social platforms, including YouTube, further enhancing community engagement and boosting player retention.

PIRANHA

Net Revenue for the quarter came in at SEK 18.6 (21.0) million, representing 11.7 percent decline year-over-year. Adjusted EBITDA amounted to SEK 3.2 (3.4) million, representing 17.4 percent margin. On 10 th of January Piranha initiated business optimizations to ensure continued profitability, providing annual cost savings of approximately SEK 25.8 million and involved a nonrecurring restructuring reserve of about SEK 1.7 million. Piranha delivered its latest new content (DLCs) for MechWarrior 5: Clans, with its first DLC, Ghost Bear: Flash Storm, releasing on May 8 th .

TOADMAN

The wind-down of Toadman's operations is progressing according to plan and is expected to be completed during the third quarter of 2025. As of today, Toadman's staff consist of 14 employees where 8 are supporting the final stages of development for Cold Iron's upcoming title. We are pleased to have supported employees in successfully transitioning to new roles since the wind-down was announced. The full financial benefit from the wind-down cost savings will be realized from the second half of 2025.

FIRESHINE

Fireshine´s Net Revenue came in at SEK 144.9 (46.2) million, representing a 213.6 percent increase year-over-year. Adjusted EBITDA was SEK 21.7 (0.5) million, resulting in a 15.0 percent margin. This performance was driven by mainly physical releases and bolstered by a strong performance from Sniper Elite, Khazan The First Berserker, Atom Fall and Core Keeper, which once again exceeded internal expectations with its sustained strong performance.

PETROL

For Q1, Petrol's Net Revenue came in at SEK 36.1 (40.5) million, representing a 10.9 percent decline year-on-year. Adjusted EBITDA was SEK 1.5 (-6.4) million. Petrol and Toadman experienced the heaviest impact from the market correction. In response, Petrol initiated measures to improve its profitability. These actions taken in the first quarter of 2025 is expected to generate SEK 15.4 million in annual savings going forward.

FINANCIAL OVERVIEW

Net Revenue and Operating Profit

QUARTER ACUMULATED
SEKm JAN-MAR
2025
JAN-MAR
2024
% CHG JAN-DEC
2024
Net Revenue 455.3 381.7 19.3% 1,713.0
Adjusted EBITDA* 73.7 61.7 19.4% 325.5
EBITDA* 62.1 86.6 -28.3% 459.0
Adjusted EBIT* 1.7 15.2 -88.5% 100.8
EBIT -10.1 40.0 -125.2% -138.8
% Margins
Adjusted EBITDA margin* 16.2% 16.2% 19.0%
EBITDA margin* 13.6% 22.7% 26.8%
Adjusted EBIT margin* 0.4% 4.0% 5.9%
EBIT margin -2.2% 10.5% -8.1%

* For definitions, see section "Definitions of alternative performance measures" on page 25

Net Revenue in Q1 2025 came in at SEK 455.3 (381.7) million, representing a growth of 19.3 percent year-over-year. Adjusted EBITDA and Adjusted EBIT were SEK 73.7 (61.7) million and SEK 1.7 (15.2) million for the quarter, representing 19.4 percent and -88.5 percent change year-over-year respectively. The adjustment for non-recurring items affecting EBITDA in the first quarter is referring to the effect from restructuring costs by SEK 11.6 million.

Cash flow in short

JAN-MAR JAN-DEC
SEKm 2025 2024 2024
Operating profit (EBIT) from continuing operations -10.1 40.0 -138.8
Adjustment for non-cash flow items 78.1 7.4 419.3
Financial net 0.9 10.3 9.2
Taxes paid -12.8 -69.0 -100.1
Operating cash flows before balance sheet cash flow impact 56.1 -11.3 189.6
Change in net working capital -38.3 -2.9 4.5
Cash flow from operations 17.9 -14.2 194.1
Cash flow from investment activities -78.9 7.4 -306.5
Cash flow from financing activities 340.2 -25.7 -66.3
Cash and cash equivalents, start of period 321.5 480.9 480.9
Cash flow for the period 279.2 -32.5 -178.7
Exchange rate differences -21.5 18.4 19.3
Cash and cash equivalents, end of period 579.2 466.8 321.5

For Q1 2025, EG7 had a Net cash inflow of SEK 279.2 (-32.5) million. Cash flow from operating activities was SEK 17.9(-14.2) million. Adjustments for non-cash flow items, SEK 78.1 million, consists of SEK 72.2 million depreciations and amortizations and other of SEK 5.8 million. Depreciations and amortizations consist of amortizations of acquisition related items SEK 33.1 million, amortizations of capitalized R&D and publishing rights, SEK 24.2 million and other SEK 14,9 million. Net working capital was SEK -38.3(- 2.9), of which SEK -39.8 million is attributed to Daybreaks operations. Cash flow from Investment activities was SEK -78.9 million explained by SEK 44.0 million of investments in new growth initiatives, SEK –18.2 million comes from Fireshine publishing business, SEK -11.8 million derives from capitalized development expenses for MechWarrior 5: Clans first DLC, the remainder SEK -4.8 million is attributable to other investments. Cash flow from Financing activities was SEK 340.2 million, of this SEK 344.9 million derives from net proceeds from bond issuance, office-related leasing was SEK -7.2 million while the remainder is explained by other. The foreign exchange rate fluctuations in liquid funds resulted in SEK - 21.5 million. The group's cash and cash equivalents available at the end of the period amounted to SEK 579.2 million.

OTHER INFORMATION

The Share and Shareholders

SHAREHOLDER (31-03-2025) No. of Shares Capital %
Jason Epstein 8 582 320 9.69%
Johan Svensson 6 809 479 7.69%
Settecento LTD 6 017 372 6.79%
Alta Fox Capital 5 347 681 6.04%
Defa Endeavour AS 4 533 605 5.12%
Avanza Pension 3 636 062 4.10%
Nordea Liv & Pension 3 373 635 3.81%
Aguja Capital GmbH 3 157 432 3.56%
Forthmoore Limited 2 919 526 3.30%
Rasmus Davidsson 2 872 743 3.24%
Alexander Albedj 2 692 105 3.04%
Chelverton Asset Management 2 103 195 2.37%
Ji Ham 2 018 472 2.28%
Nordnet Pensionsförsäkring 1 818 773 2.05%
Alan Hunter 1 635 680 1.85%
Top 15 57 518 080 64.92%
Other 31 085 446 35.08%
Total 88,603,526 100.00%

EG7 stock is listed on Nasdaq Stockholm with the ticker symbol 'EG7.' As of March 31. 2025. The total number of shares outstanding was 88.603.526 and the closing share price was SEK 11.59 per share.

EG7 has one bond traded on Nasdaq Stockholm, Senior Unsecured CFRN 2028 (EG7 201) ISIN: SE0023950720

Related Party Transactions

  • During the period Toadman delivered a net value of SEK 0.1 million in WFH (corresponding to SEK 2.0 million for Q1 and minus 1.9 in adjustment for previous quarters)– game development to Cold Iron LLC, this has been added to the outstanding receivables of SEK 8.3 million.
  • EG7 has made a total investment of SEK 250.1 million in Cold Iron LLC's new game, where SEK 18.9 million was paid during the period. This investment has been structured to be recouped on a first-out basis before any revenue share is triggered, aligning incentives and protecting downside risk.

For further details on related party transactions. please see Note 7.

Investments

Since 2023 EG7 has invested SEK 459.1 million into what we defined as new growth initiatives, including MechWarrior 5: Clans, Palia (including the upfront cash consideration for the acquisition of Singularity 6) and the publishing deal for Cold Iron's new project. The investments in these three projects peaked in 2024 at SEK 238.1 million. The remaining publishing investment planned for the completion of Cold Iron's project is is expected to be around SEK 67.6 million, subject to the project progress meeting on-going quality evaluation.

Based on EG7s continued strong operational cash generation and the long-term ambitions for the company. management is evaluating additional investments. Given successful enough launches of Palia and Cold Irons game. new investments are expected to enter full production by end of the year. The recent addition of new financing create further flexibility in meeting potential business opportunities in the continued turmoil gaming market.

Shareholder Capital return

The Board of Directors has not proposed a dividend payment for 2024.

Risks

Risks associated with the company's share are included in the annual report for 2024.

Auditor

Öhrlings PricewaterhouseCoopers AB (PwC) is the company's auditor and is represented by Niklas Renström.

FINANCIAL REPORTS

Consolidated income statement

QUARTER
FULL YEAR
JAN-MAR JAN-MAR JAN-DEC
SEKm Note 2025 2024 2024
Net Revenue 2.3 455.3 381.7 1,713.0
Other Revenue 5.9 45.1 210.1
461.2 426.8 1,923.1
Own work capitalized 37.1 18.7 126.2
Operating expenses
Cost of goods and services sold -167.9 -96.8 -493.8
Other external expenses -69.9 -65.9 -275.0
Personnel expenses -197.1 -191.7 -818.5
Other expenses -1.3 -4.5 -3.0
Operating profit before depreciation and
amortization (EBITDA)
62.1 86.6 459.0
Depreciation of tangible and right-of-use
assets
-10.8 -10.6 -50.4
Operating profit before amortization of
intangible assets (EBITA)
51.3 76.0 408.5
Amortization and impairment of
acquisition-related intangible assets
-34.0 -28.8 -470.2
Amortization and impairment of other
intangible assets
-27.4 -7.1 -77.1
Operating profit (EBIT) -10.1 40.0 -138.8
Financial net 4 -3.1 -5.9 -24.5
Profit before tax -13.2 34.1 -163.3
Tax expense for the period -5.4 -19.1 -73.1
NET PROFIT/LOSS FOR THE PERIOD -18.5 15.0 -236.4

The Net Profit for the period is fully attributable to the parent company's shareholders.

EARNINGS PER WEIGHTED
AVERAGE NUMBER OF SHARES
QUARTER FULL YEAR
JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
Earnings per share before and after
dilution (SEK)
-0.21 0.17 -2.67
Average number of shares before
and after dilution
88,603,526 88,603,526 88,603,526

Consolidated comprehensive income

QUARTER FULL YEAR
SEKm JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
Net profit for the period -18.5 15.0 -236.4
Other comprehensive income
Items that will be reclassified to
profit or loss
Translation difference -338.5 217.7 310.1
Deferred tax 0.7 0.4 0.5
Other comprehensive income for
the period. after tax
-337.9 218.1 310.6
Comprehensive income for the
period
-356.4 233.1 74.2

The comprehensive income for the period is attributable in its entirety to the parent company's shareholders.

Consolidated balance sheet

SEKm Note 31 MAR 2025 31 MAR 2024 31 DEC 2024
ASSETS
Non-current assets
Goodwill 2,847.1 3,363.4 3,115.2
Other intangible assets 5 858.8 692.8 925.4
Tangible non-current assets 30.4 34.5 35.7
Right-of-use assets 42.8 76.1 60.9
Deferred tax assets 173.7 156.4 172.2
Other non-current receivables 6 16.8 4.6 15.3
Total non-current assets 3,969.6 4,327.7 4,324.8
Current assets
Inventory 10.5 15.2 9.1
Current receivables 6 282.0 216.2 259.3
Cash and cash equivalents 6 579.3 466.8 321.5
Total current assets 871.7 698.2 589.9
TOTAL ASSETS 4,841.3 5,025.9 4,914.7
EQUITY AND LIABILITIES
Equity attributable to the parent company's shareholders 3,618.5 4,133.7 3,974.9
Total equity 3,618.5 4,133.7 3,974.9
Non-current liabilities
Liabilities to credit institutions 6 354.3 2.7 2.2
Leasing liabilities 23.9 52.7 36.2
Deferred tax liability 188.8 127.9 198.0
Contingent consideration 6 124.5 244.9 135.4
Other liabilities 14.7 3.1 14.7
Total non-current liabilities 6 706.2 431.3 386.5
Current liabilities
Liabilities to credit institutions 0.6 0.5 0.4
Leasing liabilities 23.4 28.4 30.2
Accounts payable 26.8 45.1 28.8
Current tax liability 26.7 15.1 24.6
Contingent consideration 6 58.2 54.5 60.5
Other liabilities 12.4 33.1 17.0
Contractual liabilities 101.4 97.1 135.2
Accrued expenses 267.1 186.9 256.7
Total current liabilities 6 516.6 460.8 553.4
TOTAL EQUITY AND LIABILITIES 4,841.3 5,025.9 4,914.7

Consolidated report of changes in equity

EQUITY ATTRIBUTABLE TO THE SHAREHOLDERS OF THE PARENT COMPANY
2025 2024 2024
SEKm JAN-MAR JAN-MAR JAN-DEC
Opening balance 3,974.9 3,900.6 3,900.6
Changes in equity during the period
The Net profit of the period -18.5 15.0 -236.4
Other comprehensive income for the period -337.9 218.1 310.6
Closing balance 3,618.5 4,133.7 3,974.8

Consolidated Cash Flow Statement

QUARTER FULL YEAR
JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
SEKm
OPERATING ACTIVITIES
Operating profit (EBIT) from continuing
operations
-10.1 40.0 -138.8
Adjustments for non-cash flow items 78.1 7.4 419.3
Financial items 0.9 10.3 9.2
Taxes paid -12.8 -69.0 -100.1
Cash flow from operating activities before
changes in working capital
56.1 -11.3 189.6
Cash flow from changes in working capital -38.3 -2.9 4.5
Cash flow from operating activities 17.9 -14.2 194.1
INVESTMENT ACTIVITIES
Investment tangible assets -1.8 -7.1 -24.0
Investment intangible assets -77.1 -54.0 -308.0
Divestment intangible assets 0.0 61.3 62.3
Investment/disposal of subsidiaries 0.0 7.2 -36.8
Cash flow from investment activities -78.9 7.4 -306.5
FINANCING ACTIVITIES
New loans 347.4 0.0 0.0
Dividend 0.0 -20.4 -39.9
Amortizing lease liability -7.2 -5.3 -26.4
Cash flow from financing activities 340.2 -25.7 -66.3
CASH FLOW FOR THE PERIOD 279.2 -32.5 -178.7
Cash and cash equivalents at start of
period
321.5 480.9 480.9
Cash flow for the period 279.2 -32.5 -178.7
Exchange rate differences -21.5 18.4 19.3
Cash and cash equivalents at end of period 579.2 466.8 321.5
Specification of cash and cash equivalents
Total cash balance 579.2 466.8 321.5
of which are blocked 0.0 -2.6 0.0
Cash at the end of the period 579.2 464.2 321.5

Parent Company Income Statement

QUARTER FULL
YEAR
JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
SEKm
Net Revenue 0.9 0.0 9.4
Other Revenue 0.0 0.0 0.0
0.9 0.0 9.4
Own work capitalized 0.0 0.0 0.0
Operating expenses
Cost of goods and services sold -0.7 -0.2 -1.6
Other external expenses -5.4 -11.0 -20.0
Personnel expenses -5.8 -5.9 -30.3
Other expenses 0.0 0.0 0.0
Operating profit before depreciation
and amortization (EBITDA)
-11.0 -17.1 -42.5
Depreciation and amortization 0.0 0.0 0.0
Operating profit (EBIT) -11.0 -17.1 -42.5
Financial net 40.5 27.1 -85.7
Profit before tax 29.5 10.0 -128.1
Appropriations 0.0 0.0 0.0
Tax expense for the period 0.0 0.0 -32.0
NET PROFIT 29.5 10.0 -160.2

Parent Company Balance Sheet

SEKm 31 MAR
2025
31 MAR
2024
31 DEC
2024
ASSETS
Non-current assets
Intangible non-current assets 0.0 0.0 0.0
Tangible non-current assets 0.1 0.2 0.1
Financial non-currents assets 3,577.2 3,644.2 3,518.8
Total non-current assets 3,577.3 3,644.3 3,518.9
Current assets
Current receivables 50.6 40.0 51.2
Cash and cash equivalents 346.3 96.5 20.3
Total current assets 396.9 136.5 71.5
TOTAL ASSETS 3,974.2 3,780.9 3,590.4
EQUITY AND LIABILITIES
Equity 3,564.6 3,705.3 3,535.1
Non-current liabilities 350.0 0.0 0.0
Current liabilities 59.6 75.5 55.3
TOTAL EQUITY AND LIABILITIES 3,974.2 3,780.9 3,590.4

NOTES TO THE INTERIM REPORT

Note 1 – Accounting Principles. Estimates and Assessments

This interim report regards the Swedish parent company Enad Global 7 AB. corporate identity number 556923-2837. and its subsidiaries. EG7 is a group in the gaming industry that develops. markets. publishes. and distributes PC. console and mobile games to the global gaming market. The parent company is a corporation with its registered office in Stockholm. Sweden. The address of the head office is Sveavägen 17. 5 th floor. 111 57 Stockholm.

EG7 applies International Financial Reporting Standards (IFRS) as adopted by the EU. The group's interim report has been prepared in accordance with IAS 34 Interim Financial Reporting and applicable parts of the Annual Accounts Act (1995: 1554).

The parent company applies the Annual Accounts Act and RFR 2 Accounting for Legal Entities. For full accounting principles see annual report 2024.

All amounts in this report are stated in millions of Swedish kronor (SEK millions) unless otherwise stated.

Rounding differences may occur.

Note 2 – Operational Segments

Intra-group
Big Blue items and
JAN-MAR 2025 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations Total group
Revenue from external customers 189.7 66.0 18.6 0.1 144.9 36.1 0.0 455.3
Net Revenue 189.7 66.0 18.6 0.1 144.9 36.1 0.0 455.3
Adjusted operating profit before 30.0 32.9 3.2 -6.1 21.7 1.5 -9.5 73.7
depreciation and amortization
(AdjEBITDA)
Adjustments* 11.6
Depreciation and amortization -72.2
Financial net -3.1
Profit before tax -13.2
Tax expense -5.4
NET PROFIT -18.5
Intra-group
Big Blue items and
JAN-MAR 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations Total group
Revenue from external customers 188.5 68.7 21.0 16.8 46.2 40.5 0.0 381.7
Net Revenue 188.5 68.7 21.0 16.8 46.2 40.5 0.0 381.7
Adjusted operating profit before 42.1 38.2 3.4 -5.9 0.5 -6.4 -10.2 61.7
depreciation and amortization
(AdjEBITDA)
Adjustments* 24.9
Depreciation and amortization -46.6
Financial net -5.9
Profit before tax 34.1
Tax expense -19.1
NET PROFIT 15.0
Intra-group
Big Blue items and
JAN-DEC 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations Total group
Revenue from external customers 766.4 309.0 129.4 44.2 317.6 146.3 0.0 1,713.0
Net Revenue 766.4 309.0 129.4 44.2 317.6 146.3 0.0 1,713.0
Adjusted operating profit before 133.1 166.8 45.9 -18.8 49.4 -12.1 -38.9 325.5
depreciation and amortization
(AdjEBITDA)
Adjustments* 133.4
Depreciation and amortization -597.8
Financial net -24.5
Profit before tax -163.3
Tax expense -73.1
NET PROFIT -236.4
Big
JAN-MAR 2025 Daybreak Blue
Bubble
Piranha Toadman Fireshine Petrol Total
group
Geographical region
Sweden 1.2 0.2 0.1 0.0 7.0 0.0 8.4
Other Europe 28.5 11.0 3.8 0.0 80.1 3.1 126.6
Canada 7.9 2.4 1.2 0.0 1.0 0.0 12.5
USA 143.2 45.1 12.2 0.1 36.9 26.3 263.7
Other markets 8.8 7.2 1.3 0.0 20.0 6.7 44.1
Revenue from customer contracts 189.7 66.0 18.6 0.1 144.9 36.1 455.3
Big
Blue Total
JAN-MAR 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol group
Geographical region
Sweden 1.2 0.2 0.1 5.7 5.7 0.0 12.9
Other Europe 27.8 10.7 2.2 0.0 25.0 1.6 67.3
Canada 8.4 2.5 2.9 0.0 0.8 0.0 14.7
USA 141.8 48.4 15.0 10.5 7.2 35.3 258.2
Other markets 9.2 6.9 0.9 0.6 7.5 3.6 28.7
Revenue from customer contracts 188.5 68.7 21.0 16.8 46.2 40.5 381.7
Big
Blue Total
JAN-DEC 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol group
Geographical region
Sweden 4.7 0.8 0.4 8.4 14.8 0.0 29.2
Other Europe 114.0 51.1 21.8 0.2 123.2 3.8 314.2
Canada 34.1 10.6 10.2 0.0 7.2 0.2 62.3
USA 574.6 213.2 82.9 34.9 94.5 130.9 1,130.9
Other markets 39.0 33.3 14.2 0.6 77.8 11.5 176.4
Revenue from customer contracts 766.4 309.0 129.4 44.2 317.6 146.3 1,713.0

Note 3 – Revenue from Customer Contracts

Note 4 – Financial Net

SEKm JAN-MAR
2025
JAN-MAR
2024
JAN-DEC
2024
Net interest* 2.0 3.2 18.8
Discount interest on earnout -4.6 -8.8 -34.0
Interest leasing -0.5 -0.8 -2.7
Release negative goodwill Serbian
acquisition 0.0 0.0 0.0
Discontinuation of subsidiary 0.0 0.0 -1.8
Financing fees -1.9 -0.6 -3.9
FX effects 2.0 1.1 -0.9
Financial net -3.1 -5.9 -24.5

The financial net in Q1 amounted to SEK -3.1 million compared to SEK -5.9 million for the same period last year.

Note 5 – Capitalized development costs and gaming rights

JAN-MAR
2025
JAN-MAR
2024
SEKm Capitalized
development
costs
Gaming rights Capitalized
development
costs
Gaming rights
Opening balance 182.2 349.4 102.0 156.9
Capitalized development cost/this year's gross
investment 37.1 37.0 18.7 35.3
Reclass from other intangible assets 0.0 0.0 0.0 0.0
Amortization of product development -17.0 -9.8 -2.3 -4.7
Write-down of capitalized development costs 0.0 0.0 0.0 0.0
FX -17.6 -29.3 4.4 10.2
Closing balance 184.8 347.4 122.7 197.7
JAN-DEC
2024
Capitalized
SEKm development
costs
Gaming rights
Opening balance 102.0 156.9
Capitalized development cost/this year's gross
investment 125.7 186.3
Reclass from other intangible assets 0.0 11.8
Amortization of product development -24.8 -26.1
Write-down of capitalized development costs -25.0 0.0
FX 4.3 20.6
Closing balance 182.2 349.4

Note 6 – Financial Instruments

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 136.7
Cash and cash equivalents 0.0 579.3
Total 0.0 716.0
Financial liabilities
valued at fair value
Financial liabilities
valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 182.8 0.0
Liabilities to credit institutions 0.0 354.9

Valuation of financial assets and liabilities per Mar 31 2025

Accounts payable 0.0 26.8
Deferred revenue 0.0 101.4
Other financial liabilities 0.0 164.0
Total 182.8 647.0

Valuation of financial assets and liabilities per Mar 31 2024

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 89.7
Cash and cash equivalents 0.0 466.8
Total 0.0 556.4
Financial liabilities Financial liabilities
valued at fair value valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 299.4 0.0
Liabilities to credit institutions 0.0 3.3
Accounts payable 0.0 45.1
Deferred revenue 0.0 98.7
Other financial liabilities 0.0 89.1
Total 299.4 236.2

Valuation of financial assets and liabilities per Dec 31 2024

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 116.8
Cash and cash equivalents 0.0 321.5
Total 0.0 438.3
Financial liabilities
valued at fair value
Financial liabilities
valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 195.9 0.0
Liabilities to credit institutions 0.0 2.6
Accounts payable 0.0 28.8
Deferred revenue 0.0 135.2
Other financial liabilities 0.0 163.4
Total 195.9 329.9

Valuation Hierarchy

The levels in the valuation hierarchy are defined as follows:

  • Level 1 Listed prices (unadjusted) in active markets for identical assets and liabilities.
  • Level 2 Observable input data for the asset or liability other than quoted prices included in level 1. either directly (i.e. price quotations) or indirectly (i.e. derived from price quotations).
  • Level 3 Input data for the asset or liability that is not based on observable market data (i.e. nonobservable input data).

No items are valued at level 1 or 2.

Contingent consideration

The contingent consideration is reported at fair value according to level 3 in the valuation hierarchy. The fair value is calculated using a valuation model that discounts the present value of expected payments of cash flows with a risk-adjusted discount rate. Expected cash flows are determined based on probable scenarios based on expected financial outcomes and future financial forecasts. The most significant input factor used in the valuation at fair value is a risk-adjusted discount factor of 13.9 (13.9) percent.

JAN-MAR
2025
JAN-MAR
2024
Contingent consideration JAN-DEC
2024
At beginning of period 195.9 271.0 271.0
Acquisition during the period 0.0 0.0 33.0
Payments 0.0 0.0 -18.5
Discount effect 4.1 8.8 34.0
Change in value reported in the result 0.0 5.6 -141.1
FX effect -17.2 14.0 17.5
At end of period 182.8 299.4 195.9

The end-of-period contingent consideration of SEK 182.8 million is split between Daybreak and Singularity 6. amounting to SEK 148.4 million for Daybreak and SEK 34.4 million for Singularity 6. According to applicable accounting rules, there is a not recognized value for EG7s shareholders as of today amounting to SEK 127.0 million, that should be identified in relation to the recognized earnout to the sellers of Daybreak. The net effect between the contingent consideration to the sellers of Daybreak of SEK 148.4 million and the nonrecognized value of SEK 127.0 million amount to SEK 21.4 million in payables. For further details see note 7.

Current receivables and liabilities

For current receivables and liabilities. such as accounts receivable and accounts payable. the reported value is considered to be a good approximation of the fair value.

JAN-MAR JAN-MAR JAN-DEC
SEKm 2025 2024 2024
Related party Related party transaction - recognized
revenue
Cold Iron LLC
1)
Toadman's WFH contract regarding Game
developing for the client Cold Iron
0.1 10.5 34.8
Related party Outstanding liabilities
Jason Epstein Contingent consideration related to tax saving
benefits 2)
106.6 120.1 114.5
Ji Ham Contingent consideration related to tax saving
benefits 2)
14.3 16.1 15.3
Total 120.9 136.2 129.8
Related party
Cold Iron LLC
1)
Outstanding receivables
Receivables from Toadman's WFH contract
regarding Game developing for the client Cold
Iron 8.3 16.3 8.4
Cold Iron LLC
1)
Daybreak invests in gaming rights. and publish
upcoming game from Cold Iron
17.7 143.7 245.4
Total 26.0 160.0 253.9

Note 7 – Related Party Transactions

1) Cold Iron Studios LLC is owned by Jason Epstein. Chairman of the Board. and Ji Ham. CEO.

2) The total estimated remaining amount to the sellers of Daybreak by end of March 2025 amounted to SEK 148.4 million. of which SEK 106.6 million refers to Jason Epstein and SEK 14.3 million to Ji Ham. It refers to acquisition related tax saving benefits from the Daybreak acquisition where the SPA stated that the seller. including Jason Epstein and Ji Ham. and the buyer receive half each from the accumulated tax savings deriving from the acquisition. This amount will be fully settled in 2036 which also means that the tax payments in Daybreak will increase at that point.

The outstanding liability for contingent consideration reflected in the above chart relating to tax saving benefit is a bit misleading in the way that it only reflects a liability and not the corresponding larger tax saving asset that according to IFRS shall not be reflected in the accounting. However. that asset was originally USD 57 million to be netted from any future tax payments over 15 years ending December 31st 2036. As of today. that asset amounts to USD 48.2 million or SEK 483.3 million and half of that discounted potential value belongs, over the full period when and if it occurs, according to the original share purchase agreement to the sellers of Daybreak including the related parties listed above. This means that the hidden value for EG7s shareholders as of today at net present value is SEK 127.0 million. Corresponding to half of the asset from the tax savings, after deducting the above mentioned liability to the seller of Daybreak, including the related parties.

For further details on related party transactions. please see the Annual report 2024.

Note 8 – Significant Events After the Balance Date

On May 13, Singularity 6 released the free-to-play fantasy life sim game, Palia, on PlayStation 5 and Xbox series X|S, along a brand-new expansion, Elderwood, available across all platforms.

DEFINITIONS

ALTERNATIVE PERFORMANCE MEASURES

Guidelines regarding alternative performance measures for companies with securities listed on a regulated market within the EU have been issued by ESMA (The European Securities and Markets Authority). The interim report refers to a number of undefined measures in accordance with IFRS that are used to help both investors and management to analyze the company's operations. Because not all companies calculate financial measures in the same way. these are not always comparable with measures used by other companies. These financial measures should therefore not be regarded as compensation for measures defined in accordance with IFRS. Below we describe the various measures not defined in accordance with IFRS that have been used as a complement to the financial information reported in accordance with IFRS and how these measures are used. For reconciliation of alternative key ratios. see Adjustment bridge page 28.

The reason why we use the alternative KPIs listed under Definitions is because they visualize operational performance in such a way that a reasonable investor potentially would consider some or all of them in a decision to trade shares in Enad Global 7 AB.

Average number of employees: The average number of employees during the period. Cash conversion: Operational cashflow divided by proforma EBITDA over the last twelve months. EBITDA: Earnings before interest. tax. depreciation and amortization of tangible and intangible non-current assets.

EBITDA margin (%): EBITDA as a percentage of Net Revenue

Adjusted EBITDA: EBITDA excluding specific items related to historical acquisitions and items affecting comparability. such as extraordinary expenses. contingent consideration. M&A-related costs. and expenses associated with restructuring or workforce adjustments. The adjustments are made for easier comparability between periods. see the Adjustment bridge for a detailed view of non-recurring items.

Adjusted EBITDA margin (%): Adjusted EBITDA as a percentage of Net Revenue

Adjusted EBITDAC: Adjusted EBITDA less capitalized product development

Adjusted EBITDAC margin (%): Adjusted EBITDAC as a percentage of Net Revenue

EBITA: Operating profit before depreciation of intangible assets.

EBITA margin (%): EBITA as a percentage of Net Revenue.

Adjusted EBIT: EBIT adjusted for items considered to be non-recurring and one-time in nature for comparability between periods. Referring to Adjustment bridge for a detailed view of non-recurring items.

EBIT margin (%): Operating profit as a percentage of Net Revenue.

Adjusted Net profit: Profit after tax for the period adjusted for items considered to be nonrecurring and one-time in nature for comparability between periods. Referring to Adjustment bridge for a detailed view of non-recurring items

Adjusted Earnings per share: Adjusted net profit for the period divided by the total number of shares outstanding.

Equity ratio: Equity as a percentage of total assets.

Net cash: Interest-bearing assets and cash and cash equivalents less interest-bearing liabilities. Net debt: Interest-bearing liabilities less interest-bearing assets and cash and cash equivalents. Net Revenue growth: Increase in Net Revenue from the same period the previous year as a percentage.

Organic growth: Net Revenue increase from comparable period last year divided by the Net Revenue for the comparable period last year. Including all newly acquired businesses contributing with Revenue last year but excluding newly acquired businesses contributing with Revenues this year.

Organic growth in local currency: Organic growth excluding the translation impact of changed currency exchange rates. The current period is recalculated with the average exchange rate for the comparison period.

More predictable revenue base: Our more predictable revenue includes all live service titles, and back catalogue titles, titles are transferred to the back catalogue following the first new year after release.

Total Leverage: Cash debt (including remaining purchase consideration in cash and for the avoidance of doubt excluding any remaining purchase considerations to be settled in company shares) divided by proforma EBITDA.

OTHER DEFINITIONS

Earnings per share: Net profit for the period divided by the total number of shares outstanding. Operating profit (EBIT): Earnings before financial items and tax.

Net profit: Profit after tax for the period.

Net Revenue: Revenue from sales. less discounts and after elimination of any related party transactions.

Number of shares: Total number of shares outstanding.

ALTERNATIVE PERFORMANCE MEASURES

Adjustment bridge

JAN-MAR JAN-DEC
SEKm 2025 2024 2024
EBITDA 62.1 86.6 459.0
Devaluation of deferred purchase
consideration* 0.0 -5.6 -141.1
Restructuring costs** 11.6 0.0 23.3
M&A costs 0.0 6.7 21.5
IP sale 0.0 -37.2 -37.2
Non-recurring margin adjustment 0.0 0.0 0.0
Adjusted EBITDA 73.7 61.7 325.5
EBIT -10.1 40.0 -138.8
Revaluation of deferred purchase
consideration* 0.0 5.6 -141.1
Restructuring costs** 11.6 0.0 23.3
M&A costs 0.0 6.7 21.5
IP sale 0.0 -37.2 -37.2
Non-recurring margin adjustment 0.0 0.0 0.0
Write-down games*** 0.2 0.0 25.0
Write-down Goodwill and other**** 0.0 0.0 348.0
Adjusted EBIT 1.7 15.2 100.8
Net profit -18.5 15.0 -236.4
Revaluation of deferred purchase
consideration* 0.0 5.6 -141.1
Restructuring costs** 11.6 0.0 23.3
M&A costs 0.0 6.7 21.5
IP sale 0.0 -37.2 -37.2
Non-recurring margin adjustment 0.0 0.0 0.0
Write-down games*** 0.2 0.0 25.0
Write-down Goodwill and other**** 0.0 0.0 348.0
Tax effect adjustments -2.4 5.1 -49.4
Adjusted net profit -9.1 -4.7 -46.2
Earnings per share before and after dilution -0.21 0.17 -2.67
Adjusted earnings per share -0.10 -0.05 -0.52

* Q1 2025 adjustment of restructuring cost for Toadman of 9.9 and 1.7 for Piranha.

Organic growth bridge

JAN-MAR JAN
DEC
SEKm 2025 2024 % CHG 2024
Net Revenue 455.3 381.7 19.3% 1.713.0
Acquisition Singularity 6 -12.6 -45.8
Organic Revenue 442.7 381.7 16.0% 1.667.2
FX effect -5.7 5.5
Organic Revenue FX adjusted 437.0 381.7 14.5% 1.672.7

Financing

MAR DEC
SEKm 2025 2024 2024
Total debt -354.9 -3.3 -2.5
Cash and cash equivalents 579.3 466.8 321.5
Net cash 224.4 463.5 319.0

The net cash by the end of the quarter amounted to SEK 224.4 million, consisting of a cash balance of SEK 579.3 million and a financial debt of SEK 354.9 million.

On 21 February 2025, EG7 placed a SEK 350 million senior unsecured floating rate bonds within in a bond framework of a maximum of SEK 1,000,000,000. The Bonds have a tenor of three (3) years and carry a floating rate coupon of 3m STIBOR plus 625 basis points per annum, reset quarterly.

Segment performance data

SEKm 2025
Q1
2024
Q4
2024
Q3
2024
Q2
2024
Q1
2023
Q4
2023
Q3
2023
Q2
2024
Full year
NET REVENUE
Daybreak 189.7 198.5 212.3 167.1 188.5 181.8 181.3 189.6 766.4
Big Blue Bubble 66.0 81.0 83.9 75.4 68.7 85.8 123.4 144.4 309.0
Piranha 18.6 70.0 15.7 22.7 21.0 30.2 27.8 24.5 129.4
Toadman
Petrol
0.1
36.1
7.0
32.7
8.8
35.3
11.6
37.9
16.8
40.5
18.5
50.0
14.3
50.9
10.8
35.6
44.2
146.3
Fireshine Games 144.9 123.7 109.7 38.0 46.2 106.9 119.6 78.0 317.6
GROUP TOTAL 455.3 512.9 465.7 352.7 381.7 473.1 517.3 482.9 1.713.0
NET REVENUE GROWTH YoY (%)
Daybreak 1% 9% 17% -12% -6% -9% -16% -7% 2%
Big Blue Bubble -4% -5% -32% -48% -69% -56% 157% 234% -46%
Piranha -12% 132% -43% -7% -58% 19% 11% 7% -3%
Toadman
Petrol
-99%
-11%
-62%
-35%
-38%
-31%
7%
6%
205%
-17%
227%
-15%
162%
-23%
1108%
-29%
-10%
-21%
Fireshine Games 214% 16% -8% -51% -3% 38% 43% -45% -10%
GROUP TOTAL 19% 8% -10% -27% -33% -15% 16% 4% -16%
NET REVENUE ORGANIC YoY (%)
Daybreak
Big Blue Bubble
-6%
-4%
-1%
-5%
2%
-32%
-12%
-48%
-6%
-69%
-9%
-56%
-16%
157%
-7%
234%
-4%
-46%
Piranha -12% 132% -43% -7% -58% 19% 11% 7% -3%
Toadman -99% -62% -38% 7% 205% 227% 162% 1108% -10%
Petrol -11% -35% -31% 6% -17% -15% -23% -29% -21%
Fireshine Games 214% 16% -8% -51% -3% 38% 43% -45% -10%
GROUP TOTAL 16% -15% -15% -27% -33% -15% 16% 4% -18%
ORGANIC FX ADJUSTED
GROWTH YoY (%)
Daybreak -9% -1% 6% -13% -6% -8% -17% -13% -4%
Big Blue Bubble -1% -4% -29% -48% -69% -54% 162% 237% -45%
Piranha -9% 136% -39% -7% -58% 20% 12% 10% -1%
Toadman
Petrol
-99%
-13%
-62%
-35%
-38%
-28%
7%
5%
205%
-17%
227%
-15%
162%
-25%
1107%
-33%
-10%
-21%
Fireshine Games 207% 12% -9% -52% -7% 31% 32% -48% -12%
GROUP TOTAL 14% 4% -13% -28% -33% -16% 14% 1% -18%
ADJ EBITDA
Daybreak 30.0 26.5 52.1 12.3 42.1 29.1 34.3 47.8 133.1
Big Blue Bubble
Piranha
32.9
3.2
49.3
31.9
42.0
2.7
37.3
7.9
38.2
3.4
49.3
11.2
87.9
8.4
85.8
6.0
166.8
45.9
Toadman & AMG -6.1 -1.9 -2.3 -8.5 -6.1 -4.7 -2.4 -12.2 -18.8
Petrol 1.5 -5.4 0.3 -0.5 -6.4 2.7 1.9 -8.8 -12.1
Fireshine Games 21.7 34.9 15.9 -1.8 0.5 11.4 18.9 3.3 49.4
Holding -9.5 -6.6 -9.2 -13.2 -10.0 -0.9 -8.3 -8.6 -39.1
GROUP TOTAL 73.7 128.7 101.5 33.4 61.7 98.2 140.7 113.3 325.3
ADJ EBITDA MARGIN (%)
Daybreak 16% 13% 25% 7% 22% 16% 19% 25% 17%
Big Blue Bubble 50% 61% 50% 49% 56% 57% 71% 59% 54%
Piranha 17% 46% 17% 35% 16% 37% 30% 25% 35%
Toadman & AMG
Petrol
-6,673%
4%
-28%
-17%
-26%
1%
-73%
-1%
-36%
5%
-25%
5%
-17%
4%
-113%
-25%
-42%
-8%
Fireshine Games 15% 28% 15% -5% 1% 11% 16% 4% 16%
GROUP TOTAL 16% 25% 22% 9% 16% 21% 27% 23% 19%
ADJ EBIT
Daybreak -11.9 -15.2 9.8 -23.3 8.4 -7.3 -2.6 12.1 -20.2
Big Blue Bubble
Piranha
30.7
-11.8
46.9
18.3
39.9
1.2
35.2
6.4
36.3
2.3
46.2
8.3
81.6
6.0
76.3
2.1
158.4
28.3
Toadman & AMG -5.9 -2.5 -3.9 -9.9 -7.6 -6.2 -1.0 -13.2 -23.8
Petrol -0.3 -7.3 -1.6 -2.5 -8.4 0.6 -0.2 -10.5 -19.9
Fireshine Games 10.8 24.2 8.2 -8.4 -5.6 4.3 4.1 2.9 18.3
Holding -9.8 -7.0 -9.6 -13.6 -10.4 -1.8 -9.4 -9.7 -40.4
GROUP TOTAL 1.7 57.4 44.1 -16.1 15.2 43.9 78.4 60.0 100.8
ADJ EBIT MARGIN (%)
Daybreak
Big Blue Bubble
-6%
47%
-8%
58%
5%
48%
-14%
47%
4%
53%
-4%
54%
-1%
66%
6%
53%
-3%
51%
Piranha -63% 26% 8% 28% 11% 27% 21% 9% 22%
Toadman & AMG -6,499% -36% -44% -85% -45% -34% -7% -123% -54%
Petrol -1% -22% -5% -7% -21% 1% 0% -30% -14%
Fireshine Games 7% 20% 7% -22% -12% 4% 3% 4% 6%
GROUP TOTAL 0% 11% 9% -5% 4% 9% 15% 12% 6%
Employees last day of the period
Daybreak
305 307 300 263 262 264 264 261 307
Big Blue Bubble 75 75 75 79 76 73 71 74 75
Piranha 57 94 106 111 109 111 101 94 94
Toadman 14 48 64 111 121 119 119 114 48
AMG 0 0 0 0 0 0 0 38 0
Petrol
Fireshine Games
63
38
67
38
67
38
69
39
78
34
75
31
79
30
79
30
67
38
Holding 7 7 8 9 8 8 8 9 7
GROUP TOTAL 559 636 657 680 688 681 672 699 636

ENAD GLOBAL 7 AB (PUBL) 28 Interim Report, January-March 2025

FOR MORE INFORMATION. PLEASE CONTACT:

Fredrik Rüdén. Group Deputy CEO and CFO Mail: [email protected] Phone: +46 733 117 262

Ludvig Andersson. Head of IR & Sustainability Mail: [email protected] Phone: +46 730 587 608

EG7 IN SHORT

EG7 is a group of companies within the gaming industry that develops. markets. publishes and distributes PC. console and mobile games to the global gaming market. The company employs approximately 500 game developers and develops its own original IPs. as well as acts as consultant to other publishers around the world through its game development divisions Daybreak Games. Piranha Games and Big Blue Bubble. In addition. the Group's marketing department Petrol has contributed to the release of 2.000+ titles. of which many are leading global brands such as Call of Duty. Destiny and Elden Ring. The Group's publishing and distribution department Fireshine Games hold expertise in both physical and digital publishing. EG7 is headquartered in

Stockholm with Approximately 559 employees in 12 offices worldwide.

Nasdaq Stockholm. Ticker Symbol: EG7

AUDITING

This report has not been subject to review by the company's auditor.

NEXT REPORT

The next financial report will be published:

Interim report Q2 2025: August 15. 2025 Interim report Q3 2025: November 11. 2025 Interim report Q4 2025: February 17. 2026

IMPORTANT INFORMATION

This information is information that Enad Global 7 AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication through the agency of the contact persons set out below at 7:00am CET on May 15. 2025.

THE BOARD'S DECLARATION

The Board of Directors and CEO ensure that this interim report gives a true and fair view of the company's operations and financial position.

Stockholm. May 15, 2025

Ji
Ham
Jason
Epstein
Ben
Braun
Ebba
Ljungerud
Gunnar
Lind
Marie
Louise
Gefwert
Ron
Moravek
Chief Executive Chairman Member Member Member Member Member
Officer/Member of the of the of the of the of the of the
of the Board board board board board board board

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