Quarterly Report • Nov 11, 2025
Quarterly Report
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The third quarter of 2025 marked a decisive step in Starbreeze' transformation. We made the difficult but necessary decision to discontinue Project Baxter, focusing fully on the PAYDAY franchise and sustainable, long-term growth. These actions, together with our sharpened strategy, have strengthened the company's foundation and positioned Starbreeze for a more resilient future. We are building a strong business that is creative at its core, operationally disciplined, and prepared to seize the opportunities our world-class IP presents.
We delivered solid performance and strong operating cash flow. Net revenue for the period amounted to SEK 179.9 million, compared to 139.5 million in the same period last year, driven by the PAYDAY franchise and our work-for-hire collaborations.
The quarter's reported loss was primarily driven by non-cash effects from the write-down associated with the discontinuation of Project Baxter. Our financial position remains strong, with SEK 135.1 million in available cash and no interest-bearing debt.
Exiting third-party publishing and discontinuing Project Baxter reflects our commitment to focus our resources where we can create the greatest value. Concentrating on PAYDAY and a few strategic opportunities enables us to streamline our operations and align the company for disciplined growth.
With empowered teams, faster decision-making, and stronger crossfunctional collaboration we are bringing the company closer together, fostering creativity, as well as accountability.
The PAYDAY 3 team is expanding and building a more consistent, scalable live-engagement model. We continue to improve gameplay, onboarding,
and tech stack, while developing new content to engage and re-engage our players. Our goal remains clear — to deliver evolving PAYDAY experiences that feel rewarding, dynamic, and more connected than ever before, across all traditional, and emerging platforms.
We also secured the long-term success of PAYDAY 2 through a new partnership with Sidetrack Games. The talented team has deep roots in the PAYDAY community and extensive knowledge of the franchise and its game engine. This collaboration ensures that PAYDAY 2 continues to deliver value and enjoyment for millions of players while allowing our internal teams to fully dedicate their focus to PAYDAY 3 and beyond.
In October, we presented our updated strategy – a roadmap to reinforce Starbreeze' leadership in the heisting genre. PAYDAY remains our platform for growth, complemented by Heisting

Experiences and Special Operations. Together, they form a focused, flexible operating model designed to deepen player engagement, broaden platform reach, and diversify our revenue streams. As a part of this strategy, we plan to expand into new platforms such as UEFN and Roblox, to empower the creators of tomorrow, and offer PAYDAY experiences tailored for current and wider audiences.
Our renewed focus aligns with broader industry trends, to focus on established well known IP:s. Following years of expansion and diversification, many companies are now refocusing on their strongest franchises and most loyal communities. Starbreeze is ahead of that curve – with clarity of purpose, owning one of the strongest global IP:s in the world, and a clear path to sustainable value creation.
This quarter marks both an inflection point and a reaffirmation of who we are. By making decisive choices, we have reduced complexity, improved predictability, and positioned
Starbreeze for focused execution and growth. The strength of PAYDAY, the dedication of our teams, and the resilience of our business give me great confidence in our direction and our future.
We are building a stronger Starbreeze — delivering lasting value for our players, partners, and shareholders.
ADOLF KRISTJANSSON, CEO

Starbreeze announced on October 2 that the company is ending the development of Project Baxter. After a strategic review, the Board of Directors and management have concluded that the resources are best used to accelerate the growth of Starbreeze's flagship franchise, PAYDAY. The decision results in a non-cash impairment charge of approximately SEK 255 million in the third quarter of 2025 related to previously capitalized development expenditures. The impairment reflects a disciplined portfolio prioritization that ensures that investments are concentrated on projects with the greatest potential for long-term value creation. Read more here.
On October 2, Starbreeze unveiled its updated strategy to strengthen the company's leadership position in the heisting genre, with a focus on the PAYDAY franchise and supported by an operating model built for live engagement and disciplined resource allocation. The strategy focuses on deepening player engagement, broadening reach, and diversifying revenue streams. Read more here.
No significant events after the quarter.


For net sales and earnings, the comparative period refers to the corresponding period of the previous year.
Net sales for the quarter amounted to SEK 58.4 million (42.7). Game sales amounted to SEK 32.5 million (36.2), Third-party publishing amounted to SEK 4.7 million (6.2) and Licensing deals to SEK 1.3 million (0.3). Other revenue amounted to SEK 19.9 million (0) and relates to work-forhire.
Starbreeze's reported sales attributable to PAYDAY 3 amounted to SEK 17.7 million (22.9). All revenue is related to the platforms Steam, Xbox Game Pass, Xbox X|S, Playstation 5, and Epic Games Store. Sales consist of sales of different editions of the base game, license versions, and sales of DLC.
PAYDAY 2 sales amounted to SEK 14.9 million (11.5) and relate to sales via Steam, Epic Games Store, and console platforms.
Direct costs amounted to SEK 320.8 million (80.6) and consist of costs linked to game production and game development. Direct costs include amortization and impairment of intangible assets of SEK 301.0 million (70.3), of which the impairment of Baxter amounted to SEK 261.9
million. Revenue sharing related to third-party publishing amounted to SEK 2.5 million (3.6) and costs related to work-for-hire amounted to SEK 10.5 million (0).
Capitalized development expenditure has reduced direct costs by SEK 30,0 million (52.4) and relates to the games PAYDAY 3, Baxter, and development of new IPs.
Sales and marketing costs amounted to SEK 5.9 million (6.7) and relate to market activities and personnel costs.
Administrative expenses during the quarter amounted to SEK 14.3 million (7.1) and relate to, among other things, expenses linked to offices, salaries to personnel who do not work in game production or marketing, and other external costs. The lower cost In the corresponding period is explained by the add-back of previously expensed personnel costs relating to the company's long-term incentive program that was done in Q3 2024.
Administrative expenses include depreciation of SEK 3.7 million (6.1). Capitalized development expenditure reduced administrative expenses by SEK 5.7 million (7.8) and relates to the games PAYDAY 3, Baxter, and other IP.
Other revenue amounted to SEK 0 million (-3.3).
Other costs amounted to SEK -2.9 million (0) and relate to exchange rate effects relating to the revaluation of assets and liabilities denominated in foreign currencies. In the comparative period, the company had positive
currency effects and they are recorded under other income.
Operating profit before depreciation and amortization, EBITDA, amounted to SEK 19.3 million (21.4).
Net financial income/expense amounted to SEK -0.5 million (-3.5).
During the quarter, interest expenses on lease liabilities of SEK -0.5 million (-1.7) were charged to net financial income/expense.
Profit/loss before taxes amounted to SEK -285.9 million (-58.5). The impairment of the Baxter project affects the result by SEK -261.9 million
Profit/loss amounted to SEK -284.8 million (-58.4).
Basic and diluted earnings per share amounted to -0.18 SEK (-0.04).
Net sales for the period amounted to SEK 179.9 million (139.5). Game sales amounted to SEK 104.2 million (101.9), Third-party publishing amounted to SEK 14.8 million (32.3) and Licensing deals to SEK 3.8 million (0.9). Other revenue amounted to SEK 57.1 million (4.4) and relates to work-forhire.
Starbreeze's reported sales attributable to PAYDAY 3 amounted to SEK 68.5 million (68.2). In February, PAYDAY 3 was game of the month on PlayStation Plus. All revenue is related to the platforms Steam, Xbox Game Pass, Xbox X|S, Playstation 5, and Epic Games Store. Sales consist of sales of different editions of the base game, license versions, and sales of DLC.
PAYDAY 2 sales amounted to SEK 35.3 million (31.6) and relate to sales via Steam, Epic Games Store, and console platforms.
Direct costs amounted to SEK 415.7 million (249.9) and consist of costs linked to game production and game development. Direct costs include amortization of intangible assets of SEK 352.2 million (212.3) and include the impairment of Project Baxter of SEK 261.9 million. Revenue sharing related to third-party publishing amounted to SEK 7.6 million (17.9) and costs related to work-for-hire amounted to SEK 29.4 million (0).
Capitalized development expenditure has reduced direct costs by SEK 106,6 million (138.4) and relates to the games PAYDAY 3, Baxter, and development of new IPs.
Sales and marketing costs amounted to SEK 27.1 million (23.5) and relate to market activities and personnel costs.
Administrative expenses during the period amounted to SEK 59.9 million (19.1). Adjusted for items affecting comparability, administrative expenses for the corresponding period the previous year amounted to SEK 41.4 million. The item includes costs related to offices, salaries for staff who do not work in game production or marketing, and other external costs. The increased costs are mainly due to increased depreciation of SEK 12.9 million relating to the company's previous office, for which the contract was terminated during the quarter.
Administrative expenses include depreciation of SEK 27.8 million (14.9). Capitalized development expenditure reduced administrative expenses by SEK 22.7 million (27.2) and relates to the games PAYDAY 3, Baxter, and other IP.
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Other revenue amounted to SEK 1.8 million (3.8).
Other costs amounted to SEK 18.1 million (0) and relate to exchange rate effects relating to the revaluation of assets and liabilities denominated in foreign currencies. In the comparative period, the company had positive currency effects and they are recorded under other income.
Operating profit before depreciation, amortization and impairment (EBITDA), amounted to SEK 40.9 million (78.0). Taking into account items affecting comparability for the comparative period, EBITDA amounted to SEK 40.9 million (57.1).
Net financial income/expense amounted to SEK -1.7 million (-0.9).
During the period, interest expenses on lease liabilities of SEK -1.7 million (-2.4) were charged to net financial income/expense.
Profit/loss before taxes amounted to SEK -340.8 million (-150.1).
Profit/loss amounted to SEK -337.3 million (-150.1).
Basic and diluted earnings per share amounted to SEK -0.22 (-0.10).

For financial information, the comparative period refers to the corresponding period of the previous year.
Cash flow from operating activities before changes in working capital amounted to SEK 18.6 million (-0.7) with negative operating profit amounting to SEK -285.4 million (-55.0) and adjustments for items not included in cash flow amounting to SEK 304.7 million (54.1). Adjustments for items not included in cash flow consist of the depreciation of assets of SEK 304.7 million (76.5) and exchange rate effects of SEK 0 million (0.6).
Cash flow from operating activities after changes in working capital amounted to SEK 21.8 million. (-15.9). Working capital is positively affected by settled receivables linked to PAYDAY 3.
Cash flow from investing activities amounted to SEK -36.9 million (-62.8), of which investments in proprietary game development accounted for SEK -36.2 million (-53.7). During the period, the Group's investments in property, plant and equipment amounted to SEK -0.8 million (-0.6).
Cash flow from financing activities amounted to SEK -6.1 million (-6.6) and refers to leasing.
Total cash flow for the quarter was SEK -21.2 million (-85.3). Cash and cash equivalents at the end of the quarter amounted to SEK 135.1 million (249.3).

Cash flow from operating activities before changes in working capital amounted to SEK 39.7 million (26.1) with negative operating profit amounting to SEK -339.1 million (-149.2) and adjustments for items not included in cash flow amounting to SEK 379.8 million (173.8). Adjustments for items not included in the cash flow consist mainly of the depreciation of assets of SEK 380.0 million (227.2) and exchange rate effects of SEK -0.2 million (-4.1).
Cash flow from operating activities after changes in working capital amounted to SEK 49.2 million (65.2).
Cash flow from investing activities amounted to SEK -141.9 million (-180.0), of which investments in proprietary game development accounted for SEK -130.8 million (-168.7). During the period, the Group's investments in property, plant and equipment amounted to SEK -8.0 million (-3.6).
Cash flow from financing activities amounted to SEK 36.1 million (16.1) and is a result of the game financing received for the development of DLC for PAYDAY 3 of SEK 20.7 million (31.2). Leasing expenses amounted to SEK -17.6 million (-15.1). During the second quarter, the company carried out a private placement, which generated SEK 33 million in cash.
Total cash flow for the period was SEK -56.6 million (-98.6). Cash and cash equivalents at the end of the period amounted to SEK 135.1 million (249.3).

License assets amounted to SEK 0 million (21.8) and consist of rights to use IP rights.
Intangible assets, consisting mainly of IP rights, amounted to SEK 36.7 million (131.6).
Capitalized expenditure for proprietary game and technology development amounted to SEK 109.5 million (328.1).
Investments in publishing projects amounted to SEK 5.1 million (7.7).
Amortization and impairment relating to intangible assets amounted to SEK 352.4 million (212.5) during the period. During the third quarter, the company carried out impairment of the Baxter project by SEK 261.9 million.
Financial assets amounted to SEK 9.0 million (5.1).
Property, plant and equipment amounted to SEK 47.3 million (111.8) and relates to rights of use, buildings and IT equipment and other equipment.
Accounts receivable and other receivables amounted to SEK 15.7 million (39.3).
Prepaid expenses and accrued income at the end of the period amounted to SEK 44.7 million (73.4), of which SEK 17.1 million (35.9) relates to receivables for sales of PAYDAY 2 and PAYDAY 3.
Cash and cash equivalents amounted to SEK 135.1 million (249.3).
Group equity at the balance sheet date amounted to SEK 282.9 million (740.9). During the period, the company has carried out a private placement of Class B shares of SEK 33 million.
Long-term debt amounted to SEK 64.3 million (127.8). The long-term portion of lease liabilities amounted to SEK 29.4 million (84.6). Other long-term debt amounted to SEK 34.9 million (42.1) and deferred tax liability amounted to SEK 0 million (1.1).
Current liabilities amounted to SEK 55.9 million (99.3). Accounts payable - trade, and other liabilities at the end of the period amounted to SEK 17.4 million (31.9). Current liabilities for lease contracts amounted to SEK 13.9 million (21.8) and relate to leasing costs for the current office in Stockholm. Accrued expenses and deferred income at the end of the period was SEK 24.6 million (45.7).
Share capital at the end of the period amounted to SEK 32,488,765 (29,535,241) divided into 1,624,438,244 shares (1,476,762,040), of which 142,261,919 class A shares (142,303,908) and 1,482,176,325 class B shares (1,334,458,132).
To prepare interim reports and annual financial statements in accordance with generally accepted accounting principles, management must make assumptions and estimates that affect the assets, liabilities, and income reported in the financial statements. Actual results may differ from these estimates.

The most significant risks and uncertainties are low revenues when launching games and project delays, which can lead to financial risks such as lower cash generation and asset impairments. These and other risks such as copyright infringement, loss of key personnel, and exchange rate fluctuations are described in Starbreeze's Annual Report 2024 in the Management Report on pages 43-44 and in Note 3. Furthermore, the value of certain assets and liabilities is based on an expected outcome, which means that these items must be revalued on an ongoing basis and may therefore affect future earnings.
The short-term impact on earnings from exchange rate fluctuations may be positive or negative, depending on the current currency exposure from trade receivables, bank accounts and other assets and liabilities in foreign currency. In the long term, however, a falling US dollar exchange rate will have a negative impact on profit margins. As the Group has foreign subsidiaries, there is also translation exposure.
During the quarter, the Group's operations were conducted by the parent company Starbreeze AB (publ), the subsidiaries Starbreeze Production AB, Starbreeze Studios AB, Starbreeze Publishing AB, New Starbreeze Publishing PD IP AB, Starbreeze VR AB,
Starbreeze Barcelona SL, Starbreeze Paris SAS, New Starbreeze Studios AB, New Starbreeze Publishing AB, Enterspace AB, Starbreeze IP AB and Starbreeze Studios UK Ltd.
The net sales by the parent company during the quarter amounted to SEK 5.5 million (4.2) and for the period SEK 20.2 million (12.0). Sales mainly relate to the allocation of management fees.
Profit before and after tax for the quarter was SEK -10.2 million (-15.3) and for the period SEK -24.6 million (-10.5).
At the end of the period, cash and cash equivalents amounted to SEK 50.3 million (115,8) and the parent company's equity was SEK 493.2 million (726.3). During the period, the company has carried out a private placement of Class B shares of SEK 33 million.
Apart from salaries and benefits, and intra-group transactions, there were no related-party transactions during the period.
This interim report has been reviewed by the company's auditor.

The Board of Directors and CEO declare that this interim report gives a true and fair view of the Group's and Parent Company's activities, financial position and
earnings from operations, and describes the material risks and uncertainties facing the Group and the Parent Company.
Stockholm, November 11, 2025
Jürgen Goeldner Chairman of the Board
Stefano Salbe Board member
Michael Hjorth Board member
Cecilia Tosting Board member
Adolf Kristjansson CEO

To the Board of directors in Starbreeze AB (publ), corporate identity number 556551-8932
We have conducted a limited review of the condensed interim financial information (interim report) for Starbreeze AB (publ) as of September 30, 2025, and the nine-month period ending on that date. The board of directors and the managing director are responsible for preparing and presenting this interim report in accordance with IAS 34 and the Swedish Annual Accounts Act. Our responsibility is to express a conclusion on this interim report based on our limited review.
We have conducted our limited review in accordance with the International Standard on Review Engagements ISRE 2410, "Review of Interim Financial Information Performed by the Independent Auditor of the Entity." A limited review consists of making inquiries, primarily of persons responsible for financial and accounting matters, performing analytical procedures, and other review procedures. A limited review has a different focus and a significantly smaller scope compared to the focus and scope of an audit conducted in accordance with ISA and generally accepted auditing standards. The review procedures taken in a limited review do not enable us to obtain the assurance that we would become aware of all significant matters that might have been identified in an audit. Therefore, the conclusion expressed based on a limited review does
not have the assurance that a conclusion expressed based on an audit has.
Based on our limited review, nothing has come to our attention that causes us to believe that the interim report is not, in all material respects, prepared for the group in accordance with IAS 34 and the Annual Accounts Act and for the parent company in accordance with the Annual Accounts Act.
Stockholm 11 November 2025 Öhrlings PricewaterhouseCoopers AB
Martin Johansson Authorized Public Accountant
This is a translation of the Swedish language original. In the event of any differences between this translation and the Swedish language original, the latter shall prevail.


| NOTE | 2025 | 2024 | 2025 | 2024 | 2024 | |
|---|---|---|---|---|---|---|
| SEKk | Q3 | Q3 | JAN-SEP | JAN-SEP | JAN-DEC | |
| Material | 0 | 50.400 | 40.000 | 470.000 | 100 504 | 105.054 |
| Net sales Direct costs | 3 4 | 58,403 | 42,693 | 179,860 | 139,501 | 185,851 |
| Gross profit (-loss) | 4 | -320,761 -262,358 |
-80,591 -37,898 |
-415,683 -235,823 |
-249,862 -110,361 |
-448,848 -262,997 |
| Gross profit (-loss) | -202,330 | -37,090 | -235,623 | -110,301 | -202,997 | |
| Selling and marketing costs | 4 | -5,856 | -6,742 | -27,112 | -23,505 | -30,166 |
| Administrative expenses | 4 | -14,303 | -7,121 | -59,895 | -19,135 | -28,971 |
| Other revenue | - | -3,281 | 1,832 | 3,809 | 8,796 | |
| Other expenses | -2,905 | - | -18,087 | - | -6,376 | |
| Operating profit (-loss) | -285,422 | -55,042 | -339,085 | -149,192 | -319,714 | |
| Financial income | 13 | 904 | 38 | 2,827 | 7,406 | |
| Financial expenses | -484 | -4,407 | -1,731 | -5,061 | -6,717 | |
| Share in profit or loss of holdings accounted for using the equity method | - | -,407 | - | 1,358 | 1,358 | |
| Profit (-loss) before tax | -285,893 | -58,545 | -340,778 | -150,068 | -317,667 | |
| Income tax | 1,047 | 158 | 3,518 | -47 | -180 | |
| Net profit (-loss) for the period | -284,846 | -58,387 | -337,260 | -150,115 | -317,847 | |
| Other comprehensive income that may subsequently be reclassified to profit and loss | ||||||
| Exchange differences | 78 | -1,284 | 243 | -3,641 | 10,078 | |
| Total comprehensive income for the period | -284,768 | -59,671 | -337,017 | -153,756 | -307,769 | |
| Total comprehensive income for the period attributable to: | ||||||
| Owners of the parent | -284,768 | -59,671 | -337,017 | -153,756 | -307,769 | |
| Earnings per share attributable to owners of the parent during the period (SEK): | ||||||
| - Basic | -0.18 | -0.04 | -0.22 | -0.10 | -0.22 | |
| - Diluted | -0.18 | -0.04 | -0.22 | -0.10 | -0.22 | |
| - Diluteu | -0.18 | -0.04 | -0.22 | -0.10 | -0.22 |
| SEKk NOTE | 2025-09-30 | 2024-09-30 | 2024-12-31 |
|---|---|---|---|
| ASSETS | |||
| Intangible assets | |||
| Licenses | - | 21,845 | 21,845 |
| Other intangible assets | 36,703 | 131,582 | 65,021 |
| Capitalized development cost for own games and technology development | 109,500 | 328,065 | 275,039 |
| Investments in publishing projects | 5,050 | 7,719 | 10,364 |
| Financial assets | |||
| Financial assets | 7,279 | 5,054 | 4,275 |
| Deferred tax assets | 1,676 | - | - |
| Property, plant and equipment | |||
| IT equipment and other equipment | 13,574 | 6,548 | 8,276 |
| Right-of-Use asset-Buildings | 33,752 | 105,262 | 17,652 |
| Total non-current assets | 207,534 | 606,075 | 402,472 |
| Current assets | |||
| Trades and other receivables | 15,712 | 39,318 | 43,118 |
| Prepaid expenses and accrued income | 44,700 | 73,393 | 74,076 |
| Cash and cash equivalents | 135,132 | 249,252 | 191,906 |
| Total current assets | 195,544 | 361,963 | 309,100 |
| TOTAL ASSETS | 403,078 | 968,038 | 711,572 |
| SEKk NO | OTE 2025-09-30 | 2024-09-30 | 2024-12-31 |
|---|---|---|---|
| EQUITY AND LIABILITIES | |||
| Equity attributable to owners of the parent | |||
| Share capital | 32,489 | 29,535 | 29,535 |
| Other contributed capital | 2,623,408 | 2,593,362 | 2,593,362 |
| Reserves | 24,471 | 10,509 | 24,228 |
| Retained earnings including net profit or loss for the period | -2,397,502 | -1,892,510 | -2,060,242 |
| Total equity | 282,866 | 740,896 | 586,883 |
| Non-current liabilities | |||
| Deferred tax liability | - | 1,088 | 2,010 |
| Non-current lease liability | 29,421 | 84,639 | - |
| Other non-current liabilities | 34,863 | 42,087 | 42,096 |
| Total non-current liabilities | 64,284 | 127,814 | 44,106 |
| Current liabilities | |||
| Trade and other payables | 17,376 | 31,857 | 27,185 |
| Current lease liability | 13,912 | 21,752 | 17,697 |
| Accrued expenses and deferred income | 24,640 | 45,719 | 35,701 |
| Total current liabilities | 55,928 | 99,328 | 80,583 |
| TOTAL EQUITY AND LIABILITIES | 403,078 | 968,038 | 711,572 |
| Other contributed | |||||
|---|---|---|---|---|---|
| SEKk | Share capital | capital | Reserves | Retained earnings | Total equity |
| Balance at 1 January 2025 | 29,535 | 2,593,362 | 24,228 | -2,060,242 | 586,883 |
| Net profit (-loss) for the period | - | - | - | -337,260 | -337,260 |
| Other comprehensive income for the period | |||||
| Translation differences | - | - | 243 | - | 243 |
| Total comprehensive income | = | - | 243 | -337,260 | -337,017 |
| New issue | 2,954 | 30,046 | - | - | 33,000 |
| Total contribution from and value transfers to shareholders, | |||||
| recognized directly in equity | 2,954 | 30,046 | - | - | 33,000 |
| Balance at 30 September 2025 | 32,489 | 2,623,408 | 24,471 | -2,397,502 | 282,866 |
| Balance at 1 January 2024 | 29,535 | 2,593,362 | 14,150 | -1,742,395 | 894,652 |
| Net profit (-loss) for the period | - | - | - | -317,847 | -317,847 |
| Other comprehensive income for the period | |||||
| Translation differences | - | - | 10,078 | - | 10,078 |
| Total comprehensive income | - | - | 10,078 | -317,847 | -307,769 |
| Balance at 31 December 2024 | 29,535 | 2,593,362 | 24,228 | -2,060,242 | 586,883 |
| 2025 | 2024 | ||||
| CHANGE IN NUMBER OF OUTSTANDING SHARES | JAN-SEP | JAN-DEC | |||
| Number of shares at the beginning of the period | 1,476,762,040 | 1,476,762,040 | |||
| New issue | 147,676,204 | - | |||
| Total shares outstanding at the end of the period | 1,624,438,244 | 1,476,762,040 |
| 2025 | 2024 | 2025 | 2024 | 2024 | |
|---|---|---|---|---|---|
| SEKk NOTE | Q3 | Q3 | JAN-SEP | JAN-SEP | JAN-DEC |
| Operating activities | |||||
| Cash flow from operations | -285,422 | -55,042 | -339,085 | -149,192 | -319,714 |
| Adjustment for non-cash items | 304,732 | 54,103 | 379,785 | 173,756 | 354,407 |
| Interest paid | -5 | - | -27 | - | - |
| Interest received | 16 | 904 | 38 | 2,827 | 5,654 |
| Income taxes paid | -747 | -704 | -1,049 | -1,292 | 109 |
| Cash flow from (-used in) operating activities before changes in working capital | 18,574 | -739 | 39,662 | 26,099 | 40,456 |
| Cash flow from changes in working capital | |||||
| Increase (+)/decrease (-) in operating receivables | 17,484 | 5,044 | 42,782 | 126,745 | 123,161 |
| Increase (+)/decrease (-) in operating liabilities | -14,264 | -20,236 | -33,208 | -87,671 | -98,747 |
| Cash flow from (-used in) operating activities after changes in working capital | 21,794 | -15,931 | 49,236 | 65,173 | 64,870 |
| Investing activities | |||||
| Purchase of property, plant and equipment | -774 | -572 | -7,990 | -3,550 | -5,852 |
| Sold non-current assets | 15 | - | 542 | 108 | 151 |
| Sold intangible assets | - | - | - | 5,213 | 5,213 |
| Divested joint venture | - | 2,186 | - | 2,186 | 2,186 |
| Purchase of intangible assets | - | -10,725 | - | -10,725 | -10,725 |
| Investments in own games and technology | -36,173 | -53,699 | -130,778 | -168,710 | -227,636 |
| Investments in publishing projects | - | - | -650 | -4,453 | -8,795 |
| Increase (-) / decrease (+) in short-term investments | - | - | -3,014 | - | - |
| Cash flow from (-used in) investing activities | -36,932 | -62,810 | -141,890 | -179,931 | -245,458 |
| Financing activities | |||||
| New issue | - | - | 33,000 | - | - |
| Financing game development | - | - | 20,681 | 31,241 | 47,948 |
| Effect of financial lease | -6,103 | -6,559 | -17,609 | -15,114 | -23,425 |
| Cash flow from financing activities | -6,103 | -6,559 | 36,072 | 16,127 | 24,523 |
| Cash flow for (-used in) the period | -21,241 | -85,300 | -56,582 | -98,631 | -156,065 |
| Cash and cash equivalents at the beginning of the period | 156,401 | 334,572 | 191,906 | 347,752 | 347,752 |
| Exchange difference in cash and cash equivalents | -28 | -20 | -192 | 131 | 219 |
| Cash and cash equivalents at the end of the period | 135,132 | 249,252 | 135,132 | 249,252 | 191,906 |
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EBITDA
Earnings before interest, tax, depreciation, and amortization.
EBIT
Earnings before interest and taxes.
EBITDA margin
Earnings before interest, tax, depreciation, and amortization as a percentage of net sales.
Operating margin
Earnings after depreciation and amortization as a percentage of net sales.
Profit margin
Profit after financial items as a percentage of total net sales.
Equity/assets ratio
Equity as a percentage of capital employed.
Earnings per share
Profit or loss after taxes divided by the average number of shares during the period.
Equity
Reported equity including 79.4 percent of untaxed reserves.
| 2025 | 2024 | 2025 | 2024 | 2024 | |
|---|---|---|---|---|---|
| Q3 | Q3 | JAN-SEP | JAN-SEP | JAN-DEC | |
| EBITDA | |||||
| Operating profit (-loss), SEKk | -285,422 | -55,042 | -339,085 | -149,192 | -319,714 |
| Amortization of intangible assets, SEKk | 301,111 | 70,373 | 352,445 | 212,490 | 396,571 |
| Depreciation of property, plant and equipment, SEKk | 3,632 | 6,080 | 27,588 | 14,676 | 20,787 |
| EBITDA | 19,321 | 21,411 | 40,948 | 77,974 | 97,644 |
| EBITDA margin, % | |||||
| EBITDA, SEKk | 19,321 | 21,411 | 40,948 | 77,974 | 97,644 |
| Net sales, SEKk | 58,403 | 42,693 | 179,860 | 139,501 | 185,851 |
| EBITDA margin, % | 33.1 | 50.2 | 22.8 | 55.9 | 52.5 |
| EBIT margin, % | |||||
| Operating profit (-loss), SEKk | -285,422 | -55,042 | -339,085 | -149,192 | -319,714 |
| Net sales, SEKk | 58,403 | 42,693 | 179,860 | 139,501 | 185,851 |
| EBIT margin, % | -488.7 | -128.9 | -188.5 | -106.9 | -172.0 |
| Profit margin, % | |||||
| Profit (-loss) before tax, SEKk | -285,893 | -58,545 | -340,778 | -150,068 | -317,667 |
| Net sales, SEKk | 58,403 | 42,693 | 179,860 | 139,501 | 185,851 |
| Profit margin, % | -489.5 | -137.1 | -189.5 | -107.6 | -170.9 |
| Equity to assets ratio, % | |||||
| Total equity | 282,866 | 740,896 | 282,866 | 740,896 | 586,883 |
| Total equity and liabilities, SEKk | 403,078 | 968,038 | 403,078 | 968,038 | 711,572 |
| Equity to assets ratio, % | 70.2 | 76.5 | 70.2 | 76.5 | 82.5 |
Alternative Performance Measures (APMs) are financial indicators of performance, financial position and cash flow not defined in the applicable reporting framework (IFRS). These are considered to be important additional key figures for the Group's performance. Since not all entities calculate financial measurements in the same way, they are not always comparable to those used by other entities.
| 2025 | 2024 | 2025 | 2024 | 2024 | |
|---|---|---|---|---|---|
| SEKk | Q3 | Q3 | JAN-SEP | JAN-SEP | JAN-DEC |
| Net sales | 5,457 | 4,165 | 20,182 | 11,963 | 17,184 |
| Other operating revenue | - | -6,189 | , | 1,003 | 524 |
| Total sales | 5,457 | -2,024 | 20,182 | 12,966 | 17,708 |
| Other external expenses | -9,522 | -3,462 | -21,022 | -13,987 | -27,731 |
| Employee benefit expense | -7,138 | -7,678 | -25,590 | -15,762 | -22,341 |
| Depreciation of property, plant and equipment | -10 | -4 | -15 | -9 | -12 |
| Other operating expenses | -310 | - | -1,525 | - | - |
| Operating profit (-loss) | -11,523 | -13,168 | -27,970 | -16,792 | -32,376 |
| Profit from holdings in group companies | - | - | - | 1,679 | |
| Other financial income | 1,293 | 2,635 | 3,402 | 11,056 | 14,006 |
| Financial expenses | -1 | -4,733 | -4 | -4,733 | -4,733 |
| Profit (-loss) after net financial income/expense | -10,231 | -15,266 | -24,572 | -10,469 | -21,424 |
| Appropriations | - | - | - | -230,593 | |
| Profit (-loss) before tax | -10,231 | -15,266 | -24,572 | -10,469 | -252,017 |
| Income tax | _ | _ | _ | _ | _ |
| Net profit (-loss) for the period | -10,231 | -15,266 | -24,572 | -10,469 | -252,017 |
For the parent company, net profit or loss for the period corresponds to comprehensive income.
STARBREEZE
| SEKk | 2025-09-30 | 2024-09-30 | 2024-12-31 |
|---|---|---|---|
| ASSETS | |||
| Non-current assets | |||
| Property, plant and equipment | |||
| Computers and other equipment | 111 | 13 | 35 |
| Financial assets | |||
| Investments in group companies | 470,368 | 336,059 | 344,780 |
| Total non-current assets | 470,479 | 336,072 | 344,815 |
| Current assets | |||
| Trade and other receivables | 2,244 | 1,431 | 2,941 |
| Receivables from group companies | 389,971 | 522,905 | 342,602 |
| Prepaid expenses and accrued income | 1,023 | 1,757 | 3,628 |
| Cash and cash equivalents | 50,287 | 115,829 | 106,609 |
| Total current assets | 443,525 | 641,922 | 455,780 |
| TOTAL ASSETS | 914,004 | 977,994 | 800,595 |

| SEKk | 2025-09-30 | 2024-09-30 | 2024-12-31 |
|---|---|---|---|
| EQUITY AND LIABILITIES | |||
| Equity | |||
| Share capital | 32,489 | 29,535 | 29,535 |
| Share premium reserve | 2,556,425 | 2,526,379 | 2,526,379 |
| Retained earnings | -2,071,170 | -1,819,153 | -1,819,153 |
| Net profit (-loss) for the period | -24,572 | -10,469 | -252,017 |
| Total equity | 493,172 | 726,292 | 484,744 |
| Current liabilities | |||
| Trade payables | 721 | 174 | 1,564 |
| Liabilities to group companies | 409,784 | 239,396 | 304,417 |
| Other liabilities | 2,513 | 3,280 | 1,912 |
| Accrued expenses and deferred income | 7,814 | 8,852 | 7,958 |
| Total current liabilities | 420,832 | 251,702 | 315,851 |
| TOTAL EQUITY AND LIABILITIES | 914,004 | 977,994 | 800,595 |
This interim report has been prepared in accordance with IAS 34, Interim Financial Reporting. The accounting principles and calculation methods are consistent with those applied in 2024.
The Parent Company's report has been prepared in accordance with the Swedish Annual Accounts Act and RFR 2 Accounting for Legal Entities and in accordance with the same accounting principles and calculation methods as the 2024 Annual Report (Note 2, pages 57-62).
No new or revised IFRS rules have entered into force that are expected to have a significant impact on the Group. For all financial assets and liabilities, the carrying amount is a good approximation of fair value.
Depreciation of intangible assets
For completed in-house game development, depreciation is based on the declining balance method, i.e. a decreasing depreciation amount over the useful life. Intangible assets with finite useful lives are amortized from the date they are available for use. Estimated useful life for in-house game development is 3 years, where depreciation is applied at 2/3 year 1, 33 percent month 1 and 33 percent month 2-12, and the last 1/3 year 2-3.
As of September 30 2025, the Company has no pledged assets.
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Starbreeze is an independent developer, publisher, and distributor of PC and consoles targeting the global market. Housing the smash hit IP PAYDAY™, Starbreeze develops games based on proprietary and third-party rights, both inhouse and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm under the tickers STAR A and STAR B
Read more on www.starbreeze.com and corporate.starbreeze.com
This information is information that Starbreeze AB is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, via the contact persons set out above, at 6:45 am CET on November 11, 2025.
Mats Juhl, CFO Tel: +46 (0)8-209 229
Year-end Report Q4 2025 Feb 19, 2026
The company will hold a webcast at 10 AM, November 11, 2025. To join the presentation – click here.
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