Interim / Quarterly Report • Mar 23, 2020
Interim / Quarterly Report
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Digital Bros S.p.A.
VAT No. and Company tax code 09554160151 Share capital: Euro 6,024,334.80 of which Euro 5,704,334.80 subscribed Milan Companies Register No. 290680 Vol. 7394 Chamber of Commerce No.1302132
This report is available in the Investors section of the Company's website at www.digitalbros.com
Please note that the Italian original version shall always prevail in case of any discrepancy or inconsistency between Italian version and its English translation.
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| Contents | ||
|---|---|---|
| Board of Directors and Governance Bodies | 4 | |
| Directors' report | 6 | |
| 1. | Group structure | 6 |
| 2. | The videogames market | 10 |
| 3. | Market seasonality | 13 |
| 4. | Significant events during the period | 14 |
| 5. | Analysis of consolidated results for the period ended 31 December 2019 | 16 |
| 6. | Analysis of the statement of financial position as at 31 December 2019 | 22 |
| 7. | Performance by operating segment | 24 |
| 8. | Intercompany and related party transactions and atypical/unusual transactions | 33 |
| 9. | Treasury shares | 35 |
| 10. | Management of operational risks, financial risks and financial instruments | 35 |
| 11. | Contingent assets and liabilities | 35 |
| 12. | Significant events after the reporting period | 35 |
| 13. | Business outlook | 37 |
| 14. | Other information | 38 |
| Condensed consolidated financial statements for the six months ended 31 December 2019 |
41 | |
| Consolidated statement of financial position as at 31 December 2019 | 43 | |
| Consolidated statement of profit or loss for the period ended 31 December 2019 | 44 | |
| Consolidated statement of comprehensive income for the period ended 31 | ||
| December 2019 | 45 | |
| Consolidated statement of cash flows for the period ended 31 December 2019 | 46 | |
| Consolidated statement of changes in equity | 48 | |
| Statements prepared in accordance with CONSOB Resolution no. 15519 | 49 | |
| Notes to the condensed consolidated financial statements for the six months ended 31 December 2019 |
53 | |
| 1. | Introductory note | 54 |
| 2. | Consolidation methods | 56 |
| 3. | Investments in associated companies and other entities | 58 |
| 4. | Reconciliation of result for the period and equity of the parent company to those of the Group |
59 |
| 5. | Analysis of the statement of financial position | 61 |
| 6. | Analysis of the statement of profit or loss | 77 |
| 7. | Non-recurring income and expenses | 79 |
| 8. | Information by operating segment | 79 |
| 9. | Related party transactions | 84 |
| 10. | Atypical or unusual transactions | 85 |
| Statement pursuant to Art. 154-bis (5) of the Consolidated Finance Act | 86 |
(4) Financial reporting manager pursuant to Art. 154 bis of Legislative Decree 58/98
Committee Luciana La Maida (Chairman) Irene Longhin Susanna Pedretti
Luciana La Maida Susanna Pedretti
Paolo Villa Chairman
Maria Pia Maspes Statutory auditor Luca Pizio Statutory auditor
Daniela Delfrate Substitute statutory auditor Christian Sponza Substitute statutory auditor
The Shareholders' Meeting of 27 October 2017 appointed the members of the Board of Directors and Board of Statutory Auditors. The terms of office of the Directors and Statutory Auditors will end with the Shareholders' Meeting held to approve the financial statements for the year ended 30 June 2020.
On 27 October 2017, the Board of Directors appointed Abramo Galante as Chairman of the Board of Directors and Managing Director while also appointing Raffaele Galante as Managing Director; both were given appropriate powers.
The Shareholders' Meeting of 25 October 2019 appointed directors Paola Carrara and Susanna Pedretti who had already been co-opted by the Board of Directors on 6 June 2019; they will remain in office until the end of the mandate of the current Board of Directors.
Director Paola Carrara resigned on 28 February 2020. Until that date, she was an Independent Director, Chairman of the Internal Control and Risk Committee and Chairman of the Permanent Related Parties Committee.
On 7 August 2007, the Board of Directors appointed Director Stefano Salbe to the position of financial reporting manager pursuant to Art. 154 bis of Legislative Decree 58/98 and granted him appropriate powers.
Deloitte & Touche S.p.A.
On 26 October 2012, the a Shareholders' General Meeting appointed Deloitte & Touche S.p.A, Via Tortona 25, Milan to audit the separate and consolidated financial statements of Digital Bros S.p.A. until the approval of the financial statements for the year ending 30 June 2021.
Publication of the Half Yearly Financial Report of Digital Bros Group for the Six Months ended 31 December 2019 was authorised by a resolution of the Board of Directors of 5 March 2020.
Digital Bros S.p.A. is a joint stock company incorporated and domiciled in Italy. It is listed on the STAR segment of the MTA market managed by Borsa Italiana S.p.A.
The Digital Bros Group develops, publishes, distributes and markets video games on an international scale.
The Group is organised into five operational business segments:
Premium Games: operations consist of the acquisition of video game content exploitation rights from developers and the subsequent distribution of the games through a traditional international sales network and via digital marketplaces such as Steam, Sony PlayStation Network, Microsoft Xbox Live, etc.
The video games are normally acquired under exclusive licence and with international exploitation rights valid for several years. The brand name used by the Group is 505 Games.
During the period, Premium Games operations were conducted by the subsidiary 505 Games S.p.A. - said company coordinates the operating segment - together with 505 Games France S.a.s., 505 Games Ltd., 505 Games (US) Inc., 505 Games Spain Slu and 505 Games GmbH which operate on the French, UK, U.S., Spanish and German markets, respectively. 505 Games Interactive (US) Inc. provides consulting services on behalf of 505 Games S.p.A.
Italian company Kunos Simulazioni S.r.l., which developed and published the Assetto Corsa video game, is consolidated in this operating segment.
Free to Play: this business regards the development and publishing of video games and/or apps that are available free of charge on digital marketplaces and which allow the gamer to make purchases during later stages of the game. Free to Play games are generally less complex than Premium but, if successful, may have a longer lifespan. The video game is continuously developed and improved after its launch in order to keep the public interested and extend the game's life cycle.
The operating segment is coordinated by 505 Mobile S.r.l., by U.S. company 505 Mobile (US) Inc. which provides consulting services to Group companies, by UK company DR Studios Ltd which is a developer of Free to Play games and by Hawken Entertainment Inc. which holds the rights to the Hawken series video games.
The Group operates globally in this segment under the 505 Games Mobile brand.
Italian Distribution: this consists of the distribution in Italy of video games purchased from international publishers.
Business operations are conducted by the parent, Digital Bros S.p.A., under the Halifax brand, and by subsidiary Game Entertainment S.r.l. which performs distribution – mainly of trading cards - through the newsstand distribution channel.
Other Activities: this operating segment handles all of the Group's lesser activities which are grouped together in a separate operating segment for presentation of the results. It includes the operations of subsidiary Digital Bros Game Academy S.r.l. which organises video game training and professional update courses and the activities of Game Network S.r.l. which ceased to operate in June 2018 and was put into liquidation in October 2018.
Holding: this includes all the coordinating functions carried out directly by Digital Bros S.p.A.. The Holding operating segment also handles administration, management control and business development activities. The holding company has also been supported by Digital Bros China Ltd. and by Digital Bros Asia Pacific (HK) Ltd which have operated as business developers for Asian markets. 133 W Broadway Inc. which, until October 2018, owned the property in Eugene, Oregon, USA, forms part of this operating segment. Digital Bros Holdings Ltd was inactive during the period.
All of the investments reported are 100% owned.
The Group organisation chart at 31 December 2019 is shown below:

During the reporting period, the Group operated from the following locations:
| Company | Address | Function |
|---|---|---|
| Digital Bros S.p.A. | Via Tortona, 37 Milan | Offices |
| Digital Bros S.p.A. | Via Boccaccio 95, Trezzano sul Naviglio (MI) | Logistics |
| 133 W Broadway, Inc. | 133 W. Broadway, Suite 200, Eugene, Oregon, U.S.A. | Offices |
| Digital Bros Asia Pacific (HK) Ltd. 33-35 Hillier Street, Sheung Wan, Hong Kong | Offices | |
| Digital Bros China (Shenzhen) Ltd. | Wang Hai Road, Nanshan district, Shenzhen 518062, China | Offices |
| Digital Bros Game Academy S.r.l. | Via Labus, 15 Milan | Offices |
| Digital Bros Holdings Ltd. (1) | 402 Silbury Court, Silbury Boulevard, Milton Keynes, U.K. | Offices |
| DR Studios Ltd. | 4 Linford Forum, Rockingham Drive, Milton Keynes, U.K. | Offices |
| Game Entertainment S.r.l. | Via Tortona, 37 Milan | Offices |
| 505 Games S.p.A. | Via Tortona, 37 Milan | Offices |
| 505 Games France S.a.s. | 2,Chemin de la Chauderaie, Francheville, France | Offices |
| 505 Games Spain Slu | Calle Cabo Rufino Lazaro 15, Las Rozas de Madrid, Spain | Offices |
| 505 Games Ltd. | 402 Silbury Court, Silbury Boulevard, Milton Keynes, U.K. | Offices |
| 505 Games (US) Inc. | 5145 Douglas Fir Road, Calabasas, California, U.S.A. | Offices |
| 505 Games GmbH | Brunnfeld 2-6, Burglengenfeld, Germany | Offices |
| 505 Games Interactive (US) Inc. | 5145 Douglas Fir Road, Calabasas, California, U.S.A. | Offices |
| Game Network S.r.l. in liquidation | Via Tortona, 37 Milan | Offices |
| Game Service S.r.l. | Via Tortona, 37 Milan | Offices |
| Hawken Entertainment Inc. | 5145 Douglas Fir Road, Calabasas, California, U.S.A. | Offices |
| Kunos Simulazioni S.r.l. | Via degli Olmetti 39, Formello (Rome) | Offices |
| 505 Mobile S.r.l. | Via Tortona, 37 Milan | Offices |
| 505 Mobile (US) Inc. | 5145 Douglas Fir Road, Calabasas, California, U.S.A. | Offices |
(1) Inactive in the period
At 31 December 2019, the Group held investments in the associated companies listed below. The related carrying amounts are also shown (in thousands of Euro):
| Name | Location | Holding | Carrying amount |
|---|---|---|---|
| Ovosonico S.r.l. | Varese | 49% | 632 |
| Seekhana Ltd. | Milton Keynes, UK | 34.77% | 367 |
| Total investments in associated companies | 999 |
The sale of the investment held in Delta DNA Ltd was completed during the period at a gain of Euro 383 thousand.
On 3 March 2020, the Group completed the acquisition of a 51% interest in Ovosonico S.r.l. It will be consolidated on a line-by-line basis from the third quarter of the annual reporting period.
The video games market is an important segment of the broader entertainment industry. Cinema, publishing, video games and toys are sectors that share the same characters, brands, distinctive features and intellectual property.
The market is in constant flux and its growth rate is driven by non-stop technological advances. Gaming is no longer limited to traditional consoles, such as the various iterations of Sony PlayStation and Microsoft Xbox, but has expanded to mobile phones, tablet devices and hybrid consoles like the Nintendo Switch. Widespread connectivity at increasingly lower costs and the availability of fibre optic networks and high speed, ever better, mobile phones enable video games to become increasingly diversified, sophisticated and interactive. Widespread use of smartphones by people of all ages and walks of life has expanded the video gaming population and led to the publication of games aimed at adult gamers and women only gamers.
As is typical of technology-based markets, the video games market for consoles follows a cyclical trend depending on the stage of development of the consoles for which the videogames are developed. When a given console is first launched, the prices of the hardware and the video games designed for it are high and relatively small quantities are sold. Over their lifespan, console and game prices gradually fall, as they progress from new releases to maturity and the quantities sold increase while video game quality also increases.
As well as being marketed on the digital market place, high quality video games with strong sales potential are also produced physically and distributed through traditional sales networks. In this case, the value chain is as follows:

Developers are creators and programmers of games which are usually based on an original idea, a successful brand, a film or sports simulations, etc. The developers often retain the intellectual property rights but transfer the exploitation rights, for a limited amount of time, as agreed by contract, to international video game publishers, which are, therefore, the key players when it comes to completing the game, raising its awareness, enhancing its reputation and distributing it internationally through their direct and indirect international, sales network.
The video game publisher decides when the game is released onto the market, determines global pricing and commercial policy, studies product positioning, packaging design and takes on all of the risks. Together with the developer, it benefits from all the opportunities that the video game may produce if it is a success. Publishers usually finance the game development stage.
The console manufacturer is the company that designs, engineers, produces and markets the hardware or platform on which consumers play the game. Sony is the Sony Playstation 4 console manufacturer, Microsoft is the Microsoft Xbox One console manufacturer and Nintendo is the Nintendo Switch console manufacturer. The console manufacturer produces the physical support format on behalf of the publishers. The console manufacturer and the video game publisher are often one and the same.
The role of the distributor varies from country to country. The more a market is fragmented e.g. the Italian market, the more the distributor's role is integrated with that of the publisher, with the implementation of communication policies for the local market and the undertaking of local public relations. On certain markets, such as the UK and the U.S., the high concentration of retailers means that publishers usually have a direct presence. Due to the increasing digitalisation of the market, more recently incorporated video game publishers have opted not to create their own traditional, international retail sales structures but to use the distribution structures of other publishers.
The retailer is the outlet where the end consumer purchases a game. Retailers may be international chains specialized in the sale of video games, mass retail stores, specialized independent shops or, even, online retail web sites that sell directly to the public.
Console manufacturers have developed marketplaces where video games can be sold direct to end consumers in digital format without involving a distributor or retailer. In this case, as for personal computer, smartphone and tablet games, the value chain is less complex, as shown below:
The main marketplaces on which console video games are sold to end consumers are: Sony's PlayStation Store, Microsoft's Xbox Live and Nintendo's eShop. Steam marketplace is the global leader in the digital distribution of games for personal computers. The launch of a new market place for PC games, Epic Games Store, managed by US company Epic, was announced during the period in the wake of the success enjoyed by the Fortnite video game which is owned by Epic.
Gradual digitalisation of the market has led both Microsoft (with Microsoft XboX Game Pass and Microsoft Xbox Games with Gold and Sony (with Sony PlayStation Now) to create digital platforms where, rather than making single purchases, gamers access all of the games available on the marketplace by paying a subscription fee valid for a given period of time. Revenues to publishers are recognised directly or indirectly based on end consumers' usage of their video games. Google and Apple have adopted the same strategy with the Stadia and Apple Arcade platforms, respectively.
Free to Play video games are available to the public in digital format only. The marketplaces used are the App Store for iPhone and iPad video games, the PlayStore for Android video games for Western markets and a huge number of different marketplaces for Eastern markets. Some Free to Play video games are also available on Sony and Microsoft's marketplaces for consoles and on Steam for personal computers.
Digital distribution has significantly extended the lifespan of individual games. In fact, the availability of a game is no longer strictly limited to the launch period as in the retail channel. Rather, the product remains available on the various marketplaces, even subsequently, thus making it possible to generate a constant flow of sales that may be influenced – sometimes significantly – by temporary communications policies and promotional pricing. The extension of product life cycle is also greatly affected by product policies adopted by publishers when, after the launch of the main game, they create additional episodes or functions available free of charge or for payment on digital marketplaces (so-called DLC, or downloadable content).
Market seasonality is influenced by the launch of popular products. The launch of a successful game in a given period can lead to significant revenue variations from one quarter to another. In fact, the launch of these products leads to a concentration of sales in the first few days following their release.
The publication and marketing of video games on digital marketplaces partially reduces the variability of a publisher's results from one quarter to the next. In fact, in case of digital distribution, revenue is recognized when the end consumer purchases a game on the marketplace. This process occurs more gradually over time and is not so concentrated in the days immediately after the launch, unlike traditional distribution for which revenue is recognized upon shipment of the finished product to the distributor/dealer, regardless of when it is purchased by the end consumer. The fact that it is possible to organise promotional campaigns for products on the main digital marketplaces in a fairly rapid and effective manner tends to concentrate revenue during such short periods. Clearly, publishers try to plan their promotional campaigns for the most favourable phases of the market e.g. the Christmas season for European markets or Black Friday for the American market.
The Free to Play video games revenue is trend less influenced by seasonality than Premium video games. Indeed, successful Free to Play video games have achieved revenue growth over time without any particular peaks in the launch period except in a few cases of highly anticipated Free to Play video games and with well-known brands e.g. Pokemon Go and Clash Royale. Promotions have a significant impact on revenue trends but, unlike the Premium video games market, promotions are frequently repeated and do not greatly distort the monthly revenue trend for each video game.
The financial position is also closely linked to the revenue trend. The physical distribution of a product in a quarter leads to concentration of net working capital investment. This is temporarily reflected by the level of net cash/debt until such time as the related sales revenue is collected.
October 2019 saw the announcement of a contract between subsidiary and 505 Games S.p.A. and Kojima Productions for global publishing rights to the personal computer version of the Death Stranding video game. The Group expects to generate lifetime revenue in excess of Euro 50 million from the videogame.
As reported in the financial statements at 30 June 2019, in prior years, the Digital Bros Group and the Starbreeze Group were party to numerous commercial and financial relations as summarised below:
In the context of these operations, on 3 December 2018, Starbreeze AB and five subsidiaries had petitioned the Swedish District Court for admission to a corporate restructuring plan. The Swedish Court approved the restructuring request and it was later extended several times until 3 December 2019. On 6 December 2019, Starbreeze AB successfully completed the corporate restructuring process, proposing to the creditors a payment plan approved by the Swedish District Court.
In January and February 2020, the Group carried out the following transactions:
The total consideration of Euro 19.2 million will be paid in two instalments: Euro 9.2 million on the closing date of the transaction and Euro 10 million by 28 February 2021.
As at 31 December 2019, the Group held 1.24% of the share capital of Starbreeze AB and 5.08% of the voting rights to it was not considered an associated company. The Group will perform further assessment of the classification of the investment in Starbreeze AB over the next six months.
As a result of the operations described above, at 5 March 2020, the Group held 9.03% of the share capital of Starbreeze AB and 24.04% of the voting rights .
| Euro Thousands | 31 December 2019 31 December 2018 |
Change | |||||
|---|---|---|---|---|---|---|---|
| 1 | Gross revenue | 67,850 | 108.6% | 30,216 | 107.2% | 37,634 | 124.5% |
| 2 | Revenue adjustments | (5,365) | -8.6% | (2,042) | -7.2% | (3,323) | n.m. |
| 3 | Net revenue | 62,485 | 100.0% | 28,174 | 100.0% | 34,311 | 121.8% |
| 4 | Purchase of products for resale | (12,837) | -20.5% | (7,348) | -26.1% | (5,489) | 74.7% |
| 5 | Purchase of services for resale | (4,046) | -6.5% | (3,370) | -12.0% | (676) | 20.0% |
| 6 | Royalties | (18,695) | -29.9% | (5,514) | -19.6% | (13,181) | n.m. |
| 7 | Changes in inventories of finished products |
1,392 | 2.2% | 261 | 0.9% | 1,131 | n.m. |
| 8 | Total cost of sales | (34,186) | -54.7% | (15,971) | -56.7% | (18,215) | n.m. |
| 9 | Gross profit (3+8) | 28,299 | 45.3% | 12,203 | 43.3% | 16,096 | n.m. |
| 10 | Other income | 1,386 | 2.2% | 1,546 | 5.5% | (160) | -10.4% |
| 11 | Cost of services | (8,755) | -14.0% | (3,912) | -13.9% | (4,843) | 123.8% |
| 12 | Lease and rental charges | (141) | -0.2% | (711) | -2.5% | 570 | -80.2% |
| 13 | Personnel costs | (10,013) | -16.0% | (8,451) | -30.0% | (1,562) | 18.5% |
| 14 | Other operating costs | (623) | -1.0% | (539) | -1.9% | (84) | 15.6% |
| 15 | Total operating costs | (19,532) | -31.3% | (13,613) | -48.3% | (5,919) | 43.5% |
| Gross operating margin/EBITDA | |||||||
| 16 | (9+10+15) | 10,153 | 16.2% | 136 | 0.5% | 10,017 | n.m. |
| 17 | Depreciation and amortisation | (5,139) | -8.2% | (3,593) | -12.8% | (1,546) | 43.0% |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| 19 | Impairment losses recognised on assets Reversal of imp. losses and non-monetary |
(1,169) | -1.9% | (665) | -2.4% | (504) | 75.8% |
| 20 | income | 204 | 0.3% | 0 | 0.0% | 204 | n.m. |
| Total non-monetary income and | |||||||
| 21 | operating costs | (6,104) | -9.8% | (4,258) | -15.1% | (1,846) | 43.3% |
| 22 | Operating margin/EBIT (16+21) | 4,049 | 6.5% | (4,122) | -14.6% | 8,171 | n.m. |
| 23 | Interest and financial income | 1,540 | 2.5% | 670 | 2.4% | 870 | n.m. |
| 24 | Interest expense and financial expenses | (1,940) | -3.1% | (491) | -1.7% | (1,449) | n.m. |
| 25 | Net financial income (expenses) | (400) | -0.6% | 179 | 0.6% | (579) | n.m. |
| 26 | Profit/(Loss) before tax (22+25) | 3,649 | 5.8% | (3,943) | -14.0% | 7,592 | n.m. |
| 27 | Current tax | (1,086) | -1.7% | 688 | 2.4% | (1,774) | n.m. |
| 28 | Deferred tax | (625) | -1.0% | 95 | 0.3% | (720) | n.m. |
| 29 | Total income tax expense | (1,711) | -2.7% | 783 | 2.8% | (2,494) | n.m. |
| 30 | Net profit (26+29) | 1,938 | 3.1% | (3,160) | -11.2% | 5,098 | n.m. |
| Earnings per share: | |||||||
| 33 | Basic earnings per share (in Euro) | 0.14 | (0.22) | 0.36 | n.m. | ||
| 34 | Diluted earnings per share (in Euro) | 0.14 | (0.22) | 0.36 | n.m. |
As described in Significant Events After the Reporting Period, on 5 March 2020, the Group signed a settlement agreement with the Italian Tax Authorities in relation to a tax dispute regarding the years from 2011 to 2015 inclusive. The dispute regarded certain operations of subsidiary 505 Games S.p.A. which, based on the assessments conducted by the Tax Authorities, should have been treated as royalties and, therefore, subjected to withholding taxes. Although the Group did not agree with either the merits or the legal basis for the amounts requested by the Tax Authorities – the Group believes that the transactions in question involved purchases of goods and/or services – merely in order to reach a settlement and avoid a long and expensive dispute, the Group has decided to sign the settlement agreement.
As a result of the settlement, in the period ended 31 December 2019, the Group had to record non-recurring costs of Euro 1,398 thousand. This amount represents an estimate of the bad debts the Group will suffer in respect of the withholding taxes it will be required to pay on behalf of its suppliers, interest and penalties in excess of the provision for contingent risks of Euro 856 thousand already created.
As a result of the above matter, we have prepared a Statement of Profit or Loss net of non-recurring items in order to provide a clearer picture and understanding of the operating performance.
| Euro Thousands | 31 December 2019 | ||||
|---|---|---|---|---|---|
| Total | of which non recurring |
Total net of non-recurring items |
|||
| 1 | Gross revenue | 67,850 | 0 | 67,850 | |
| 2 | Revenue adjustments | (5,365) | 0 | (5,365) | |
| 3 | Net revenue | 62,485 | 0 | 62,485 | |
| 4 | Purchase of products for resale | (12,837) | 0 | (12,837) | |
| 5 | Purchase of services for resale | (4,046) | 0 | (4,046) | |
| 6 | Royalties Changes in inventories of finished |
(18,695) | 0 | (18,695) | |
| 7 | products | 1,392 | 0 | 1,392 | |
| 8 | Total cost of sales | (34,186) | 0 | (34,186) | |
| 9 | Gross profit (3+8) | 28,299 | 0 | 28,299 | |
| 10 | Other income | 1,386 | 0 | 1,386 | |
| 11 | Cost of services | (8,755) | 0 | (8,755) | |
| 12 | Lease and rental charges | (141) | 0 | (141) | |
| 13 | Personnel costs | (10,013) | 0 | (10,013) | |
| 14 | Other operating costs | (623) | 0 | (623) | |
| 15 | Total operating costs | (19,532) | 0 | (19,532) | |
| 16 | Gross operating margin/EBITDA (9+10+15) | 10,153 | 0 | 10,153 | |
| 17 | Depreciation and amortisation | (5,139) | 0 | (5,139) | |
| 18 | Allocations to provisions | 0 | 0 | 0 | |
| 19 | Impairment losses recognised on assets | (1,169) | (594) | (575) | |
| 20 | Reversal of imp. losses and non-monetary income | 204 | 0 | 204 | |
| 21 | Total non-monetary income and operating costs |
(6,104) | (594) | (5,510) | |
| 22 | Operating margin/EBIT (16+21) | 4,049 | (594) | 4,643 | |
| 23 | Interest and financial income | 1,540 | 0 | 1,540 | |
| 24 | Interest expense and financial expenses | (1,940) | (580) | (1,360) | |
| 25 | Net financial income (expenses) | (400) | (580) | 180 | |
| 26 | Profit/(Loss) before tax (22+25) | 3,649 | (1,174) | 4,823 | |
| 27 | Current tax | (1,086) | (224) | (862) | |
| 28 | Deferred tax | (625) | 0 | (625) | |
| 29 | Total income tax expense | (1,711) | (224) | (1,487) | |
| 30 | Net profit (26+29) | 1,938 | (1,398) | 3,336 |
During the six-month period, video games Control and Indivisible were launched in all formats except for the Nintendo Switch version of Indivisible whose release is scheduled for the fourth quarter of the annual reporting period. The releases of Control and Indivisible form part of the video game launch plan that commenced with the Bloodstained during the final quarter of the last annual reporting period and will continue with Journey to the Savage Planet during the third quarter of the current period. The launch plan has led to strong growth in revenue and profit margins.
Gross revenue more than doubled in the six-month period from Euro 30,216 thousand to Euro 67,850 thousand. The following table contains a breakdown of revenue by operating segment for the six months ended 31 December 2019 with comparatives for the corresponding period in prior year:
| Euro Thousand | Gross Revenue | Net Revenue | ||||||
|---|---|---|---|---|---|---|---|---|
| 2020 | 2019 | Change | 2020 | 2019 | Change | |||
| Premium Games | 58,043 | 19,787 | 38,256 | 193,3% | 53,221 | 18,633 | 34,588 | 185.6% |
| Italian Distribution | 6,185 | 7,029 | (844) | -12,0% | 5,642 | 6,141 | (499) | -8.1% |
| Free to Play | 3,338 | 3,169 | 169 | 5,3% | 3,338 | 3,169 | 169 | 5.3% |
| Other Activities | 284 | 231 | 53 | 22,9% | 284 | 231 | 53 | 22.9% |
| Total gross | ||||||||
| revenue | 67,850 | 30,216 | 37,634 | 124,5% | 62,485 | 28,174 | 34,311 | 121.8% |
The Premium Games operating segment generated more than 85% of consolidated revenue. It recorded a significant Euro 38,256 thousand increase in gross revenue in the period thanks to sales of the video games Control – released on 27 August 2019 – and Bloodstained – released at the end of the previous annual reporting period – which generated revenue of Euro 23,908 thousand and Euro 8,559 thousand, respectively, in the six-month period.
A breakdown of gross revenue by video game in the Premium Games segment is provided below:
| Amounts in Euro thousands | 31 December 2019 |
31 December 2018 |
Change | |
|---|---|---|---|---|
| Control | 23,908 | 0 | 23,908 | n.m. |
| Bloodstained | 8,559 | 0 | 8,559 | n.m. |
| Terraria | 7,318 | 2,288 | 5,030 | n.m. |
| Assetto Corsa | 3,516 | 3,554 | (38) | -1.1% |
| Indivisible | 3,129 | 0 | 3,129 | n.m. |
| PAYDAY 2 | 1,968 | 2,391 | (423) | -17.7% |
| Other products | 4,438 | 4,618 | (180) | -3.9% |
| Retail products | 5,207 | 6,936 | (1,729) | -24.9% |
| Premium Games total gross revenue | 58,043 | 19,787 | 38,256 | n.m. |
The launch of Control – winner of the Game of the Year award at numerous games industry events – led to the generation of gross revenue of Euro 23,908 thousand. This product was developed together with Remedy Entertainment, a Finnish company listed on the Nordic Nasdaq. The game is available on the Epic Games Store video game marketplace for PC and on the Sony Playstation 4 and Microsoft XboX consoles. The launch of a first set of payable add on content is scheduled for the next six-month period.
Bloodstained generated revenue of Euro 13,888 thousand in the year ended 30 June 2019. In the six months ended 31 December 2019, it generated a further Euro 8,559 thousand thanks to the launch of the game on Far Eastern markets and the launch of the Nintendo Switch version.
The video game Terraria benefited from the launch of the Nintendo Switch in prior year and generated revenue of Euro 7,318 thousand in the six months ended 31 December 2019; this was also thanks to highly effective marketing campaigns.
The PC version only of Assetto Corsa Competizione, the official game of the Blancpain GT Series car racing championship, was launched in the final quarter of the last annual reporting period and this made it possible to achieve the same level of revenue as in prior year. The complexity of the video game, which is a car racing simulator, made it impossible to develop console versions at the same time and they will be launched in the fourth quarter of the current financial year. The Group has begun to develop a new Assetto Corsa video game for the mobile platforms.
Revenue from the publication of the console version of PAYDAY2 have fallen. The PC version is published by Swedish developer Starbreeze and that company's problems have made it impossible to focus on the development of console versions of the additional content made available for the PC version.
Italian Distribution revenue decreased by Euro 844 thousand (12%) compared to the first half of prior year despite a 9.5% increase in sales of retail video games. The decrease was entirely due to a significant reduction in sales of trading cards (down by Euro 1,298 thousand).
The Free to Play operating segment recorded 5.3% revenue growth thanks to the particularly strong performance of the Gems of War video game which is now in its fifth year of life.
In line with the gross revenue trend, net revenue doubled compared to the first half of prior year and increased to Euro 62,485 thousand.
In line with the revenue trend, cost of sales increased by Euro 18,215 thousand because of a Euro 13,181 thousand increase in royalties relating to new products.
Gross profit increased by Euro 16,096 thousand.
Other revenue decreased by Euro 160 thousand. In the first half of prior year, it included the gain of Euro 169 thousand on the sale of the property in Eugene while, in the six months ended 31 December 2019, it almost entirely consisted of the capitalisation of investment in intellectual property realised in-house (development of video games to be launched soon). In particular, during the reporting period, these activities included the ongoing development of the new Free to Play version of Hawken by subsidiary DR Studios Ltd..
Operating costs increased by Euro 5,919 thousand - a smaller percentage increase than that recorded by revenue – because of higher advertising expenditure following the launch of new products. The decrease in lease and rental costs is due to application of the new IFRS 16.
Gross operating margin/EBITDA has increased by Euro 10,017 thousand. It represented 16.2% of net revenue in the six months ended 31 December 2019 compared to 0.5% in prior year.
Depreciation and amortisation has increased by Euro 1,546 thousand compared to the six months ended 31 December 2018. This is due to both additional depreciation of the intellectual property owned by the Group and the application of the new IFRS 16 (Euro 599 thousand). Impairment adjustments amount to Euro 1,169 thousand compared to Euro 665 thousand at 31 December 2018. This is due to the cancellation of certain development projects (Euro 519 thousand) and to the writedown of Euro 594 thousand applied to certain amounts receivable by 505 Games S.p.A. from developers following the settlement agreement signed with the Tax Authorities, as described in the section on Events after the reporting period.
Operating margin/EBIT is positive by Euro 4,049 thousand compared to a loss of Euro 4,122 thousand for the six months ended 31 December 2018. Excluding non-recurring items, EBIT amounts to Euro 4,643 thousand i.e. 7.4% of net revenue.
Net financial expenses amounted to Euro 400 thousand against net financial income of Euro 179 thousand in the first half of prior year. This was due to a Euro 1,449 thousand increase in interest and financial expenses following the recognition of Euro 580 thousand of interest expenses under the agreement with the Tax Authorities and higher exchange losses. Excluding non-recurring items, there would have been net interest income of Euro 180 thousand.
Interest and financial income amount to Euro 870 thousand due to the effect of higher exchange gains and higher financial income as a result of the gain of Euro 383 thousand realised upon the sale of the investment in Delta Dna Ltd..
A profit before taxation of Euro 3,649 thousand is reported for the period ended 31 December 2019, an improvement of Euro 7,592 thousand compared to the loss of Euro 3,943 thousand for the period ended 31 December 2018.
The consolidated net profit amounts to Euro 1,938 thousand compared to the net loss of Euro 3,160 thousand for the period ended 31 December 2018. Meanwhile, net profit adjusted to exclude non-recurring items amounts to Euro 3,336 thousand, an improvement of Euro 6,496 thousand on prior year.
Basic earnings per share and diluted earnings per share amounts to Euro 0.14 compared to a loss for share of Euro 0.20 for the period ended 31 December 2018.
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change | ||
|---|---|---|---|---|---|
| Non-current assets | |||||
| 1 | Property, plant and equipment | 9,451 | 3,584 | 5,867 | n.m. |
| 2 | Investment property | 0 | 0 | 0 | 0.0% |
| 3 | Intangible assets | 28,399 | 18,341 | 10,058 | 54.8% |
| 4 | Equity investments | 1,891 | 1,706 | 185 | 10.8% |
| 5 | Non-current receivables and other assets | 9,598 | 9,322 | 276 | 3.0% |
| 6 | Deferred tax assets | 2,145 | 2,745 | (600) | -21.8% |
| Total non-current assets | 51,484 | 35,698 | 15,786 | 44.2% | |
| Non-current liabilities | |||||
| 7 | Employee benefits | (572) | (573) | 1 | -0.1% |
| 8 | Non-current provisions | (81) | (81) | 0 | 0.0% |
| 9 | Other non-current payables and liabilities | (943) | (923) | (20) | 2.2% |
| Total non-current liabilities | (1,596) | (1,577) | (19) | 1.2% | |
| Net working capital | |||||
| 10 | Inventories | 15,301 | 13,909 | 1,392 | 10.0% |
| 11 | Trade receivables | 43,386 | 55,070 | (11,684) | -21.2% |
| 12 | Current tax assets | 6,352 | 6,076 | 276 | 4.5% |
| 13 | Other current assets | 4,316 | 1,668 | 2,648 | n.m. |
| 14 | Trade payables | (35,098) | (24,631) | (10,467) | 42.5% |
| 15 | Current tax liabilities | (5,759) | (1,138) | (4,621) | n.m. |
| 16 | Current provisions | (0) | (856) | 856 | n.m. |
| 17 | Other current liabilities | (5,691) | (3,761) | (1,930) | 51.3% |
| Total net working capital | 22,807 | 46,337 | (23,530) | -50.8% | |
| Capital and reserves | |||||
| 18 | Share capital | (5,704) | (5,704) | 0 | 0.0% |
| 19 | Reserves | (21,891) | (21,223) | (668) | 3.1% |
| 20 | Treasury shares | 0 | 0 | 0 | 0.0% |
| 21 | (Retained earnings) accumulated losses | (39,256) | (37,298) | (1,958) | 5.2% |
| Total equity | (66,851) | (64,225) | (2,626) | 4.1% | |
| Total net assets | 5,844 | 16,233 | (10,389) | -64.0% | |
| 22 | Cash and cash equivalents | 10,847 | 4,767 | 6,080 | n.m. |
| 23 | Current bank borrowing | (11,147) | (20,795) | 9,648 | -46.4% |
| 24 | Other current financial assets and liabilities | 920 | 2,155 | (1,235) | -57.3% |
| Current net financial position | 620 | (13,873) | 14,493 | n.m. | |
| 25 | Non-current financial assets | 0 | 1,942 | (1,942) | n.m. |
| 26 | Non-current bank borrowing | (1,795) | (4,293) | 2,498 | -58.2% |
| 27 | Other non-current financial liabilities | (4,669) | (9) | (4,660) | n.m. |
| Non-current net cash/debt | (6,464) | (2,360) | (4,104) | n.m. | |
| Total net financial position | (5,844) | (16,233) | 10,389 | -64.0% |
Property, plant and equipment have increased by Euro 5,867 thousand, mainly as a result of application of the new IFRS 16 which led to the recognition of buildings of Euro 5,774 thousand, net of depreciation for the six-month reporting period. Intangible assets have increased by Euro 10,058 thousand due to investment in new video games minus amortisation and impairment adjustments for the period.
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change | |
|---|---|---|---|---|
| Inventories | 15,301 | 13,909 | 1,392 | 10.0% |
| Trade receivables | 43,386 | 55,070 | (11,684) | -21.2% |
| Tax receivables | 6,352 | 6,076 | 276 | 4.5% |
| Other current assets | 4,316 | 1,668 | 2,648 | n.m. |
| Trade payables | (35,098) | (24,631) | (10,467) | 42.5% |
| Tax payables | (5,759) | (1,138) | (4,621) | n.m. |
| Current provisions | (0) | (856) | 856 | n.m. |
| Other current liabilities | (5,691) | (3,761) | (1,930) | 51.3% |
| Total net working capital | 22,807 | 46,337 | (23,530) | -50.8% |
Net working capital has decreased by Euro 23,530 thousand compared to 30 June 2019 mainly because of a Euro 11,684 thousand decrease in trade receivables and a Euro 10,467 thousand increase in trade payables. The following table contains a breakdown of net working capital with comparative figures at 30 June 2019:
As expected, the net financial position has improved. Net debt has been reduced by Euro 10,389 thousand compared to 30 June 2019 and stands at Euro 5,844 thousand, taking account of the fact that application of the new IFRS 16 involved recognition of financial liabilities of Euro 5,772 thousand. Excluding the effect of applying the new IFRS 16, net debt decreased by Euro 16,161 thousand over the six-month period.
The following table contains a breakdown of the net financial position with comparative figures at 31 December 2019:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change | |
|---|---|---|---|---|
| Cash and cash equivalents | 10,847 | 4,767 | 6,080 | n.m. |
| Current bank borrowing | (11,147) | (20,795) | 9,648 | -46.4% |
| Other current financial assets and liabilities | 920 | 2,155 | (1,235) | -57.3% |
| Current net financial position - cash | 620 | (13,873) | 14,493 | n.m. |
| Non-current financial assets | 0 | 1,942 | (1,942) | n.m. |
| Non-current bank borrowing | (1,795) | (4,293) | 2,498 | -58.2% |
| Other non-current financial liabilities | (4,669) | (9) | (4,660) | n.m. |
| Non-current net financial position – | ||||
| (debt)/cash | (6,464) | (2,360) | (4,104) | n.m. |
| Total net financial position | (5,844) | (16,233) | 10,389 | -64.0% |
| Consolidated amounts in Euro thousands |
Premium Games | ||||||
|---|---|---|---|---|---|---|---|
| 31 December 31 December 2019 2018 |
Change | ||||||
| 1 | Gross revenue | 58,043 | 109.1% | 19,787 | 106.2% | 38,256 | 193.3% |
| 2 | Revenue adjustments | (4,822) | -9.1% | (1,154) | -6.2% | (3,668) | n.m. |
| 3 | Net revenue | 53,221 | 100.0% | 18,633 | 100.0% | 34,588 | 185.6% |
| 4 | Purchase of products for resale | (8,824) | -16.6% | (2,509) | -13.5% | (6,315) | n.m. |
| 5 | Purchase of services for resale | (2,824) | -5.3% | (1,950) | -10.5% | (874) | 44.8% |
| 6 | Royalties | (18,492) | -34.7% | (5,238) | -28.1% | (13,254) | n.m. |
| Changes in inventories of finished | |||||||
| 7 | products | 1,843 | 3.5% | (266) | -1.4% | 2,109 | n.m. |
| 8 | Total cost of sales | (28,297) | -53.2% | (9,963) | -53.5% | (18,334) | n.m. |
| 9 | Gross profit (3+8) | 24,924 | 46.8% | 8,670 | 46.5% | 16,254 | n.m. |
| 10 | Other income | 302 | 0.6% | 571 | 3.1% | (269) | -47.0% |
| 11 | Cost of services | (6,816) | -12.8% | (2,150) | -11.5% | (4,666) | n.m. |
| 12 | Lease and rental charges | (28) | -0.1% | (307) | -1.6% | 279 | -90.9% |
| 13 | Labour costs | (5,237) | -9.8% | (4,067) | -21.8% | (1,170) | 28.8% |
| 14 | Other operating costs | (227) | -0.4% | (190) | -1.0% | (37) | 19.3% |
| 15 | Total operating costs | (12,308) | -23.1% | (6,714) | -36.0% | (5,594) | 83.3% |
| Gross operating margin (EBITDA) | |||||||
| 16 | (9+10+15) | 12,918 | 24.3% | 2,527 | 13.6% | 10,391 | n.m. |
| 17 | Depreciation and amortisation | (3,997) | -7.5% | (2,367) | -12.7% | (1,630) | 68.9% |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| 19 | Impairment adjustments to assets | (767) | -1.4% | (181) | -1.0% | (586) | n.m. |
| Reversal of impairment adjustments and | |||||||
| 20 | non-monetary income Total non-monetary income and |
187 | 0.4% | 0 | 0.0% | 187 | 0.0% |
| 21 | operating costs | (4,577) | -8.6% | (2,548) | -13.7% | (2,029) | 79.7% |
| 22 | Operating margin (EBIT) (16+21) | 8,341 | 15.7% | (21) | -0.1% | 8,362 | n.m. |
During the period, video games Control and Indivisible were launched in all formats except for the Nintendo Switch version of Indivisible whose release is scheduled for the final quarter of the annual reporting period. The release of Control and Indivisible form part of the video game release plan which began with Bloodstained in the final quarter of prior year and will continue with Journey to the Savage Planet in the third quarter of the current year. The release plan has led to a sharp increase in revenue and profitability.
The Premium Games operating segment generated more than 85% of consolidated revenue. It recorded a significant, Euro 38,256 thousand increase in gross revenue in the period thanks to sales of the video games Control – released on 27 August 2019 – and Bloodstained – released at the end of the previous annual reporting period – which generated revenue of Euro 23,908 thousand and Euro 8,559 thousand, respectively, in the six-month period.
| Amounts in Euro Thousands | 31 December 2019 |
31 December 2018 |
Change | |
|---|---|---|---|---|
| Control | 23,908 | 0 | 23,908 | n.m. |
| Bloodstained | 8,559 | 0 | 8,559 | n.m. |
| Terraria | 7,318 | 2,288 | 5,030 | n.m. |
| Assetto Corsa | 3,516 | 3,554 | (38) | -1.1% |
| Indivisible | 3,129 | 0 | 3,129 | n.m. |
| PAYDAY 2 | 1,968 | 2,391 | (423) | -17.7% |
| Other products | 4,438 | 4,618 | (180) | -3.9% |
| Retail products | 5,207 | 6,936 | (1,729) | -24.9% |
| Premium Games total gross revenue | 58,043 | 19,787 | 38,256 | 193.3% |
A breakdown of gross revenue by video game in the Premium Games segment is provided below:
The launch of Control – winner of the Game of the Year award at numerous games industry events – led to the generation of gross revenue of Euro 23,908 thousand. This product was developed together with Remedy Entertainment, a Finnish company listed on the Nordic Nasdaq. The game is available on the Epic Games Store video game marketplace for PC and on the Sony Playstation 4 and Microsoft XboX consoles. The launch of a first set of payable add on content is scheduled for the next six-month period.
Bloodstained generated revenue of Euro 13,888 thousand in the year ended 30 June 2019. In the six months ended 31 December 2019, it generated a further Euro 8,559 thousand thanks to the launch of the game on Far Eastern markets and the launch of the Nintendo Switch version.
The video game Terraria benefited from the launch of the Nintendo Switch in prior year and generated revenue of Euro 7,318 thousand in the six months ended 31 December 2019; this was also thanks to highly effective marketing campaigns.
The PC version only of Assetto Corsa Competizione, the official game of the Blancpain GT Series car racing championship, was launched in the final quarter of the last annual reporting period and this made it possible to achieve the same level of revenue as in prior year. The complexity of the video game, which is a car racing simulator, made it impossible to develop console versions at the same time and they will be launched in the fourth quarter of the current financial year. The Group has begun to develop a new Assetto Corsa video game for the mobile platforms.
Revenue from the publication of the console version of PAYDAY2 have fallen. The PC version is published by Swedish developer Starbreeze and that company's problems have made it impossible to focus on the development of console versions of the additional content made available for the PC version.
A breakdown of revenue by distribution channel is provided below:
| Euro thousands | 31 December 2019 | 31 December 2018 | Change | |
|---|---|---|---|---|
| Retail distribution revenue | 24,646 | 8,661 | 15,985 | 184.6% |
| Digital distribution revenue | 29,274 | 10,585 | 18,689 | 176.6% |
| Sub-licensing revenue | 3,896 | 541 | 3,355 | n.m. |
| Revenue from services | 227 | 0 | 227 | n.m. |
| Total Premium Games revenue | 58,043 | 19,787 | 38,256 | 193.3% |
Sub-licensing revenue has been boosted by the success of the video game Control in Japan.
Digital distribution revenue for the period ended 31 December 2019 may be broken down by console type as follows:
| Euro thousands | 31 December 2019 | 31 December 2018 | Change | |
|---|---|---|---|---|
| Sony Playstation | 9,702 | 3,985 | 5,717 | 143.5% |
| Microsoft XboX | 5,473 | 2,000 | 3,473 | 173.7% |
| Nintendo Switch | 3,239 | 369 | 2,870 | n.m. |
| Total consoles | 18,415 | 6,354 | 12,061 | 189.8% |
| PC | 9,029 | 3,436 | 5,593 | 162.8% |
| Mobile | 1,830 | 795 | 1,035 | 130.2% |
| Total digital distribution revenue | 29,274 | 10,585 | 18,689 | 176.6% |
Revenue from sales of video games for the Sony Playstation – thanks to the success of Control and Bloodstained – and the Nintendo Switch – boosted by the launch of the Switch versions of both Bloodstained and Terraria in the last week of the last financial year – has increased considerably.
In line with the gross revenue trend, net revenue has almost trebled compared to the first half of prior year to stand at Euro 53,221 thousand.
In line with the revenue trend, total cost of sales has increased by Euro 18,215 thousand due to a Euro 13,334 increase in royalties regarding new products.
Gross profit has increased by Euro 16,254 thousand.
Other revenue has decreased by Euro 269 thousand. In the first half of prior year, it consisted almost entirely of the capitalisation of work on in-house development of video games, specifically the development of Assetto Corsa Competizione by subsidiary Kunos Simulazioni S.r.l..
Operating costs increased by Euro 5,594 thousand - a smaller percentage increase than that recorded by revenue – because of higher advertising expenditure following the launch of new products. The decrease in lease and rental costs is due to application of the new IFRS 16.
Gross operating margin/EBITDA has increased by Euro 10,391 thousand. It represented 24.3% of net revenue for the six months ended 31 December 2019 against 13.6% for the first half of prior year.
EBIT amounted to Euro 8,341 thousand and increased by Euro 8,362 thousand compared to the negative figure of Euro 21 thousand recorded at 31 December 2018; it represented 15.7% of net revenue.
| Consolidated amounts in Euro thousands |
Free to Play | |||||||
|---|---|---|---|---|---|---|---|---|
| 31 December 2019 |
31 December 2018 |
Change | ||||||
| 1 | Gross revenue | 3,338 | 100.0% | 3,169 | 100.0% | 169 | 5.3% | |
| 2 | Revenue adjustments | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 3 | Net revenue | 3,338 | 100.0% | 3,169 | 100.0% | 169 | 5.3% | |
| 4 | Purchases of products for resale | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 5 | Purchases of services for resale | (1,100) | -32.9% | (1,035) | -32.7% | (65) | 6.2% | |
| 6 | Royalties | (189) | -5.7% | (265) | -8.4% | 76 | -28.7% | |
| 7 | Changes in inventories of finished products |
0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 8 | Total cost of sales | (1,289) | -38.6% | (1,300) | -41.0% | 11 | -0.8% | |
| 9 | Gross profit (3+8) | 2,049 | 61.4% | 1,869 | 59.0% | 180 | 9.6% | |
| 10 | Other income | 1,035 | 31.0% | 792 | 25.0% | 243 | 30.7% | |
| 11 | Costs for services | (137) | -4.1% | (113) | -3.6% | (24) | 20.5% | |
| 12 | Lease and rental costs | (10) | -0.3% | (29) | -0.9% | 19 | -65.1% | |
| 13 | Labour costs | (2,166) | -64.9% | (1,589) | -50.1% | (577) | 36.4% | |
| 14 | Other operating costs | (42) | -1.3% | (40) | -1.3% | (2) | 4.3% | |
| 15 | Total operating costs | (2,355) | -70.6% | (1,771) | -55.9% | (584) | 33.0% | |
| Gross operating margin (EBITDA) | ||||||||
| 16 | (9+10+15) | 729 | 21.8% | 890 | 28.1% | (161) | -18.1% | |
| 17 | Depreciation and amortisation | (624) | -18.7% | (948) | -29.9% | 324 | -34.2% | |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 19 | Impairment adjustments to assets | (346) | -10.4% | (286) | -9.0% | (60) | 21.3% | |
| Reversal of impairment adjustments and | ||||||||
| 20 | non-monetary income | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 21 | Total non-monetary operating income and costs |
(970) | -29.1% | (1,234) | -38.9% | 264 | -21.4% | |
| 22 | Operating margin (EBIT) (16+21) | (241) | -7.2% | (344) | -10.9% | 103 | -30.1% |
The Free to Play operating segment recorded 5.3% revenue growth thanks to the particularly strong performance of the Gems of War video game which is now in its fifth year of life. As in the first half of prior year, there were no new product launches during the six months ended 31 December 2019. Revenue is broken down by video game as follows:
| Euro Thousands | 31 December 2019 | 31 December 2018 | Change |
|---|---|---|---|
| Gems of War | 2,595 | 2,212 | 383 |
| Battle Islands | 423 | 614 | (191) |
| Prominence Poker | 290 | 305 | (15) |
| Other products | 30 | 38 | (8) |
| Total Free to Play revenue | 3,338 | 3,169 | 169 |
Purchases of services for resale have increased by Euro 65 thousand because of increased expenditure on live support activities. Details are as follows:
| Euro Thousand | 31 December 2019 | 31 December 2018 | Change |
|---|---|---|---|
| Live support | 682 | 594 | 88 |
| Quality assurance | 76 | 123 | (47) |
| Hosting | 252 | 240 | 12 |
| Other | 90 | 78 | 12 |
| Total purchases of services | 1,100 | 1,035 | 65 |
Other revenue has increased by Euro 243 thousand compared to the period ended 31 December 2018. It mainly comprises the internal development costs incurred by the Group for the development of the future version of the Hawken series video game whose launch is scheduled for next year.
Operating costs increased by Euro 584 thousand because of a Euro 577 thousand increase in personnel costs.
Gross operating margin/EBITDA amounted to Euro 729 thousand, a Euro 161 thousand decrease compared to the six months ended 31 December 2018.
Depreciation and amortisation has decreased by Euro 324 thousand due to completion of the amortisation period of several products. Impairment adjustments of Euro 346 thousand are the result of the decision to abandon development of the video game Chef Emma.
The operating segment reports an operating loss/negative EBIT of Euro 241 thousand, an improvement of Euro 103 thousand compared to the negative EBIT of Euro 344 thousand in the period ended 31 December 2018.
| Consolidated amounts in Euro thousand |
Italian Distribution | ||||||
|---|---|---|---|---|---|---|---|
| 31 December | 31 December | ||||||
| 2019 | 2018 | Change | |||||
| 1 | Gross revenue | 6,185 | 109.6% | 7,029 | 114.4% | (844) | -12.0% |
| 2 | Revenue adjustments | (543) | -9.6% | (888) | -14.5% | 345 | -38.8% |
| 3 | Net revenue | 5,642 | 100.0% | 6,141 | 100.0% | (499) | -8.1% |
| 4 | Purchases of products for resale | (4,013) | -71.1% | (4,839) | -78.8% | 826 | -17.1% |
| 5 | Purchases of services for resale | (116) | -2.1% | (368) | -6.0% | 252 | -68.6% |
| 6 | Royalties | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| 7 | Changes in inventories of finished products |
(451) | -8.0% | 527 | 8.6% | (978) | n.m. |
| 8 | Total cost of sales | (4,580) | -81.2% | (4,680) | -76.2% | 100 | -2.1% |
| 9 | Gross profit (3+8) | 1,062 | 18.8% | 1,461 | 23.8% | (399) | -27.3% |
| 10 | Other income | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| (859) | -15.2% | (734) | -12.0% | (125) | 17.0% | ||
| 11 | Costs for services | ||||||
| 12 | Lease and rental costs | (14) | -0.3% | (17) | -0.3% | 3 | -17.2% |
| 13 | Labour costs | (691) | -12.2% | (673) | -11.0% | (18) | 2.7% |
| 14 | Other operating costs | (102) | -1.8% | (98) | -1.6% | (4) | 3.8% |
| 15 | Total operating costs | (1,666) | -29.5% | (1,522) | -24.8% | (144) | 9.4% |
| Gross operating margin (EBITDA) | |||||||
| 16 | (9+10+15) | (604) | -10.7% | (61) | -1.0% | (543) | n.m. |
| 17 | Depreciation and amortisation | (85) | -1.5% | (153) | -2.5% | 68 | -44.6% |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| 19 | Impairment adjustments to assets | (32) | -0.6% | (92) | -1.5% | 60 | 0.0% |
| Reversal of impairment adjustments | |||||||
| 20 | and non-monetary income | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| Total non-monetary operating | |||||||
| 21 | income and costs | (117) | -2.1% | (245) | -4.0% | 128 | -52.2% |
| 22 | Operating margin (EBIT) (16+21) | (721) | -12.8% | (306) | -5.0% | (415) | n.m. |
Italian Distribution revenue decreased by Euro 844 thousand (12%) compared to the first half of prior year despite a 9.5% increase in sales of retail video games. The decrease was entirely due to a significant reduction in sales of trading cards (down by Euro 1,298 thousand).
Gross revenue is analysed by type as follows:
| 31 December | 31 December | |||
|---|---|---|---|---|
| Euro Thousands | 2019 | 2018 | Change | |
| Distribution of video games for consoles | 4,855 | 4,434 | 421 | 9.,5% |
| Distribution of trading cards | 931 | 2,229 | (1,298) | -58.3% |
| Distribution of other products and services | 399 | 366 | 33 | 9.0% |
| Total gross revenue – Italian | ||||
| Distribution | 6,185 | 7,029 | (844) | -12.0% |
Gross revenue by console type is analysed as follows:
| Euro Thousands | 31 December 2019 | 31 December 2018 | Change | |||
|---|---|---|---|---|---|---|
| Units | Revenue | Units | Revenue | Units | Revenue | |
| Sony Playstation 4 | 114,724 | 4,029 | 104,939 | 3,234 | 9.3% | 24.5% |
| Microsoft Xbox One | 15,751 | 541 | 16,805 | 539 | -6.3% | 0.5% |
| Nintendo Switch | 11,152 | 274 | 17,400 | 603 | -35.9% | -54.5% |
| Other consoles | 7,069 | 11 | 11,385 | 58 | -37.9% | -81.7% |
| Total console revenue | 148,696 | 4,855 | 150,529 | 4,434 | -1.2% | 9.5% |
In line with the life cycle of consoles, revenue from the distribution of video games for the Sony Playstation 3 and Microsoft Xbox 360 has almost dried up and is now classified under other consoles. Revenue from the more recent console the Sony PlayStation 4 has increased by 24.5%. This growth is due to higher than expected sales of the E Football PES 2020 video game, published by Konami of Japan.
Sales of trading cards have decreased by 58.3%, also as a result of the commercial decision not to use newsstands distribution channel from August 2019 onwards; activities will recommence next April.
Cost of sales amounts to Euro 4,580 thousand and has decreased by Euro 100 thousand compared to 31 December 2018.
Operating costs has increased by Euro 144 thousand because of higher advertising expenditure. As a result of the above, gross operating margin/EBITDA is negative by Euro 604 thousand (a deterioration of Euro 543 thousand compared to the first half of prior year) while net operating margin/EBIT has deteriorated by Euro 415 thousand compared to the first half of prior year to stand at a negative figure of Euro 721 thousand.
| Consolidated amounts in Euro Thousands |
|||||||
|---|---|---|---|---|---|---|---|
| 31 December 2019 |
Other Activities 31 December 2018 |
Change | |||||
| 1 | Gross revenue | 284 | 100,0% | 231 | 100,0% | 53 | 23.1% |
| 2 | Revenue adjustments | 0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| 3 | Net revenue | 284 | 100,0% | 231 | 100,0% | 53 | 23.2% |
| 4 | Purchases of products for resale | 0 | 0,1% | 0 | 0,2% | 0 | 0.0% |
| 5 | Purchases of services for resale | (6) | -2,1% | (17) | -7,5% | 11 | -66.2% |
| 6 | Royalties | (14) | -4,8% | (11) | -4,7% | (3) | 66.6% |
| 7 | Changes in inventories of finished products | 0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| 8 | Total cost of sales | (20) | -7,1% | (28) | -12,1% | 8 | -27.8% |
| 9 | Gross profit (3+8) | 264 | 92,9% | 203 | 87,9% | 61 | n.s. |
| 10 | Other income | 0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| 11 | Costs for services | (89) | -31,2% | (84) | -36,2% | (5) | 6.2% |
| 12 | Lease and rental costs | (1) | -0,2% | (5) | -2,0% | 4 | -66.6% |
| 13 | Labour costs | (153) | -53,7% | (335) | -145,2% | 182 | -54.5% |
| 14 | Other operating costs | (20) | -6,9% | (23) | -9,8% | 3 | -13.4% |
| - | |||||||
| 15 | Total operating costs | (263) | -92,4% | (447) | 193,7% | 184 | -41.2% |
| - | |||||||
| 16 | Gross operating margin (EBITDA) (9+10+15) | 1 | 0,2% | (244) | 105,7% | 245 | n.s. |
| 17 | Depreciation and amortisation | (52) | -18,4% | (40) | -17,2% | (12) | 31.6% |
| 18 | Allocations to provisions | 0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| 19 | Impairment adjustments to assets Reversal of impairment adj. and non-monetary |
0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| 20 | income | 0 | 0,0% | 0 | 0,0% | 0 | 0.0% |
| Total non-monetary operating income and | |||||||
| 21 | costs | (52) | -18,4% | (40) | -17,2% | (12) | 31.6% |
| 22 | Operating margin/EBIT (16+21) | (51) | -17,9% | (284) | - 122,9% |
233 | -82.1% |
The revenue of the Other Activities operating segment has increased by Euro 53 thousand from Euro 231 thousand to Euro 284 thousand in the period ended 31 December 2019. The increase is due to the fact that, in the first period of prior year, there was a period of interruption between one school year and the next one which only began in September; this year, the interruption only affected the month of August.
Operating costs have decreased by Euro 184 thousand mainly because of lower personnel costs which, in the first half of prior year, included one-off costs for the liquidation of Game Network S.r.l..
There is an operating loss/negative EBIT of Euro 51 thousand, much smaller than the operating loss of Euro 284 thousand for the period ended 31 December 2018.
| Consolidated amounts in Euro Thousands | Holding | |||||||
|---|---|---|---|---|---|---|---|---|
| 31 December 2019 | 31 December 2018 | Change | ||||||
| 1 | Gross revenue | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 2 | Revenue adjustments | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 3 | Net revenue | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 4 | Purchases of products for resale | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 5 | Purchases of services for resale | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 6 | Royalties | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 7 | Changes in inventories of finished products | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 8 | Total cost of sales | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 9 | Gross profit (3+8) | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 10 | Other income | 49 | 0.0% | 183 | 0.0% | (134) | -73.3% | |
| 11 | Costs for services | (854) | 0.0% | (831) | 0.0% | (23) | 2.8% | |
| 12 | Lease and rental costs | (88) | 0.0% | (353) | 0.0% | 265 | -75.1% | |
| 13 | Labour costs | (1,766) | 0.0% | (1,787) | 0.0% | 21 | -1.2% | |
| 14 | Other operating costs | (232) | 0.0% | (188) | 0.0% | (44) | 23.4% | |
| 15 | Total operating costs | (2,940) | 0.0% | (3,159) | 0.0% | 219 | -6.9% | |
| 16 | Gross operating margin (EBITDA) (9+10+15) | (2,891) | 0.0% | (2,976) | 0.0% | 85 | -2.9% | |
| 17 | Depreciation and amortisation | (381) | 0.0% | (85) | 0.0% | (296) | n.m. | |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% | |
| 19 | Impairment adjustments to assets | (24) | 0.0% | (106) | 0.0% | 82 | -77.3% | |
| 20 | Reversal of impairment adj. and non-monetary income | 17 | 0.0% | 0 | 0.0% | 17 | 0.0% | |
| 21 | Total non-monetary operating income and costs | (388) | 0.0% | (191) | 0.0% | (197) | n.m. | |
| 22 | Operating margin/EBIT (16+21) | (3,279) | 0.0% | (3,167) | 0.0% | (112) | 3.5% |
Other income has decreased by Euro 134 thousand. In the first half of prior year, it included the gain of Euro 169 thousand realised on the sale of the property owned by 133 W Broadway.
Operating costs amounted to Euro 2,940 thousand, a Euro 219 thousand decrease compared to the period ended 31 December 2018. The decrease in lease and rental costs – countered by the increase in depreciation and amortisation – is due to application of the new IFRS 16.
Operating margin/EBIT was negative by Euro 3,279 thousand compared to a negative figure of Euro 3,167 thousand at 31 December 2018.
All intercompany and related party transactions entered into by Group companies are conducted at arm's length.
The main intercompany transactions regard the sale of video games by 505 Games S.p.A. to local distribution companies in Europe.
505 Games S.p.A. invoices royalties to U.S. subsidiary 505 Games (US) Inc. for products distributed on American markets.
505 Games Ltd. and 505 Games (US) Inc. bill 505 Games S.p.A. for personnel costs and certain general expenses relating to employees involved in production and international marketing for the Premium Games operating segment.
505 Games Interactive Inc. bills 505 Games S.p.A. for personnel costs and general costs relating to employees involved in product management for the Premium Games operating segment.
505 Mobile (US) Inc. bills 505 Mobile S.r.l. and 505 Games S.p.A. for personnel costs and general costs relating to employees involved in production and marketing for the Free to Play operating segment.
Prior to its acquisition, DR Studios Ltd. was already party to development and live support contracts for several video games with 505 Games S.p.A. and 505 Mobile S.r.l.; these contracts have remained unchanged. New development contracts signed after the business combination have been regulated by a framework agreement providing for the chargeback of direct project costs incurred plus a percentage markup.
Digital Bros China Ltd and Digital Bros Asia Pacific Ltd. bill 505 Games S.p.A. for costs relating to their business development activities on Asian markets.
Prior to its acquisition, Kunos Simulazioni S.r.l. was already party to a contract with subsidiary 505 Games S.p.A. for development of the Assetto Corsa video game; the contract has remained unchanged.
Digital Bros S.p.A., 505 Games Ltd., 505 Games France, 505 Games Spain Slu and 505 Games GmbH bill 505 Games S.p.A. an amount equal to 15% of digital revenue generated in their respective countries in recognition of the indirect marketing and public relations services performed by the local companies but not directly attributable to individual products.
Digital Bros S.p.A. bills 505 Games S.p.A. with direct costs directly incurred on its behalf, and, based on a percentage of the holding company's total costs, with indirect costs for the coordination of the acquisition of games and for administrative, financial, legal, logistics and IT services.
Digital Bros S.p.A. invoices Digital Bros Game Academy S.r.l. for the cost of administrative, financial, legal and IT services incurred on its behalf and for the cost of leasing the property located in Via Labus, Milan, the subsidiary's operational headquarters.
505 Games S.p.A. charges U.S. company 505 Games US for the cost of coordinating the acquisition of games and the cost of administrative, financial, legal and IT services incurred on its behalf.
Other minor transactions regarding administrative, financial, legal and general services are usually carried out by Digital Bros S.p.A. on behalf of other Group companies. The parent company also operates a cash pooling service, using intercompany current accounts to which positive and negative balances between Group companies are transferred, including through the transfer of receivables. These accounts do not bear interest.
Italian Group companies also transfer tax receivables and payables to the parent company Digital Bros S.p.A. in accordance with domestic tax group arrangements.
When preparing the condensed consolidated financial statements for the six months ended 31 December 2019, the impact of intercompany transactions on the results and financial position was eliminated in full.
Related party transactions regard:
Both Matov Imm. S.r.l. and Matov LLC are owned by Abramo and Raffaele Galante.
The effects of related party transactions on profit or loss and on the financial position are disclosed in paragraph 8 of the Notes.
During the reporting period, as in prior year, there were no atypical or unusual transactions, as defined by Consob Communication DEM 6064293 of 28 July 2006.
Pursuant to Art. 2428(2)(3) of the Italian Civil Code, it is hereby disclosed that, at 31 December 2019, Digital Bros S.p.A. did not hold any treasury shares and did not carry out any transactions in treasury shares during the reporting period.
Reference should be made to the Directors' Report accompanying the Consolidated Financial Statements for the year ended 30 June 2019 for details of the management of operational risks, financial risks and financial instruments as there were no significant changes during the period ended 31 December 2019.
The sale of rights to PAYDAY2 by the Group to Starbreeze in May 2016 gave the Group the chance to earn up to a maximum of USD 40 million to be computed as 33% of net revenue that Starbreeze would realise on sales of PAYDAY3. At the reporting date, the Group considered this contractual right as a contingent asset, as it did at the previous reporting date.
Events after the reporting period regarding relations with Starbreeze and the Starbreeze shareholders are described in the paragraph 4. Significant events during the period.
Other events after the reporting period include:
The settlement led to the updating of the estimated contingent tax liability at 31 December 2019 by recognising non-recurring expenses of Euro 1,398 thousand. This amount includes interest of Euro 580 thousand and penalties of Euro 224 thousand in excess of the provision for risks of Euro 856 thousand recorded in prior years plus Euro 594 thousand representing an estimate of the bad debts that the Group has decided to recognise, on the advice of its tax and legal advisors, in relation to advances to suppliers for withholding taxes paid to the Tax Authorities on behalf of suppliers that are not expected to be recovered.
As forecast, strong growth was recorded in the six months ended 31 December 2019 thanks to the launch of new products on the market: this commenced with Bloodstained in June 2019 and continued with the release of Control in August and Indivisible in October. The second half of the financial year will see the launch of Journey to the Savage Planet – in January 2020 – before continuing with the release of console versions of Assetto Corsa Competizione in the fourth quarter and concluding on 2 June 2020 with the release of the PC version of the video game Death Stranding by Hideo Kojima.
The Group expects Death Stranding to generate revenue of at least Euro 50 million over its product life cycle. Therefore, its release on 2 June 2020 will greatly influence revenue for the fourth quarter of the financial year but the revenue impact will also be significant in the coming years. It is expected that video game Control will continue to generate revenue in the quarters ahead, also because of the launch of additional episodes and the release of a version on the Steam market place in August 2020.
Therefore, the Group forecasts strong revenue growth in the second half of the financial year resulting in a significant improvement in all profit indicators, especially in the fourth quarter. In particular, the rising percentage contribution of digital distribution revenue in place of retail distribution revenue will considerably increase operating margin/EBIT. As well as generating higher margins, digital revenue absorbs much less working capital than retail revenue.
Net financial debts was almost cleared during the six months ended 31 December 2019 – excluding debt resulting from the application of IFRS 16 – but it is expected to increase in the third quarter of the financial year before recommencing the downward trend seen in recent years in the final quarter. The increased debt forecast for the third quarter is clearly influenced by the large financial investment – with total cash outflows of Euro 11.7 million – made by the Group in January and February in relation to Starbreeze assets.
The following table contains analysis of the number of employees at 31 December 2019 with comparative figures at 31 December 2018:
| Category | 31 December 2019 | 31 December 2018 | Change |
|---|---|---|---|
| Managers | 7 | 8 | (1) |
| Office workers | 185 | 175 | 10 |
| Blue-collar workers and apprentices | 5 | 5 | 0 |
| Total employees | 197 | 188 | 9 |
The following table contains details of the number of employees of non-Italian companies at 31 December 2019 with comparative figures at 31 December 2018:
| Category | 31 December 2019 | 31 December 2018 | Change |
|---|---|---|---|
| Managers | 2 | 3 | (1) |
| Office workers | 126 | 112 | 14 |
| Total employees outside Italy | 128 | 115 | 13 |
The average number of employees for the period is calculated as the mean number of employees at the end of each month. It is shown below with corresponding prior year figures:
| Category | Average no in 2020 | Average no in 2019 | Change |
|---|---|---|---|
| Managers | 7 | 8 | (1) |
| Office workers | 185 | 171 | 14 |
| Blue-collar workers and apprentices | 5 | 4 | 1 |
| Total employees | 197 | 183 | 14 |
The average number of employees of the non-Italian companies is as follows:
| Category | Average no in 2020 | Average no in 2019 | Change |
|---|---|---|---|
| Managers | 2 | 3 | (1) |
| Office workers | 123 | 109 | 14 |
| Total employees outside Italy | 125 | 112 | 13 |
Employees of the Group's Italian companies are hired under the current Confcommercio national collective employment agreement for the commercial, distribution and services sector.
.
At 31 December 2019, there were no environmental issues and as the Group's activities consist chiefly of packing and shipping video games and affixing labels to packaging, there is no reason any such problems should arise in the future.
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Digital Bros Group
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change | ||
|---|---|---|---|---|---|
| Non-current assets | |||||
| 1 | Property, plant and equipment | 9,451 | 3,584 | 5,867 | n.m. |
| 2 | Investment property | 0 | 0 | 0 | 0.0% |
| 3 | Intangible assets | 28,399 | 18,341 | 10,058 | 54.8% |
| 4 | Equity investments | 1,891 | 1,706 | 185 | 10.8% |
| 5 | Non-current receivables and other assets | 9,598 | 9,322 | 276 | 3.0% |
| 6 | Deferred tax assets | 2,145 | 2,745 | (600) | -21.8% |
| Total non-current assets | 51,484 | 35,698 | 15,786 | 44.2% | |
| Non-current liabilities | |||||
| 7 | Employee benefits | (572) | (573) | 1 | -0.1% |
| 8 | Non-current provisions | (81) | (81) | 0 | 0.0% |
| 9 | Other non-current payables and liabilities | (943) | (923) | (20) | 2.2% |
| Total non-current liabilities | (1,596) | (1,577) | (19) | 1.2% | |
| Net working capital | |||||
| 10 | Inventories | 15,301 | 13,909 | 1,392 | 10.0% |
| 11 | Trade receivables | 43,386 | 55,070 | (11,684) | -21.2% |
| 12 | Current tax assets | 6,352 | 6,076 | 276 | 4.5% |
| 13 | Other current assets | 4,316 | 1,668 | 2,648 | n.m. |
| 14 | Trade payables | (35,098) | (24,631) | (10,467) | 42.5% |
| 15 | Current tax liabilities | (5,759) | (1,138) | (4,621) | n.m. |
| 16 | Current provisions | 0 | (856) | 856 | n.m. |
| 17 | Other current liabilities | (5,691) | (3,761) | (1,930) | 51.3% |
| Total net working capital | 22,807 | 46,337 | (23,530) | -50.8% | |
| Equity | |||||
| 18 | Share capital | (5,704) | (5,704) | 0 | 0.0% |
| 19 | Reserves | (21,891) | (21,223) | (668) | 3.1% |
| 20 | Treasury shares | 0 | 0 | 0 | 0.0% |
| 21 | (Retained earnings) accumulated losses | (39,256) | (37,298) | (1,958) | 5.2% |
| Total equity | (66,851) | (64,225) | (2,626) | 4.1% | |
| Total net assets | 5,844 | 16,233 | (10,389) | -64.0% | |
| 22 | Cash and cash equivalents | 10,847 | 4,767 | 6,080 | n.m. |
| 23 | Current bank debt | (11,147) | (20,795) | 9,648 | -46.4% |
| 24 | Other current financial assets and liabilities | 920 | 2,155 | (1,235) | -57.3% |
| Current net cash/debt | 620 | (13,873) | 14,493 | n.m. | |
| 25 | Non-current financial assets | 0 | 1,942 | (1,942) | n.m. |
| 26 | Non-current bank debt | (1,795) | (4,293) | 2,498 | -58.2% |
| 27 | Other non-current financial liabilities | (4,669) | (9) | (4,660) | n.m. |
| Non-current net cash/debt | (6,464) | (2,360) | (4,104) | n.m. | |
| Total net financial position | (5,844) | (16,233) | 10,389 | -64.0% |
| Euro Thousands | 31 December 2019 | 31 December 2018 | Change | ||||
|---|---|---|---|---|---|---|---|
| 1 | Gross revenue | 67,850 | 108.6% | 30,216 | 107.2% | 37,634 | 124.5% |
| 2 | Revenue adjustments | (5,365) | -8.6% | (2,042) | -7.2% | (3,323) | n.m. |
| 3 | Net revenue | 62,485 | 100.0% | 28,174 | 100.0% | 34,311 | 121.8% |
| 4 | Purchase of products for resale | (12,837) | -20.5% | (7,348) | -26.1% | (5,489) | 74.7% |
| 5 | Purchase of services for resale | (4,046) | -6.5% | (3,370) | -12.0% | (676) | 20.0% |
| 6 | Royalties | (18,695) | -29.9% | (5,514) | -19.6% | (13,181) | n.m. |
| 7 | Changes in inventories of finished products |
1,392 | 2.2% | 261 | 0.9% | 1,131 | n.m. |
| 8 | Total cost of sales | (34,186) | -54.7% | (15,971) | -56.7% | (18,215) | n.m. |
| 9 | Gross profit (3+8) | 28,299 | 45.3% | 12,203 | 43.3% | 16,096 | n.m. |
| 10 | Other income | 1,386 | 2.2% | 1,546 | 5.5% | (160) | -10.4% |
| 11 | Costs for services | (8,755) | -14.0% | (3,912) | -13.9% | (4,843) | 123.8% |
| 12 | Lease and rental charges | (141) | -0.2% | (711) | -2.5% | 570 | -80.2% |
| 13 | Labour costs | (10,013) | -16.0% | (8,451) | -30.0% | (1,562) | 18.5% |
| 14 | Other operating costs | (623) | -1.0% | (539) | -1.9% | (84) | 15.6% |
| 15 | Total operating costs | (19,532) | -31.3% | (13,613) | -48.3% | (5,919) | 43.5% |
| Gross operating margin (EBITDA) | |||||||
| 16 | (9+10+15) | 10,153 | 16.2% | 136 | 0.5% | 10,017 | n.m. |
| 17 | Depreciation and amortisation | (5,139) | -8.2% | (3,593) | -12.8% | (1,546) | 43.0% |
| 18 | Allocations to provisions | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| 19 | Impairment adjustments to assets Reversal of impairment adjustments and |
(1,169) | -1.9% | (665) | -2.4% | (504) | 75.8% |
| 20 | non-monetary income | 204 | 0.3% | 0 | 0.0% | 204 | n.m. |
| Total non-monetary income and | |||||||
| 21 | operating costs | (6,104) | -9.8% | (4,258) | -15.1% | (1,846) | 43.3% |
| 22 | Operating margin (EBIT) (16+21) | 4,049 | 6.5% | (4,122) | -14.6% | 8,171 | n.m. |
| 23 | Interest and financial income | 1,540 | 2.5% | 670 | 2.4% | 870 | n.m. |
| 24 | Interest and financial expenses | (1,940) | -3.1% | (491) | -1.7% | (1,449) | n.m. |
| 25 | Net financial income (costs) | (400) | -0.6% | 179 | 0.6% | (579) | n.m. |
| 26 | Profit before taxation (22+25) | 3,649 | 5.8% | (3,943) | -14.0% | 7,592 | n.m. |
| 27 | Current tax | (1,086) | -1.7% | 688 | 2.4% | (1,774) | n.m. |
| 28 | Deferred tax | (625) | -1.0% | 95 | 0.3% | (720) | n.m. |
| 29 | Total income tax expense | (1,711) | -2.7% | 783 | 2.8% | (2,494) | n.m. |
| 30 | Net profit (26+29) | 1,938 | 3.1% | (3,160) | -11.2% | 5,098 | n.m. |
| Earnings (net profit) per share: | |||||||
| 33 | Basic earnings per share (in Euro) | 0.14 | (0.22) | 0.36 | n.m. | ||
| 34 | Diluted earnings per share (in Euro) | 0.14 | (0.22) | 0.36 | n.m. |
Consolidated statement of comprehensive income as at 31 December 2019
| 31 December | 31 December | ||
|---|---|---|---|
| Euro Thousands | 2019 | 2018 | Change |
| Profit (Loss) for the period (A) | 1,938 | (3,160) | 5,098 |
| Items that will not be subsequently recycled | |||
| through profit or loss (B) | |||
| Actuarial gain (loss) | 9 | 5 | 4 |
| Income tax relating to the actuarial gain (loss) | (2) | (1) | (1) |
| Exchange differences on translation of foreign | |||
| operations | 345 | 79 | 266 |
| Income tax relating to exchange differences on | |||
| translation of foreign operations | 0 | 0 | 0 |
| Fair value measurement of shares designated as | |||
| "held to collect and sell" | 225 | (369) | 594 |
| Tax effect regarding fair value measurement of | |||
| shares designated as "held to collect and sell" | (54) | 89 | (143) |
| Items that will subsequently be recycled | |||
| through profit or loss (C) | 523 | (197) | 720 |
| Total other comprehensive income D= | |||
| (B)+(C) | 523 | (197) | 720 |
| Total comprehensive income (loss) (A)+(D) | 2,461 | (3,357) | 5,818 |
| Attributable to: | |||
| Parent Company Shareholders | 2,461 | (3,357) | 5,818 |
| Euro Thousands | 31 December 2019 | 31 December 2018 | |
|---|---|---|---|
| A. | Opening net financial position | (16,233) | (1,083) |
| B. | Cash flows from operating activities | ||
| Profit (loss) for the year attributable to the Group | 1,938 | (3,160) | |
| Depreciation, amortisation and non-monetary costs: | |||
| Provisions and impairment adjustments | 1,169 | 601 | |
| Amortisation of intangible assets | 4,242 | 3,621 | |
| Depreciation of property, plant and equipment | 897 | 350 | |
| Net change in other provisions | 0 | 0 | |
| Net change in employee benefit provisions | (1) | 3 | |
| Net change in other non-current liabilities | 20 | 16 | |
| SUB TOTAL B. | 8,265 | 1,431 | |
| C. | Change in net working capital | ||
| Inventories | (1,392) | (261) | |
| Trade receivables | 11,628 | (7,400) | |
| Current tax assets | (276) | (1,885) | |
| Other current assets | (3,242) | 1,647 | |
| Trade payables | 10,467 | (2,691) | |
| Current tax liabilities | 4,621 | 408 | |
| Current provisions | (856) | 2 | |
| Other current liabilities | 1,930 | 1,458 | |
| SUB TOTAL C. | 22,880 | (8,721) | |
| D. | Cash flows from investing activities | ||
| Net investment in intangible assets | (14,819) | (1,739) | |
| Net investment in property, plant and equipment | (6,764) | 1,865 | |
| Net investment in non-current financial assets | 139 | (617) | |
| SUB TOTAL D. | (21,444) | (492) | |
| E. | Cash flows from financing activities | ||
| Capital increases | 0 | 0 | |
| Increase in share premium reserve | 0 | 0 | |
| SUB TOTAL E. | 0 | 0 | |
| F. | Movements on consolidated shareholders' equity | ||
| Dividends paid | 0 | 0 | |
| Change in treasury shares held | 0 | 0 | |
| Increases (decreases) in other equity items | 688 | (1,271) | |
| SUB TOTAL F. | 688 | (1,271) | |
| G. | Cash flows for the period (B+C+D+E+F) | 10,389 | (9,053) |
| H. | Closing net financial position (A+G) | (5,844) | (10,136) |
| Euro Thousands | 31 December 2019 |
31 December 2018 |
|---|---|---|
| Increase (decrease) in securities and cash and cash equivalents | 6,080 | (589) |
| Decrease (increase) in current bank borrowing | 9,648 | (12,258) |
| Decrease (increase) in other current financial assets and liabilities | (1,235) | 334 |
| Cash flows for the period pertaining to current net financial position | 14,493 | (12,513) |
| Cash flows for the period pertaining to non-current net financial position | (4,104) | 3,460 |
| Cash flows for the period | 10,389 | (9,053) |
| Consolidated | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Retained | Profit | Total | equity | |||||||||
| Share | Share | IAS | Total | Treasury | earnings | (Loss) | retained | attributable | ||||
| capital | premium | Legal | transition | Translation | Other | reserves | shares | (Accumulated | for the | earnings | to Group | |
| Euro Thousands | (A) | reserve | reserve | reserve | reserve | reserves | (B) | (C) | losses) | year | (D) | (A+B+C+D) |
| Total at 1 July 2018 |
5,704 | 18,486 | 1,141 | 1,367 | (1,441) | 1,071 | 20,624 | 0 | 31,110 | 9,174 | 40,284 | 66,612 |
| Application of IFRS 9 |
0 | (1,473) | (1,473) | (1,473) | ||||||||
| Allocation of profit for year | 0 | 9,174 | (9,174) | 0 | 0 | |||||||
| Other changes | 399 | 399 | 0 | 399 | ||||||||
| Comprehensive income (loss) | 79 | (276) | (197) | (3,160) | (3,160) | (3,357) | ||||||
| Total at 31 December 2018 |
5,704 | 18,486 | 1,141 | 1,367 | (1,362) | 1,194 | 20,826 | 0 | 38,811 | (3,160) | 35,651 | 62,181 |
| Total at 1 July 2019 |
5,704 | 18,486 | 1,141 | 1,367 | (1,350) | 1,579 | 21,223 | 0 | 38,811 | (1,513) | 37,298 | 64,225 |
| Allocation of loss for year | 0 | (1,513) | 1,513 | 0 | 0 | |||||||
| Other changes | (20) | 165 | 145 | 20 | 20 | 165 | ||||||
| Comprehensive income (loss) | 345 | 178 | 523 | 1,938 | 1,938 | 2,461 | ||||||
| Total at 31 December 2019 |
5,704 | 18,486 | 1,141 | 1,367 | (1,025) | 1,922 | 21,891 | 0 | 37,298 | 1,958 | 39,256 | 66,851 |
Consolidated statement of financial position prepared in accordance with CONSOB Resolution no. 15519 of 27 July 2006
| Euro Thousands | 31 December 2019 | 30 June 2019 | ||||
|---|---|---|---|---|---|---|
| Non-current assets | Total | Of which with related parties |
Total | Of which with related parties |
||
| 1 | Property, plant and equipment | 9,451 | 0 | 3,584 | 0 | |
| 2 | Investment property | 0 | 0 | 0 | 0 | |
| 3 | Intangible assets | 28,399 | 0 | 18,341 | 0 | |
| 4 | Equity investments | 1,891 | 0 | 1,706 | 0 | |
| 5 | Non-current receivables and other assets | 9,598 | 767 | 9,322 | 765 | |
| 6 | Deferred tax assets | 2,145 | 0 | 2,745 | 0 | |
| Total non-current assets | 51,484 | 767 | 35,698 | 765 | ||
| Non-current liabilities | ||||||
| 7 | Employee benefits | (572) | 0 | (573) | 0 | |
| 8 | Non-current provisions | (81) | 0 | (81) | 0 | |
| 9 | Other non-current payables and liabilities | (943) | 0 | (923) | 0 | |
| Total non-current liabilities | (1,596) | 0 | (1,577) | 0 | ||
| Net working capital | ||||||
| 10 | Inventories | 15,301 | 0 | 13,909 | 0 | |
| 11 | Trade receivables | 43,386 | 0 | 55,070 | 21 | |
| 12 | Current tax assets | 6,352 | 0 | 6,076 | 0 | |
| 13 | Other current assets | 4,316 | 210 | 1,668 | 210 | |
| 14 | Trade payables | (35,098) | (17) | (24,631) | (127) | |
| 15 | Current tax liabilities | (5,759) | 0 | (1,138) | 0 | |
| 16 | Current provisions | (0) | 0 | (856) | 0 | |
| 17 | Other current liabilities | (5,691) | 0 | (3,761) | 0 | |
| Total net working capital | 22,807 | 193 | 46,337 | 104 | ||
| Equity | ||||||
| 18 | Share capital | (5,704) | 0 | (5,704) | 0 | |
| 19 | Reserves | (21,891) | 0 | (21,223) | 0 | |
| 20 | Treasury shares | 0 | 0 | 0 | 0 | |
| 21 | (Retained earnings) accumulated losses | (39,256) | 0 | (37,298) | 0 | |
| Total equity | (66,851) | 0 | (64,225) | 0 | ||
| Total net assets | 5,844 | 960 | 16,233 | 869 | ||
| 22 | Cash and cash equivalents | 10,847 | 0 | 4,767 | 0 | |
| 23 | Current bank debt | (11,147) | 0 | (20,795) | 0 | |
| 24 | Other current financial assets and liabilities | 920 | (1,082) | 2,155 | 0 | |
| Current net cash/debt | 620 | (1,082) | (13,873) | 0 | ||
| 25 | Non-current financial assets | 0 | (4,111) | 1,942 | 0 | |
| 26 | Non-current bank debt | (1,795) | 0 | (4,293) | 0 | |
| 27 | Other non-current financial liabilities | (4,669) | 0 | (9) | 0 | |
| Non-current net cash/debt | (6,464) | (4,111) | (2,360) | 0 | ||
| Total net financial position | (5,844) | (5,193) | (16,233) | 0 |
Consolidated statement of profit or loss prepared in accordance with CONSOB Resolution no- 15519 of 27 July
| Euro Thousands | 31 December 2019 | 31 December 2018 | |||
|---|---|---|---|---|---|
| Of which | Of which | ||||
| Total | with related | Total | with related | ||
| parties | parties | ||||
| 1 | Gross revenue | 67,850 | 0 | 30,216 | 0 |
| 2 | Revenue adjustments | (5,365) | 0 | (2,042) | 0 |
| 3 | Net revenue | 62,485 | 0 | 28,174 | 0 |
| 4 | Purchase of products for resale | (12,837) | 0 | (7,348) | 0 |
| 5 | Purchase of services for resale | (4,046) | 0 | (3,370) | 0 |
| 6 | Royalties | (18,695) | 0 | (5,514) | 0 |
| 7 | Changes in inventories of finished products | 1,392 | 0 | 261 | 0 |
| 8 | Total cost of sales | (34,186) | 0 | (15,971) | 0 |
| 9 | Gross profit (3+8) | 28,299 | 0 | 12,203 | 0 |
| 10 | Other income | 1,386 | 27 | 1,546 | 4 |
| 11 | Costs for services | (8,755) | (144) | (3,912) | (131) |
| 12 | Lease and rental charges | (141) | (40) | (711) | (570) |
| 13 | Labour costs | (10,013) | 0 | (8,451) | 0 |
| 14 | Other operating costs | (623) | 0 | (539) | 0 |
| 15 | Total operating costs | (19,532) | (184) | (13,613) | (701) |
| 16 | Gross operating margin (EBITDA) (9+10+15) | 10,153 | (157) | 136 | (697) |
| 17 | Depreciation and amortisation | (5,139) | (521) | (3,593) | 0 |
| 18 | Allocations to provisions | 0 | 0 | 0 | 0 |
| 19 | Impairment adjustments to assets | (1,169) | 0 | (665) | 0 |
| Reversal of impairment adjustments and non-monetary | |||||
| 20 | income | 204 | 0 | 0 | 0 |
| 21 | Total non-monetary income and operating costs | (6,104) | (521) | (4,258) | 0 |
| 22 | Operating margin (EBIT) (16+21) | 4,049 | (678) | (4,122) | (697) |
| 23 | Interest and financial income | 1,540 | 0 | 670 | 0 |
| 24 | Interest and financial expenses | (1,940) | (24) | (491) | 0 |
| 25 | Net financial income (expense) | (400) | (24) | 179 | 0 |
| 26 | Profit before taxation (22+25) | 3,649 | (702) | (3,943) | (697) |
| 27 | Current tax | (1,086) | 0 | 688 | 0 |
| 28 | Deferred tax | (625) | 0 | 95 | 0 |
| 29 | Total income tax expense | (1,711) | 0 | 783 | 0 |
| 30 | Net profit (loss) (26+29) | 1,938 | (702) | (3,160) | (697) |
Consolidated statement of profit or loss prepared in accordance with CONSOB Resolution no. 15519 of 27 July
| Euro Thousands | 31 December 2019 | 31 December 2018 | |||
|---|---|---|---|---|---|
| Of which | Of which | ||||
| Total | non | Total | non | ||
| recurring | recurring | ||||
| 1 | Gross revenue | 67,850 | 0 | 30,216 | 0 |
| 2 | Revenue adjustments | (5,365) | 0 | (2,042) | 0 |
| 3 | Net revenue | 62,485 | 0 | 28,174 | 0 |
| 4 | Purchase of products for resale | (12,837) | 0 | (7,348) | 0 |
| 5 | Purchase of services for resale | (4,046) | 0 | (3,370) | 0 |
| 6 | Royalties | (18,695) | 0 | (5,514) | 0 |
| 7 | Changes in inventories of finished products | 1,392 | 0 | 261 | 0 |
| 8 | Total cost of sales | (34,186) | 0 | (15,971) | 0 |
| 9 | Gross profit (3+8) | 28,299 | 0 | 12,203 | 0 |
| 10 | Other income | 1,386 | 0 | 1,546 | 0 |
| 11 | Costs for services | (8,755) | 0 | (3,912) | 0 |
| 12 | Lease and rental charges | (141) | 0 | (711) | 0 |
| 13 | Labour costs | (10,013) | 0 | (8,451) | 0 |
| 14 | Other operating costs | (623) | 0 | (539) | 0 |
| 15 | Total operating costs | (19,532) | 0 | (13,613) | 0 |
| 16 | Gross operating margin (EBITDA) (9+10+15) | 10,153 | 0 | 136 | 0 |
| 17 | Depreciation and amortisation | (5,139) | 0 | (3,593) | 0 |
| 18 | Allocations to provisions | 0 | 0 | 0 | 0 |
| 19 | Impairment adjustments to assets | (1,169) | (594) | (665) | 0 |
| 20 | Reversal of impairment adjustments and non-monetary income | 204 | 0 | 0 | 0 |
| 21 | Total non-monetary income and operating costs | (6,104) | (594) | (4,258) | 0 |
| 22 | Operating margin (EBIT) (16+21) | 4,049 | (594) | (4,122) | 0 |
| 23 | Interest and financial income | 1,540 | 0 | 670 | 0 |
| 24 | Interest and financial expenses | (1,940) | (580) | (491) | 0 |
| 25 | Net financial income (expense) | (400) | (580) | 179 | 0 |
| 26 | Profit before taxation (22+25) | 3,649 | (1,174) | (3,943) | 0 |
| 27 | Current tax | (1,086) | (224) | 688 | 0 |
| 28 | Deferred tax | (625) | 0 | 95 | 0 |
| 29 | (1,711) | (224) | 783 | 0 | |
| Total income tax expense | |||||
| 30 | Net profit (loss) (26+29) | 1,938 | (1,398) | (3,160) | 0 |
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53
The half-yearly consolidated financial report includes the condensed half-yearly consolidated financial statements prepared in accordance with IAS 34 and Art. 154 ter of the Consolidated Finance Act. Therefore, it does not include all the disclosures required for annual financial statements and should thus be read together with the Group's consolidated financial statements for the year ended 30 June 2019.
The condensed half-yearly consolidated financial statements of the Digital Bros Group have been prepared on a going concern basis, applying the same accounting policies used to prepare the annual financial statements for the year ended 30 June 2018, except in relation to the introduction of IFRS 16 Leases from 1 July 2019, the effect of which is described below.
For details of form and content and other general information, as well as the use of estimates, reference should be made to the notes to the consolidated financial statements for the year ended 30 June 2019.
The accounting standards, amendments and interpretations issued by the IASB and endorsed by the European Union that must be adopted in the financial statements for the annual reporting period commencing on 1 July 2019 are indicated below:
Application of the interpretations and new standards listed above has not had any significant effect on the Group's consolidated financial statements at 31 December 2019 (whether in terms of classification or determination of amounts) except as indicated below in relation to IFRS 16.
On 13 January 2016, the IASB published IFRS 16 – Leases which has replaced IAS 17 – Leases, as well as the interpretations IFRIC 4 Determining whether an Arrangement contains a Lease, SIC-15 Operating Leases—Incentives and SIC-27 Evaluating the Substance of Transactions Involving the Legal Form of a Lease.
The new standard provides a new definition of a lease and introduces a criterion based on control (right of use) over an asset in order to differentiate lease contracts from service contracts. It identifies the following differentiating features: identification of the asset, the right to replacement of the asset, the right to obtain substantially all of the economic benefits from use of the asset and the right to direct the use of the underlying asset.
The standard sets out a single model for the recognition and measurement of lease contracts for a lessee that requires the recognition of assets held under leases, inclusive of operating leases, as balance sheet assets with an opposite entry to financial liabilities. Meanwhile, the standard does not include any significant amendments for lessors.
The following table sets out the effects of adoption of IFRS 16 at the transition date:
| Euro Thousands | Effect at transition date (1 July 2019) |
|---|---|
| 1) Property, plant and equipment | 6,374 |
| Total non-current assets | 6,374 |
| 24) Other current financial assets and liabilities | (1,241) |
| 27) Other non-current financial assets and liabilities | (5,133) |
| Total financial liabilities | (6,374) |
The Group has made use of the exemption granted by IFRS 16:5(b) in relation to leases for which the underlying asset is a low-value asset (i.e. where the value of the individual underlying asset does not exceed Euro 5 thousand, when new). The leases for which the exemption has been applied mainly fall into the following categories:
The Group has analysed all of its leases and has determined the lease term for each of them i.e. the noncancellable period together with the effect of any options to extend or terminate the lease whose exercise is considered reasonably certain. For property, this was assessed considering the specific facts and circumstances of each asset.
The accounting standards, amendments and interpretations issued by the IASB and endorsed by the European Union that must be adopted in the financial statements for the annual reporting period commencing on 1 July 2020 but which the Group opted not to adopt early from 1 July 2019 are as follows:
The Directors do not expect the adoption of these accounting standards, amendments and interpretations to have a significant effect on the Group's financial reports.
As of the reporting date, the competent European Union bodies had not yet completed the endorsement process necessary for the adoption of the amendments and standards listed below:
The Directors do not expect the adoption of these accounting standards, amendments and interpretations to have a significant effect on the Group's financial reports.
Subsidiaries are companies over which the Group exercises control. Control exists when the Group has the power, directly or indirectly, to influence the financial and operating policies of a subsidiary in such a way as to obtain benefits from its operations. The financial statements of subsidiaries are included in the condensed consolidated financial statements from the date control is obtained until the date control ceases to exist.
The financial statements of subsidiaries used for the consolidation are prepared as of the same reporting date and adjusted from local GAAP to comply with the accounting standards applied by the Group.
Investments in associated companies are initially recognised at acquisition cost and subsequently measured using the equity method .
The Group's reporting currency is the Euro which is also the functional currency of the parent company. As at the reporting date, the financial statements of foreign companies with a functional currency other than the Euro are translated into the reporting currency as follows:
• equity items are translated at historical exchange rates.
Exchange differences arising from the translation process are recognised directly in equity and reported in the translation reserve which forms part of equity reserves.
When preparing the condensed consolidated financial statements for the period ended 31 December 2019, all intragroup assets, liabilities, income and expenses relating to transactions between Group companies were eliminated, as were unrealised profits and losses on intragroup transactions.
The tables below provide details of companies consolidated on a line-by-line basis and using the equity method. The respective stock capital is shown in local currency.
| Name | Operational headquarters |
Country | Capital | % held directly or indirectly |
|
|---|---|---|---|---|---|
| 133 W Broadway | Eugene | USA | \$ 100,000 | 100% | |
| Digital Bros S.p.A. | Milan | Italy | € 5,704,334.80 | Parent company | |
| Digital Bros Asia Pacific (HK) Ltd. | Hong Kong | Hong Kong | € 100,000 | 100% | |
| Digital Bros China (Shenzhen) Ltd. | Shenzhen | China | € 100,000 | 100% | |
| Digital Bros Game Academy S.r.l. | Milan | Italy | € 300,000 | 100% | |
| Digital Bros Holdings Ltd. | Milton Keynes | United Kingdom | £ 100,000 | 100% | |
| DR Studios Ltd. | Milton Keynes | United Kingdom | £ 60,826 | 100% | |
| Game Entertainment S.r.l. | Milan | Italy | € 100,000 | 100% | |
| 505 Games S.p.A. | Milan | Italy | € 10,000,000 | 100% | |
| 505 Games France S.a.s. | Francheville | France | € 100,000 | 100% | |
| 505 Games Spain Slu | Las Rozas de MadridSpain | € 100,000 | 100% | ||
| 505 Games Ltd. | Milton Keynes | United Kingdom | £ 100,000 | 100% | |
| 505 Games (US) Inc. | Calabasas (CA) | USA | \$ 100,000 | 100% | |
| 505 Games GmbH | Burglengenfeld | Germany | € 50,000 | 100% | |
| 505 Games Interactive Inc. | Calabasas (CA) | USA | \$ 100,000 | 100% | |
| Game Network S.r.l. | Milan | Italy | € 10,000 | 100% | |
| Game Service S.r.l. | Milan | Italy | € 50,000 | 100% | |
| Hawken Entertainment Inc. | Calabasas (CA) | USA | \$ 100,000 | 100% | |
| 505 Mobile S.r.l. | Milan | Italy | € 100,000 | 100% | |
| 505 Mobile (US) Inc. | Calabasas (CA) | USA | \$ 100,000 | 100% |
| Company name | Operational headquarters |
Capital | % directly held | % indirectly held | |
|---|---|---|---|---|---|
| Ovosonico S.r.l. | Milan | € 100,000 | 49% | 0% | |
| Seekhana Ltd. | Milton Keynes, UK | £ 11,345 | 35% | 0% |
57
At 31 December 2019, the Group companies held the following investments:
During the period ended 31 December 2019, the Group completed the sale of the investment in Delta DNA Ltd. at a gain of Euro 383 thousand.
The acquisition of 51% of the quota capital of Ovosonico S.r.l. was completed on 3 March 2020.
| Profit (Loss) for the period | Equity | |||
|---|---|---|---|---|
| 31 December 2019 |
31 December 2018 |
31 December 2019 |
31 December 2018 |
|
| Profit for the period and equity of Digital Bros S.p.A. |
2,675 | 2,784 | 50,557 | 49,097 |
| Profit for the period and equity of the subsidiaries | 2,120 | (1,859) | 44,182 | 40,801 |
| Carrying amount of equity investments | 0 | 0 | (27,281) | (27,281) |
| Consolidation adjustments: | ||||
| Impairment of investments in subsidiaries | 0 | 274 | 256 | 0 |
| Elimination of intercompany profits | (135) | 52 | (1,746) | (1,443) |
| Dividends | (2,500) | (4,000) | 0 | 0 |
| Other adjustments | (222) | (411) | 883 | 1,007 |
| Total consolidation adjustments | (2,857) | (4,085) | (607) | (436) |
| Profit for the period and equity of the Group | 1,938 | (3,160) | 66,851 | 62,181 |
The following table provides a reconciliation of the result for the year and equity as reported by parent company Digital Bros S.p.A. to those reported by the Group:
Details are provided below of consolidation adjustments at 31 December 2019 and 2018 and for the periods then ended:
| Profit (Loss) for the period | Equity | ||||
|---|---|---|---|---|---|
| 31 December 2019 |
31 December 2018 |
31 December 2019 |
31 December 2018 |
||
| Impairment of Digital Bros S.p.A.'s investment in Game Network S.r.l. |
0 | 274 | 0 | 0 | |
| Impairment of Digital Bros S.p.A.'s investment in 133 W Broadway Inc. |
0 | 0 | 256 | 0 | |
| Total impairment of investments in subsidiaries |
0 | 274 | 256 | 0 | |
| Elimination of unrealised profit in inventory | (63) | 16 | (508) | (488) | |
| Elimination of margin on internal processing contracts | (72) | 36 | (1,238) | (955) | |
| Total elimination of intercompany profits | (135) | 52 | (1,746) | (1,443) | |
| Dividends from Kunos Simulazioni S.r.l. |
(2,500) | (4,000) | 0 | 0 | |
| Total dividends | (2,500) | (4,000) | 0 | 0 | |
| Amortisation/Allocation of acquisition price of Kunos S.r.l. net of tax effect | (249) | (249) | 987 | 1,487 | |
| Application of IFRS 9 |
142 | (142) | (378) | (920) | |
| Other | (115) | (20) | 274 | 440 | |
| Total other adjustments |
(222) | (411) | 883 | 1,007 | |
| Total consolidation adjustments |
(2,857) | (4,085) | (607) | (436) |
The consolidated statement of financial position at 31 December 2019 is set out below together with comparative figures at 30 June 2019:
| 31 December | 30 June | ||||
|---|---|---|---|---|---|
| Euro Thousands | 2019 | 2019 | Change | ||
| Non-current assets | |||||
| 1 | Property, plant and equipment | 9,451 | 3,584 | 5,867 | n.m. |
| 2 | Investment property | 0 | 0 | 0 | 0.0% |
| 3 | Intangible assets | 28,399 | 18,341 | 10,058 | 54.8% |
| 4 | Equity investments | 1,891 | 1,706 | 185 | 10.8% |
| 5 | Non-current receivables and other assets | 9,598 | 9,322 | 276 | 3.0% |
| 6 | Deferred tax assets | 2,145 | 2,745 | (600) | -21.8% |
| Total non-current assets | 51,484 | 35,698 | 15,786 | 44.2% | |
| Non-current liabilities | |||||
| 7 | Employee benefits | (572) | (573) | 1 | -0.1% |
| 8 | Non-current provisions | (81) | (81) | 0 | 0.0% |
| 9 | Other non-current payables and liabilities | (943) | (923) | (20) | 2.2% |
| Total non-current liabilities | (1,596) | (1,577) | (19) | 1.2% | |
| Net working capital | |||||
| 10 | Inventories | 15,301 | 13,909 | 1,392 | 10.0% |
| 11 | Trade receivables | 43,386 | 55,070 | (11,684) | -21.2% |
| 12 | Current tax assets | 6,352 | 6,076 | 276 | 4.5% |
| 13 | Other current assets | 4,316 | 1,668 | 2,648 | n.m. |
| 14 | Trade payables | (35,098) | (24,631) | (10,467) | 42.5% |
| 15 | Current tax liabilities | (5,759) | (1,138) | (4,621) | n.m. |
| 16 | Current provisions | 0 | (856) | 856 | n.m. |
| 17 | Other current liabilities | (5,691) | (3,761) | (1,930) | 51.3% |
| Total net working capital | 22,807 | 46,337 | (23,530) | -50.8% | |
| Equity | |||||
| 18 | Share capital | (5,704) | (5,704) | 0 | 0.0% |
| 19 | Reserves | (21,891) | (21,223) | (668) | 3.1% |
| 20 | Treasury shares | 0 | 0 | 0 | 0.0% |
| 21 | Retained earnings (accumulated losses) | (39,256) | (37,298) | (1,958) | 5.2% |
| Total equity | (66,851) | (64,225) | (2,627) | 4.1% | |
| Total net assets | 5,844 | 16,233 | (10,389) | -64.0% | |
| 22 | Cash and cash equivalents | 10,847 | 4,767 | 6,080 | n.m. |
| 23 | Current bank borrowing | (11,147) | (20,795) | 9,648 | -46.4% |
| 24 | Other current financial assets and liabilities | 920 | 2,155 | (1,235) | -57.3% |
| Current net financial position | 620 | (13,873) | 14,493 | n.m. | |
| 25 | Non-current financial assets | 0 | 1,942 | (1,942) | n.m. |
| 26 | Non-current bank debt | (1,795) | (4,293) | 2,498 | -58.2% |
| 27 | Other non-current financial liabilities | (4,669) | (9) | (4,660) | n.m. |
| Non-current net financial position | (6,464) | (2,360) | (4,104) | n.m. | |
| Total net financial position | (5,844) | (16,233) | 10,389 | -64.0% |
Property, plant and equipment have increased from Euro 3,584 thousand to Euro 9,451 thousand.
The following tables show movements in the first half of the current reporting period and the previous reporting period:
| Euro Thousands | 1 July 2019 |
Additions | Disposals | Translation differences |
Deprec'n | Use of accum. dep'n |
31 December 2019 |
|---|---|---|---|---|---|---|---|
| Industrial buildings | 2,033 | 6,381 | 0 | 0 | (650) | 0 | 7,764 |
| Land | 635 | 0 | 0 | 0 | 0 | 0 | 635 |
| Indust. and comm. equipment | 543 | 139 | 0 | 0 | (129) | 0 | 553 |
| Other assets | 373 | 229 | (102) | 15 | (118) | 102 | 499 |
| Total | 3,584 | 6,749 | (102) | 15 | (897) | 102 | 9,451 |
| Euro Thousands | 1 July 2018 |
Additions | Disposals | Translation differences |
Deprec'n | Use of accum. dep'n |
31 December 2018 |
|---|---|---|---|---|---|---|---|
| Industrial buildings | 4,140 | 0 | (2,211) | 69 | (68) | 153 | 2,083 |
| Land | 600 | 0 | 0 | 0 | 0 | 0 | 600 |
| Indust. and comm. equipment | 688 | 84 | (8) | 0 | (158) | 5 | 611 |
| Other assets | 572 | 66 | 0 | (23) | (124) | 0 | 491 |
| Total | 6,000 | 150 | (2,219) | 46 | (350) | 158 | 3,785 |
As at 1 July 2019, industrial buildings consisted solely of the warehouse in Trezzano sul Naviglio Industrial and the proprietary building used as office and laboratory premises in Via Labus, Milan (the headquarters of Digital Bros Game Academy S.r.l.). During the period ended 31 December 2018, there were additions of Euro 6,381 thousand including Euro 6,374 thousand as a result of application of the new IFRS 16. This also led to additional depreciation of Euro 599 thousand.
The increase relates to lease payments for the properties in Milan, Calabasas (USA) and Milton Keynes (United Kingdom).
Land includes the land on which the warehouse in Trezzano sul Naviglio stands; it is valued at Euro 635 thousand.
Additions for the period to industrial and commercial equipment amounted to Euro 139 thousand and mainly related to office automation equipment. Meanwhile, additions of Euro 229 thousand to other assets regard the purchase of four cars under finance leases.
62
Intangible assets have increased from Euro 18,341 thousand to Euro 28,399 thousand. All of the intangible assets recognised by the Group have finite useful lives.
The following tables show movements in the first half of the current reporting period and the previous reporting period:
| Euro Thousands | 1 July 2019 |
Additions | Disposals | Impairment adj. |
Translation differences |
Amort'n | 31 December 2019 |
|---|---|---|---|---|---|---|---|
| Concessions and licences | 8,369 | 6,486 | 0 | (93) | 12 | (3,893) | 10,881 |
| Trademarks and sim. rights | 1,736 | 0 | 0 | 0 | 0 | (346) | 1,390 |
| Other assets | 25 | 0 | 0 | 0 | 0 | (3) | 22 |
| Assets in progress | 8,211 | 9,127 | (806) | (426) | 0 | 0 | 16,106 |
| Total | 18,341 | 15,613 | (806) | (519) | 12 | (4,242) | 28,399 |
| Euro Thousands | 1 July 2018 | Additions | Disposals | Translation differences |
Amort'n | 31 December 2018 |
|---|---|---|---|---|---|---|
| Concessions and licences | 9,978 | 1,273 | (207) | 18 | (2,895) | 8,167 |
| Trademarks and sim. rights | 2,425 | 0 | 0 | 0 | (346) | 2,079 |
| Other assets | 8 | 6 | 0 | 0 | (2) | 12 |
| Assets in progress | 2,720 | 1,530 | (1,638) | 0 | 0 | 2,612 |
| Total | 15,131 | 2,809 | (1,845) | 18 | (3,243) | 12,870 |
Impairment adjustments amount to Euro 519 thousand. They regard development projects abandoned by the Group during the reporting period and other projects that had to be adjusted after they achieved poorer than expected results .
Assets in progress includes the costs incurred by the Group to purchase intellectual property from third parties and the costs incurred by DR Studios Ltd., 505 Mobile US and Kunos Simulazioni S.r.l. in relation to contracts for the development of videogames for other Group companies that had not yet been completed at the reporting date.
Capex on intangible assets during the period is shown below, together with comparative figures for the first half of prior year:
| Euro Thousands | 31 December 2019 | 31 December 2018 |
|---|---|---|
| Premium Games user rights | 6,350 | 1,210 |
| Investment on development of management systems | 136 | 63 |
| Total concessions and licences | 6,486 | 1,273 |
| Total other intangible assets | 0 | 6 |
| Internal development projects in progress | 3,774 | 1,530 |
| Assets in progress Premium Games | 5,308 | 0 |
| Assets in progress Free to Play | 45 | 0 |
| Total capex on intangible assets in progress | 9,127 | 1,530 |
| Total capex on intangible assets | 15,613 | 2,809 |
The investments in associated companies held by the Group at 31 December 2019 and 30 June 2019 are as follows:
| Euro Thousands | 31 December 2019 |
30 June 2019 | Change |
|---|---|---|---|
| Delta Dna Ltd. | 0 | 60 | (60) |
| Ovosonico S.r.l. | 632 | 768 | (136) |
| Seekhana Ltd. | 367 | 378 | (11) |
| Total investments in associated companies | 999 | 1,206 | (207) |
| Starbreeze AB | 726 | 500 | 226 |
| Unity Software Inc. | 166 | 0 | 166 |
| Total other investments | 892 | 500 | 392 |
| Total investments | 1,891 | 1,706 | 185 |
Movements during the period on investments in associated companies are described in Note 3 "Investments in associated companies".
The increase in Other investments is due to:
Non-current receivables and other assets amount to Euro 9,598 thousand and have increased by Euro 276 thousand compared to 30 June 2019.
This caption mainly consists of the medium-long term portion of the receivable of USD 10 million arising from the sale of Pipeworks Inc with USD 5 million due by 31 March 2021 and Euro 5 million due by 31 March 2022. This amount is net of the provision for bad debts created in accordance with IFRS 9 and has been increased by interest income accruing up to 31 December 2019. The increase relates to restatement of the receivable at the reporting date exchange rate and to recognition of interest for the six-month period.
The remainder of the balance consists of guarantee deposits for contractual obligations. The total balance is analysed as follows:
| Euro Thousand | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Receivable for sale of Pipeworks Inc. | 8,754 | 8,485 | 269 |
| Guarantee deposits – office rental for Italian companies | 635 | 635 | 0 |
| Guarantee deposits – office rental for non-Italian companies | 204 | 197 | 7 |
| Guarantee deposits – utilities | 5 | 5 | 0 |
| Total non-current receivables and other assets | 9,598 | 9,322 | 276 |
Deferred tax assets are calculated on tax loss carryforwards and temporary differences between the carrying amount of an asset or liability in the statement of financial position and its tax basis. They have been measured at the tax rates expected to apply to the period when the asset is realised or the liability is settled, based on tax rates/laws that have been enacted or substantively enacted by the end of the reporting period. At 31 December 2019, the balance stood at Euro 2,145 thousand and had decreased by Euro 600 thousand compared to 30 June 2019, mainly because of utilisation of the tax losses of 505 Games (US) Inc..
The following table contains a breakdown of the Group's deferred tax assets between Italian companies, non-Italian companies and consolidation adjustments:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change |
|---|---|---|---|
| Italian companies | 705 | 763 | (58) |
| Non-Italian companies | 1,103 | 1,600 | (497) |
| Consolidation adjustments | 337 | 382 | (45) |
| Total deferred tax assets | 2,145 | 2,745 | (600) |
"Employee benefits" reflects the actuarial value of the Group's effective liability towards employees, as calculated by an independent actuary in accordance with IAS 19. It has decreased by Euro 1 thousand compared to 30 June 2019.
The IAS 19 actuarial valuation at 31 December 2019 was performed using a discount rate based on the Iboxx Corporate A 10y+ index, consistent with the rate used at 30 June 2019. Use of a discount rate based on the Iboxx Corporate AA index would not have made a significant difference.
The calculation method can be summarised as follows:
The estimate is based on the Italian companies' reporting date headcount of 69 employees.
The economic and financial parameters used in the actuarial calculation are as follows:
The following table shows movements on the provision for employee termination indemnities in the six months ended 31 December 2019 and in the corresponding prior year period:
| Euro Thousands | 31 December 2019 |
31 December 2018 |
|---|---|---|
| Provision for employee termination indemnities at 1 July 2019 | 573 | 516 |
| Utilisation of provision for leavers | (8) | (18) |
| Allocated during period | 111 | 116 |
| Restatement for supplementary pension schemes | (94) | (90) |
| Restatement for actuarial measurement | (10) | (5) |
| Provision for employee termination indemnities at 31 December 2019 | 572 | 519 |
The Group is not party to any supplementary pension plans.
This caption consists entirely of the agents' leaving indemnity provision. The balance of Euro 81 thousand at 31 December 2019 is unchanged compared to 30 June 2019.
At 31 December 2019, this caption amounted to Euro 943 thousand and entirely consisted of the amount payable for advisory services received by the Parent Company in relation to the disposal of Pipeworks Inc. which will be settled upon collection of the amount of USD 10 million reported under non-current receivables and other assets. The increase of Euro 20 thousand compared to 30 June 2019 is due to the restatement of the liability at the reporting date exchange rate.
Inventories consist of finished products for resale. The following table contains a breakdown of inventories by distribution channel:
| Euro Thousands | 31 December 2019 |
30 June 2019 | Change |
|---|---|---|---|
| Italian Distribution inventories | 6,221 | 6,672 | (451) |
| Premium Games inventories | 9,080 | 7,237 | 1,843 |
| Total Inventories | 15,301 | 13,909 | 1,392 |
Inventories have increased by Euro 1,392 thousand from Euro 13,909 thousand at 30 June 2019 to Euro 15,301 thousand at 31 December 2019.
Changes during the period in receivables from customers and receivables for videogame user licences were as follows:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Receivables from customers - Italy | 2,244 | 2,508 | (264) |
| Receivables from customers – Other EU | 2,001 | 2,736 | (735) |
| Receivables from customers - Rest of the world | 13,262 | 23,412 | (10,150) |
| Total receivables from customers | 17,507 | 28,656 | (11,149) |
| Receivables for video game user licences | 12,901 | 15,769 | (2,868) |
| Receivables for video game development operating costs | 14,277 | 12,005 | 2,272 |
| Total receivables for video game development | 27,178 | 27,774 | (596) |
| Provision for doubtful debts | (1,299) | (1,360) | 61 |
| Total trade receivables | 43,386 | 55,070 | (11,684) |
Receivables from customers totalled Euro 17,507 thousand at 31 December 2019. This represented a decrease of Euro 11,149 thousand compared to the 30 June 2019 balance of Euro 28,656 thousand which reflected the high level of revenue recorded in the last month of the financial year ended 30 June 2019.
Receivables from customers are stated net of an estimate of potential credit notes to be issued by the Group for price repositioning or returns.
Receivables for video game user licenses consist of advances paid for licenses not yet exploited or completely exploited as at the reporting date. They decreased by Euro 2,868 thousand over the period to stand at Euro 12,901 thousand. Details are provided below:
| Euro Thousands | 31 December 2019 |
30 June 2019 | Change |
|---|---|---|---|
| Advances to developers for licences not yet used | 1,158 | 4,886 | (3,728) |
| Advances to developers for licences partially used | 11,743 | 10,883 | 860 |
| Total receivables for video game user licenses | 12,901 | 15,769 | (2,868) |
Receivables for video game development operating costs, amounting to Euro 14,277 thousand, include expenses incurred in advance, specifically in relation to video game programming services, quality assurance and other operating costs. This caption mainly consists of the amount of USD 4.8 million paid to Starbreeze for programming costs relating to the video game OVERKILL's The Walking Dead in respect of which the Group has asked for a refund.
The amount in question is analysed as follows:
| Euro Thousands | 31 December | 30 June | Change |
|---|---|---|---|
| 2019 | 2019 | ||
| Programming | 10,242 | 8,568 | 1,674 |
| Quality assurance | 2,430 | 2,298 | 132 |
| Other operating costs | 1,605 | 1,139 | 466 |
| Total receivables for video game development | |||
| operating costs | 14,277 | 12,005 | 2,272 |
The provision for doubtful debts has decreased by Euro 61 thousand from Euro 1,360 thousand at 30 June 2019 to Euro 1,299 thousand at 31 December 2019. The bad debt provision is estimated based on both a detailed analysis of each balance in order to assess customers' ability to pay and application of IFRS 9.
Tax receivables are analysed as follows:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Receivables under domestic tax group arrangement | 3,421 | 3,914 | (493) |
| VAT receivable | 562 | 815 | (253) |
| Tax credit for foreign tax withholdings | 1,891 | 851 | 1,040 |
| IRES refund for IRAP deductibility | 119 | 119 | 0 |
| Other tax receivables | 359 | 377 | (18) |
| Total tax receivables | 6,352 | 6,076 | 276 |
Tax receivables have increased by Euro 276 thousand from Euro 6,076 thousand at 30 June 2019 to Euro 6,352 thousand at 31 December 2019. The decrease in Receivables under the domestic tax group arrangement is due to the higher taxable income of the Italian companies while the increase in the tax credit for foreign tax withholdings regards the withholding taxes suffered by subsidiary 505 Games S.p.A. on royalties income collected.
68
Other current assets consist of advances paid to suppliers, employees and agents. They increased from Euro 1,668 thousand at 30 June 2019 to Euro 4,316 thousand at 31 December 2019. They are analysed as follows:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change |
|---|---|---|---|
| Advances to suppliers | 3,418 | 799 | 2,619 |
| Advances to employees | 199 | 187 | 12 |
| Advances to agents | 9 | 15 | (6) |
| Other receivables | 690 | 667 | 23 |
| Total other current assets | 4,316 | 1,668 | 2,648 |
Advances to suppliers has increased by Euro 2,648 thousand due to the recognition of Euro 2,223 thousand relating to withholding taxes subject to the agreement with the Italian Tax Authorities which suppliers will be asked to reimburse.
Trade payables amounted to Euro 35,098 thousand at 31 December 2019 and increased by Euro 10,467 thousand compared to 30 June 2019. They were mostly payable to publishers for purchases of finished products and to developers. Details are provided below:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change |
|---|---|---|---|
| Trade payables - Italy | (2,457) | (2,713) | 256 |
| Trade payables - EU | (20,418) | (11,181) | (9,237) |
| Trade payables - rest of the world | (12,223) | (10,737) | (1,486) |
| Total trade payables | (35,098) | (24,631) | (10,467) |
The increase in trade payables to suppliers in the EU and in the rest of the world is due to higher royalties payable and higher payables for the physical production of the video games of 505 Games S.p.A. in line with the increase in sales in the Premium Games operating segment.
Tax payables have increased by Euro 4,621 thousand from Euro 1,138 thousand at 30 June 2019 to Euro 5,759 thousand at 31 December 2019. The balance is detailed as follows:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change |
|---|---|---|---|
| Taxes on income | (269) | (220) | (49) |
| VAT payable | (189) | (268) | 79 |
| Other tax payables | (5,301) | (650) | (4,651) |
| Total tax payables | (5,759) | (1,138) | (4,621) |
The increase in other tax payables is due to the recognition by 505 Games S.p.A. of the liability for foreign withholding taxes, plus penalties and interest, covered by the settlement agreement with the Italian Tax Authorities described in Events after the reporting period.
At 31 December 2019, there were no current provisions. The amount of Euro 856 thousand reported at 30 June 2019 represented an estimate of the risk emerging from the tax inspection report issued to subsidiary 505 Games S.p.A. in July 2017 and, then, incorporated in the tax demand issued in December 2017. It has now been reclassified to Tax payables following the settlement agreement reached with the Tax Authorities.
Other current liabilities amount to Euro 5,691 thousand and have increased by Euro 1,930 thousand compared to 30 June 2019. Details are provided below:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change |
|---|---|---|---|
| Amounts due to social security institutions | (398) | (341) | (57) |
| Amounts due to employees | (646) | (573) | (73) |
| Amounts due to contract staff | (46) | (47) | 1 |
| Other payables | (4,601) | (2,800) | (1,801) |
| Total other current liabilities | (5,691) | (3,761) | (1,930) |
Amounts due to employees include accrued holiday pay and leave of absence not taken by the end of the reporting period, amounts accrued for future payment of the 14th month'ssalary and the accrual for variable remuneration for the six-month period.
Other payables mainly include advance payments received by 505 Games S.p.A. from several customers (Euro 4,158 thousand), especially in relation to sub-licensing contracts for certain countries where the Group does not have a direct presence and/or in relation to the development of new games, where revenue recognition is deferred until the time of market launch.
| Consolidated | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Retained | Profit | Total | equity | |||||||||
| Euro Thousands |
Share | Share | IAS | Total | Treasury | earnings | (Loss) | retained | attributable | |||
| capital | premium | Legal | transition | Translation | Other | reserves | shares | (Accumulated | for the | earnings | to Group | |
| (A) | reserve | reserve | reserve | reserve | reserves | (B) | (C) | losses) | period | (D) | (A+B+C+D) | |
| Total at 1 July 2019 |
5,704 | 18,486 | 1,141 | 1,367 | (1,350) | 1,579 | 21,223 | 0 | 38,811 | (1,513) | 37,298 | 64,225 |
| Allocation of profit | 0 | (1,513) | 1,513 | 0 | 0 | |||||||
| Other changes | (20) | 165 | 145 | 20 | 20 | 165 | ||||||
| Comprehensive income (loss) | 345 | 178 | 523 | 1,938 | 1,938 | 2,461 | ||||||
| Total at 31 December 2019 |
5,704 | 18,486 | 1,141 | 1,367 | (1,025) | 1,922 | 21,891 | 0 | 37,298 | 1,958 | 39,256 | 66,851 |
Details of changes in shareholders' equity are provided in the consolidated statement of changes in equity. They may be summarised as follows:
Share capital at 31 December 2019 is unchanged compared to 30 June 2019 and is divided into 14,260,837 ordinary shares with a par value of Euro 0.4 each, for a total of Euro 5,704,334.80. No other shares of any nature are in issue. There are no rights, liens or restrictions associated with the ordinary shares.
The change in Other reserves includes Euro 165 thousand to restate the stock option reserve, Euro 171 thousand to restate the reserve for securities measurement and Euro 7 thousand to restate the actuarial reserve.
No specific uses or objectives have been designated for individual equity reserves, other than those laid down by law.
The following table contains details of the Group's Net Financial Position at 31 December 2019 together with comparative figures at 30 June 2019:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change | |
|---|---|---|---|---|
| 22 | Cash and cash equivalents | 10,847 | 4,767 | 6,080 |
| 23 | Current bank borrowing | (11,147) | (20,795) | 9,648 |
| 24 | Other current financial assets and liabilities | 920 | 2,155 | (1,235) |
| Current net financial position | 620 | (13,873) | 14,493 | |
| 25 | Non-current financial assets | 0 | 1,942 | (1,942) |
| 26 | Non-current bank borrowing | (1,795) | (4,293) | 2,498 |
| 27 | Other non-current financial liabilities | (4,669) | (9) | (4,660) |
| Non-current net financial position | (6,464) | (2,360) | (4,104) | |
| Total net financial position | (5,844) | (16,233) | 10,389 |
The net financial position shows net debt of Euro 5,844 thousand, an increase of Euro 10,389 thousand compared to 30 June 2019 when it showed net debt of Euro 16,233 thousand. Excluding the effect of application of the new IFRS 16, which led to recognition of a financial liability of Euro 5,772 thousand, the reduction in net debt would have amounted to Euro 16,161 thousand.
The decrease in net debt is mainly due to a Euro 6,080 thousand increase in cash and cash equivalents and to a Euro 9,648 thousand decrease in current bank borrowing that was only partially offset by the Euro 4,660 thousand increase in other non-current financial liabilities due to application of the new IFRS 16.
The current net financial position is analysed as follows:
| Euro Thousands | 31 December 2019 | 30 June 2019 | Change | |
|---|---|---|---|---|
| 22 | Cash and cash equivalents | 10,847 | 4,767 | 6,080 |
| 23 | Current bank borrowing | (11,147) | (20,795) | 9,648 |
| 24 | Other current financial assets and liabilities | 920 | 2,155 | (1,235) |
| Net financial position, current | 620 | (13,873) | 14,493 |
Cash and cash equivalents amounted to Euro 10,847 thousand at 31 December 2019, an increase of Euro 6,080 thousand compared to 30 June 2019. They consist entirely of current account deposits accessible on demand.
Current bank borrowing consists of advances on invoices and notes receivable, import loans and other short-term loans for a total of Euro 9,814 thousand, plus the current portion of Euro 1,333 thousand of the unsecured loan granted to 133 W Broadway, Inc. by Intesa San Paolo S.p.A. New York Branch.
Details are as follows:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Bank borrowing – current account overdrafts | (106) | (1,588) | 1,482 |
| Bank borrowing – import and export finance | 0 | (8,938) | 8,938 |
| Bank borrowing – advances on invoices and notes | (3,186) | (2,055) | (1,131) |
| Instalment loans due within a year | (6,522) | (7,924) | 1,402 |
| Bank borrowing – unsecured loans | (1,333) | (290) | (1,043) |
| Total bank borrowing - current | (11,147) | (20,795) | 9,648 |
Instalment loans due within a year includes two separate loans granted to 505 Games S.p.A. The first loan consists of the current portion – Euro 4,755 thousand – of a loan granted by Unicredit S.p.A. to 505 Games S.p.A. in partial funding of the investment plan for the development cost of the video games Bloodstained and Control. The loan agreement provides for one or more partial disbursements up to a maximum amount of Euro 5,000 thousand with repayment in two six-monthly instalments due on 31 March 2020 and 30 September 2020; 505 Games S.p.A. will make quarterly interest payments on each loan disbursement based on a variable quarterly rate equal to the Euribor 3 Month rate plus a spread of 3 percentage points. The second loan consists of the short-term portion amounting to Euro 1,767 thousand of a loan totalling Euro 4,000 thousand granted by Mediocredito Italiano S.p.A. to 505 Games S.p.A. This loan is subject to increasing quarterly, principal repayments between 31 December 2019 and 31 December 2021; 505 Games S.p.A. will make quarterly interest payments based on a variable quarterly rate equal to the Euribor 3 Month rate plus a spread of 1.85 percentage points.
The loan is subject to compliance with two covenants calculated based on the Group's consolidated financial statements:
Both covenants were respected at 31 December 2019.
The unsecured loan from Intesa Sanpaolo S.p.A. New York Branch to 133 W. Broadway Inc. was disbursed on 30 October 2017 in the amount of USD 2,050 thousand. The loan is repayable in 28 quarterly instalments between 31 January 2018 and 31 October 2024. The interest rate is variable and is determined based on the LIBOR USD 12 month rate plus a spread of 2 percentage points. Although the loan is long-term, the property for which the loan was arranged has now been sold and it is in the Group's interest to request its unwinding in the current annual reporting period.
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Advances on trade receivables factored without | |||
| recourse | (88) | (106) | 18 |
| Lease instalments due within a year | (62) | (16) | (46) |
| Loans to developers | 0 | 2,277 | (2,277) |
| Application of IFRS 16 | (1,241) | 0 | (1,241) |
| Loan to Varvtre AB | 2,311 | 0 | 2,311 |
| Total other current financial assets and liabilities |
920 | 2,155 | (1,235) |
Details of other current financial assets and liabilities are provided below:
Advances on trade receivables factored without recourse totalled Euro 88 thousand and decreased by Euro 18 thousand compared to 30 June 2019.
The increase in lease instalments due within a year is due to the purchase of four new cars. The current liability at 31 December 2019 includes Euro 10 thousand representing the entire lease liability for a server and Euro 52 thousand representing the current portion of five lease contracts for cars. The finance lease agreement entered into with Unicredit Leasing for the purchase of a server provides for a financed amount of Euro 54 thousand and the payment of fifty-nine monthly instalments plus an advance payment of Euro 5 thousand and a final purchase option of Euro 1 thousand. The finance lease expires on 29 December 2020. The interest rate is variable and is determined based on the Euribor 3 month rate plus a spread of 3 percentage points.
There are no longer any loans to developers as the loan of Euro 873 thousand receivable from US company Lab Zero Inc. and the loan of Euro 1,404 thousand due from Japanese company Shinshuppatsu Junbi Co. Ltd. have been reclassified, respectively, under concessions and licences and under assets in progress following the launch of the video game Indivisible and the announcement of the launch of Death Stranding.
The effect of application of the new IFRS 16 has already been described above.
Other non-current financial assets consist entirely of a loan of Euro 2,000 thousand – plus interest accruing up to 31 December 2019 – granted by Digital Bros S.p.A. to Vartvre AB which was the main shareholder of Starbreeze AB. This loan – original amount of Euro 2 million – generates interest at a rate of 5% per annum and is guaranteed by a pledge of 6,713,564 Starbreeze A shares and 1,305,142 Starbreeze B shares. At 30 June 2019, the loan amounted to Euro 1,942 thousand as its nominal amount had been restated in accordance with IFRS 9 and it was classified under non-current financial assets. As Digital Bros S.p.A. acquired, in January 2020, the shares held by Varvtre AB in Starbreeze AB, using the loan outstanding at 31 December 2019 in partial settlement of the purchase price, the amount has been reclassified to current financial assets and it was deemed no longer necessary to maintain the adjustment made at 30 June 2019 in application of IFRS 9 .
The non-current net financial position is analysed as follows:
| Euro Thousand | 31 December 2019 |
30 June 2019 |
Change | |
|---|---|---|---|---|
| 25 | Non-current financial assets | 0 | 1,942 | (1,942) |
| 26 | Non-current bank borrowing | (1,795) | (4,293) | 2,498 |
| 27 | Other non-current financial liabilities | (4,669) | (9) | (4,660) |
| Non-current net financial position | (6,464) | (2,360) | (4,104) |
The increase in non-current financial assets regarding the loan to Vartvre AB has already been described in Note 24 Other current financial assets and liabilities.
At 31 December 2019, non-current bank borrowing includes Euro 1,795 thousand representing the noncurrent portion of the loan granted by Mediocredito S.p.A. to 505 Games S.p.A., as described above.
Other non-current financial liabilities amount to Euro 4,669 thousand. They include Euro 138 thousand of lease repayments due after more than a year and Euro 4,531 thousand due to application of the new IFRS 16.
Lease liabilities regard:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Within 1 year | 1,303 | 16 | 1,287 |
| 1-5 years | 2,814 | 9 | 2,805 |
| More than 5 years | 1,855 | 0 | 1,855 |
| Total | 5,972 | 25 | 5,947 |
The following table shows finance and operating lease payments by maturity:
The Group's commitments almost entirely consist of commitments under signed contracts:
| Euro Thousands | 31 December 2019 |
30 June 2019 |
Change |
|---|---|---|---|
| Commitments under signed contracts | 37,252 | 31,165 | 6,087 |
| Commitments for subscription of capital of Seekhana Ltd. | 1,193 | 1,177 | 16 |
Commitments made under signed contracts relate to future expenses for the Group in relation to licences and user rights to video games not yet completed or for which production had not yet begun at the reporting date.
Commitments to subscribe Seekhana Ltd.'s capital relate to an agreement signed on 18 January 2016 for the subscription of an amount of USD 2 million, of which USD 660 thousand had already been paid as at 31 December 2019.
The following table contains a breakdown of revenue by operating segment for the six months ended 31 December 2019. It does not include the Holding operating segment as it does not generate revenue:
| Euro Thousands | Free to Play | Premium Games |
Italian Distribution |
Other Activities |
Total | |
|---|---|---|---|---|---|---|
| 1 | Gross revenue | 3,338 | 58,043 | 6,185 | 284 | 67,850 |
| 2 | Revenue adjustments | 0 | (4,822) | (543) | 0 | (5,365) |
| 3 | Total net revenue | 3,338 | 53,221 | 5,642 | 284 | 62,485 |
Details for the six months ended 31 December 2018 are as follows:
| Euro Thousands | Free to Play | Premium Games |
Italian Distribution |
Other Activities |
Total | |
|---|---|---|---|---|---|---|
| 1 | Gross revenue | 3,169 | 19,787 | 7,029 | 231 | 30,216 |
| 2 | Revenue adjustments | 0 | (1,154) | (888) | 0 | (2,042) |
| 3 | Total net revenue | 3,169 | 18,633 | 6,141 | 231 | 28,174 |
Comments on net revenues can be found in the Directors' Report.
This caption includes:
| Euro Thousands | 31 December 2019 | 31 December 2018 | Change | % | |
|---|---|---|---|---|---|
| 23 | Interest and financial income | 1,540 | 670 | 870 | n.m. |
| 24 | Interest and financial expenses | (1,940) | (491) | (1,449) | n.m. |
| 25 | Net financial income / (expense) | (400) | 179 | (579) | n.m. |
There were net financial expenses of Euro 400 thousand compared to net financial income of Euro 179 thousand in the first half of prior year. The change was due to a Euro 1,449 thousand increase in interest and financial expenses which was only partially countered by a Euro 870 thousand increase in interest and financial income.
Interest and financial income is detailed as follows:
| Euro Thousands | 31 December 2019 |
31 December 2018 |
Change | % |
|---|---|---|---|---|
| Exchange gains | 876 | 399 | 477 | n.m. |
| Financial income | 661 | 242 | 419 | n.m. |
| Other | 3 | 29 | (26) | -89.1% |
| Total interest and financial income | 1,540 | 670 | 870 | n.m. |
Interest and financial income has increased by Euro 870 thousand because of higher exchange gains and higher financial income as a result of the gain of Euro 383 thousand realised on the sale of the investment in Delta Dna Ltd..
Interest and financial expenses amount to Euro 1,940 thousand, an increase of Euro 1,449 thousand compared to the six months ended 31 December 2018. The increase is due to expenses of Euro 580 thousand booked in relation to the settlement agreement with the Italian Tax Authorities and to higher exchange losses.
| Euro Thousands | 31 December 2019 |
31 December 2018 |
Change | % |
|---|---|---|---|---|
| Interest expense on current accounts and trading activities | (170) | (88) | (82) | n.m. |
| Interest to the tax authorities | (587) | 0 | (587) | n.m. |
| Interest expense on loans and leases | (229) | (99) | (129) | n.m. |
| Interest on factoring | (5) | (4) | (1) | 20,0% |
| Total interest expenses on sources of finance | (991) | (191) | (799) | n.m. |
| Exchange losses | (802) | (276) | (527) | n.m. |
| Equity valuation of investments | (147) | (24) | (123) | n.m. |
| Total interest and financial expenses | (1,940) | (491) | (1,449) | n.m. |
Interest and financial expenses is detailed as follows:
Current and deferred taxes for the period ended 31 December 2019 are detailed below:
| Euro Thousands | 31 December 2019 |
31 December 2018 |
Change | % |
|---|---|---|---|---|
| Current taxes | (1,086) | 688 | (1,774) | n.m. |
| Deferred taxes | (625) | 95 | (720) | n.m. |
| Total taxes | (1,711) | 783 | (2,494) | n.m. |
The higher level of current and deferred taxes is in line with Group profitability for the first six months of the year.
As required by Consob Resolution 15519 of 27 July 2006, non-recurring income and expenses have been shown separately in the statement of profit or loss. Non-recurring transactions or events are those that, by nature, do not occur on a regular basis in the ordinary course of business. During the period, the Group accounted for non-recurring expenses of Euro 1,398 thousand in relation to the settlement agreement described in Events after the reporting period.
The Digital Bros Group develops, publishes, distributes and markets video games on an international scale.
The Group is organised into five operating segments:
The Directors monitor the results of each operating segment separately in order to decide how to allocate resources and verify results. Financial income and expenses (including loan income and expenses) and income tax are managed at Group level and are not allocated to the operating segments.
The results by operating segment for the periods ended 31 December 2019 and 31 December 2018 are set out below.
| Premium | Other | ||||||
|---|---|---|---|---|---|---|---|
| Euro Thousands | Free to Play | Games | Italian Distribution | Activities | Holding | Total | |
| 1 | Revenue | 3,338 | 58,043 | 6,185 | 284 | 0 | 67,850 |
| 2 | Revenue adjustments | 0 | (4,822) | (543) | 0 | 0 | (5,365) |
| 3 | Total revenue | 3,338 | 53,221 | 5,642 | 284 | 0 | 62,485 |
| 4 | Purchase of products for resale | 0 | (8,824) | (4,013) | 0 | 0 | (12,837) |
| 5 | Purchase of services for resale | (1,100) | (2,824) | (116) | (6) | 0 | (4,046) |
| 6 | Royalties | (189) | (18,492) | 0 | (14) | 0 | (18,695) |
| 7 | Changes in inventories of finished products | 0 | 1,843 | (451) | 0 | 0 | 1,392 |
| 8 | Total cost of sales | (1,289) | (28,297) | (4,580) | (20) | 0 | (34,186) |
| 9 | Gross profit (3+8) | 2,049 | 24,924 | 1,062 | 264 | 0 | 28,299 |
| 10 | Other income | 1,035 | 302 | (0) | 0 | 49 | 1,386 |
| 11 | Costs for services | (137) | (6,816) | (859) | (89) | (854) | (8,755) |
| 12 | Lease and rental costs | (10) | (28) | (14) | (1) | (88) | (141) |
| 13 | Labour costs | (2,166) | (5,237) | (691) | (153) | (1,766) | (10,013) |
| 14 | Other operating costs | (42) | (227) | (102) | (20) | (232) | (623) |
| 15 | Total operating costs | (2,355) | (12,308) | (1,666) | (263) | (2,940) | (19,532) |
| 16 | Gross operating margin (EBITDA) (9+10+15) | 729 | 12,918 | (604) | 1 | (2,891) | 10,153 |
| 17 | Depreciation and amortisation | (624) | (3,997) | (85) | (52) | (381) | (5,139) |
| 18 | Allocations to provisions | 0 | 0 | 0 | 0 | 0 | 0 |
| 19 | Impairment adjustments to assets | (346) | (767) | (32) | 0 | (24) | (1,169) |
| 20 | Reversal of impairment adjustments and non-monetary income | 0 | 187 | 0 | 0 | 17 | 204 |
| 21 | Total non-monetary operating income and expenses |
(970) | (4,577) | (117) | (52) | (388) | (6,104) |
| 22 | Operating margin (EBIT) (16+21) | (241) | 8,341 | (721) | (51) | (3,279) | 4,049 |
Consolidated statement of profit or loss by operating segment for the period ended 31 December 2019
| Premium | Other | ||||||
|---|---|---|---|---|---|---|---|
| Euro Thousands | Free to Play | Games | Italian Distribution | Activities | Holding | Total | |
| 1 | Revenue | 3,169 | 19,787 | 7,029 | 231 | 0 | 30,216 |
| 2 | Revenue adjustments | 0 | (1,154) | (888) | 0 | 0 | (2,042) |
| 3 | Total revenue | 3,169 | 18,633 | 6,141 | 231 | 0 | 28,174 |
| 4 | Purchase of products for resale | 0 | (2,509) | (4,839) | 0 | 0 | (7,348) |
| 5 | Purchase of services for resale | (1,035) | (1,950) | (368) | (17) | 0 | (3,370) |
| 6 | Royalties | (265) | (5,238) | 0 | (11) | 0 | (5,514) |
| 7 | Changes in inventories of finished products | 0 | (266) | 527 | 0 | 0 | 261 |
| 8 | Total cost of sales | (1,300) | (9,963) | (4,680) | (28) | 0 | (15,971) |
| 9 | Gross profit (3+8) | 1,869 | 8,670 | 1,461 | 203 | 0 | 12,203 |
| 10 | Other income | 792 | 571 | 0 | 0 | 183 | 1,546 |
| 11 | Costs for services | (113) | (2,150) | (734) | (84) | (831) | (3,912) |
| 12 | Lease and rental costs | (29) | (307) | (17) | (5) | (353) | (711) |
| 13 | Labour costs | (1,589) | (4,067) | (673) | (335) | (1,787) | (8,451) |
| 14 | Other operating costs | (40) | (190) | (98) | (23) | (188) | (539) |
| 15 | Total operating costs | (1,771) | (6,714) | (1,522) | (447) | (3,159) | (13,613) |
| 16 | Gross operating margin (EBITDA) (9+10+15) | 890 | 2,527 | (61) | (244) | (2,976) | 136 |
| 17 | Depreciation and amortisation | (948) | (2,367) | (153) | (40) | (85) | (3,593) |
| 18 | Allocations to provisions | 0 | 0 | 0 | 0 | 0 | 0 |
| 19 | Impairment adjustments to assets |
(286) | (181) | (92) | 0 | (106) | (665) |
| 20 | Reversal of impairment adjustments and non-monetary income | 0 | 0 | 0 | 0 | 0 | 0 |
| 21 | Total non-monetary operating income and expenses | (1,234) | (2,548) | (245) | (40) | (191) | (4,258) |
| 22 | Operating margin (EBIT) (16+21) | (344) | (21) | (306) | (284) | (3,167) | (4,122) |
Consolidated statement of profit or loss by operating segment for the period ended 31 December 2018
Premium Games: operations consist of the acquisition of video game content exploitation rights from developers and the subsequent distribution of the games through a traditional international sales network and via digital marketplaces such as Steam, Sony PlayStation Network, Microsoft Xbox Live, etc.
The video games are normally acquired under exclusive licence and with international exploitation rights valid for several years. The Group operates in the Premium Games segment under the 505 Games brand.
During the period, Premium Games operations were conducted by the subsidiary 505 Games S.p.A (which coordinates the operating segment) together with 505 Games France S.a.s., 505 Games Ltd., 505 Games (US) Inc., 505 Games Spain Slu and 505 Games GmbH which operate on the French, UK, U.S., Spanish and German markets, respectively. 505 Games Interactive (US) Inc. provides consulting services on behalf of 505 Games S.p.A.
Italian company Kunos Simulazioni S.r.l., which developed and published the Assetto Corsa video game, is consolidated in this operating segment.
Free to Play: this business regards the development and publishing of video games and/or apps that are available free of charge on digital marketplaces and which allow the gamer to make purchases during later stages of the game. Free to Play games are generally less complex than Premium G but, if successful, may have a longer lifespan. The video game is continuously developed and improved after its launch in order to keep the public interested and extend the game's life cycle.
The operating segment is coordinated by 505 Mobile S.r.l., by U.S. company 505 Mobile (US) Inc. which provides consulting services to Group companies, by UK company DR Studios Ltd which is a developer of Free to Play games and by Hawken Entertainment Inc. which holds the rights to the Hawken series video games.
The Group operates globally in this segment under the 505 Games Mobile brand.
Italian Distribution: this consists of the distribution in Italy of video games purchased from international publishers.
Business operations are conducted by the parent, Digital Bros S.p.A., under the Halifax brand, and by subsidiary Game Entertainment S.r.l. which performs distribution – mainly of trading cards - through the newsstand distribution channel.
Other Activities: this operating segment handles all of the Group's lesser activities which are grouped together in a separate operating segment for presentation of the results. It includes the operations of subsidiary Digital Bros Game Academy S.r.l. which organises video game training and professional update courses and the activities of Game Network S.r.l. which ceased to operate in June 2018 and was put into liquidation in October 2018.
Holding: this includes all the coordinating functions carried out directly by Digital Bros S.p.A.. The Holding operating segment also handles administration, management control and business development activities. The holding company has also been supported by Digital Bros China Ltd. and by Digital Bros Asia Pacific (HK) Ltd which have operated as business developers for Asian markets. 133 W Broadway Inc. which, until October 2018, owned the property in Eugene, Oregon, USA, forms part of this operating segment. Digital Bros Holdings Ltd was inactive during the period.
Euro Thousands 31 December 2019 31 December 2018 Change Europe 13,955 21% 6,138 20% 7,817 127.4% Americas 37,690 56% 15,419 51% 22,271 144.4% Rest of the world 9,736 14% 1,399 5% 8,337 n.m.
Gross revenue may be broken down by geographical area as follows:
Foreign revenue represented 90% of consolidated gross revenue compared to 76% in prior year and increased by Euro 38,425 thousand compared to the period ended 31 December 2018.
Total foreign revenue 61,381 90% 22,956 76% 38,425 167.4% Italy 6,469 10% 7,260 24% (791) -10.9% Total consolidated gross revenue 67,850 100% 30,216 100% 37,634 124.5%
Rest of the world revenue relates to sales made by subsidiary 505 Games Ltd., mainly in Australia, the Middle East and South Africa, and by subsidiary 505 Games S.p.A in the Far East.
The bulk of foreign revenue is generated by the Premium Games operating segment which generated foreign revenue of Euro 58,043 thousand i.e. 95% of total foreign revenue.
| Details of gross foreign revenue by operating segment are provided below: | |
|---|---|
| Euro Thousands | 31 December 2019 | 31 December 2018 | Change | |||
|---|---|---|---|---|---|---|
| Free to Play | 3,338 | 5% | 3,169 | 14% | 169 | 5.3% |
| Premium Games | 58,043 | 95% | 19,787 | 86% | 38,256 | 193.3% |
| Total gross foreign revenue | 61,381 | 100% | 22,956 | 100% | 38,425 | 167.4% |
In accordance with Consob Resolution 17221 of 12 March 2010, it is hereby disclosed that all commercial and financial transactions between Digital Bros Group companies and between those companies and other non-subsidiary related parties have been conducted at arm's length and cannot be classed as atypical or unusual transactions.
Intercompany transactions have been described in section 8 of the Directors' Report on intercompany and related party transactions and atypical/unusual transactions.
Other related party transactions regard:
Both Matov Imm. S.r.l. and Matov LLC are owned by Abramo and Raffaele Galante.
The following table contains details of reporting date statement of financial position balances and total transactions for the period, together with prior year comparatives:
| Euro Thousands | Receivables | Payables | Revenue | Costs | ||
|---|---|---|---|---|---|---|
| Trade | Financial | Trade | Financial | |||
| Ovosonico S.r.l. | 0 | 210 | 0 | 0 | 27 | 0 |
| Dario Treves | 0 | 0 | (14) | 0 | 0 | (144) |
| Matov Imm. S.r.l. | 0 | 635 | (3) | (4,770) | 0 | (368) |
| Matov LLC | 0 | 132 | 0 | (423) | 0 | (217) |
| Total | 0 | 977 | (17) | (5,193) | 27 | (729) |
| Euro Thousands | Receivables | Payables | Revenue | Costs | ||
|---|---|---|---|---|---|---|
| Trade | Financial | Trade | Financial | |||
| Ovosonico S.r.l. | 0 | 210 | 0 | 0 | 4 | 0 |
| Dario Treves | 0 | 0 | 0 | 0 | 0 | (131) |
| Matov Imm. S.r.l. | 0 | 635 | 0 | 0 | 0 | (364) |
| Matov LLC | 0 | 130 | 0 | 0 | 0 | (206) |
| Total | 0 | 1,104 | 0 | 0 | 4 | (701) |
Digital Bros S.p.A.'s financial receivable from Matov Imm. S.r.l. refers to the guarantee deposit paid in relation to lease instalments due for the premises at Via Tortona 37, Milan.
505 Games (US) Inc.'s financial receivable from Matov LLC relates to a guarantee deposit paid for the rental of office premises in Calabasas, California, where several US subsidiaries are based.
The financial liabilities towards Matov Imm. S.r.l. and Matov LLC are the result of application of IFRS 16.
During the period, Digital Bros S.p.A. paid Matov Imm S.r.l. rent totalling Euro 345 thousand for its Milan office premises.
The rent paid by 505 Games France S.as. to Matov Imm S.r.l. for the offices in Francheville amounted to Euro 23 thousand for the six-month period.
In November 2013, a lease agreement was entered into between the subsidiary 505 Games (US) Inc. and Matov LLC, a related party owned by the Galante family; the lease was renewed in November 2018. The transaction was governed by the "Procedure for related party transactions" adopted by Digital Bros S.p.A. pursuant to Consob Regulation 17221 of 12 March 2010 and provides for an annual lease charge of USD 488 thousand.
The receivable of Euro 210 thousand due from associated company Ovosonico S.r.l. relates to a loan made to that company while the revenue of Euro 27 thousand regards a property let to the same company.
Following the introduction of the consolidated taxation regime into the Italian tax system, parent company Digital Bros S.p.A. has elected for consolidated taxation in a tax group with 505 Mobile S.r.l., Game Entertainment S.r.l., Game Service S.r.l., 505 Games S.p.A., Digital Bros Game Academy S.r.l., Game Network S.r.l. and Kunos Simulazioni S.r.l.. Membership of a domestic tax group has made it necessary to prepare an implementing regulation to govern intercompany transactions to ensure there are arrangements prejudicial to any of the participating companies.
There were no atypical or unusual transactions - as defined by Consob Communication DEM 6064293 of 28 July 2006 - during the reporting period or in prior year.
The undersigned Abramo Galante - chairman of the Board of Directors - and Stefano Salbe - as financial reporting manager of Digital Bros Group - hereby declare, also in accordance with Art. 154-bis (3) and (4) of Legislative Decree 58 of 24 February 1998:
We also confirm that:
Milan, 5 March 2020
Signed
Chairman of the Board of Directors Financial Reporting Manager
Abramo Galante Stefano Salbe
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