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Enad Global 7 AB

Interim / Quarterly Report Aug 15, 2025

8648_ir_2025-08-15_036113fc-1db3-4d93-83f2-0698e078bcc3.pdf

Interim / Quarterly Report

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ENAD GLOBAL 7 AB (PUBL) INTERIM REPORT

APR-JUN 2025

ENAD GLOBAL 7 AB (PUBL)1 Interim Report, January-March 2024

INTERIM REPORT - APR-JUN 2025

SUMMARY COMMENTS

For the second quarter, EG7 reported Net Revenue of SEK 378.8 (352.7) million, representing FX-adjusted organic growth of 6.7 percent year-over-year. Foreign exchange fluctuations negatively impacted Net Revenue by SEK 36.5 million in the period.

EBITDA for the quarter amounted to SEK 35.8 (23.6) million, while Adjusted EBITDA was SEK 37.5 (33.4) million, corresponding to an Adjusted EBITDA margin of 9.9 (9.5) percent.

The key highlight for the quarter was Singularity 6's (S6) successful launch of the Elderwood expansion, together with Palia's release on PlayStation 5 and Xbox Series X/S. The launch was a solid success with significant improvements in Palia across major KPIs, such as player count, Average Revenue Per User (ARPU) and engagement/retention rates. With Palia now available across all PC and console platforms, the team's on-going efforts will be focused on delivering against an exciting and robust roadmap to continue to expand the audience with the aim to establish Palia as one of the leading cozy life simulation games in the industry.

HIGHLIGHTS FOR THE QUARTER

  • Net Revenue of SEK 378.8 (352.7) million, representing an FX-adjusted organic growth of 6.7 percent.
  • EBITDA of SEK 35.8 (23.6) million and Adjusted EBITDA of SEK 37.5 (33.4) million.
  • EBIT of SEK -38.3 (-25.9) million and Adjusted EBIT of SEK -36.7 (-16.1) million.
  • Profit before tax of SEK -47.2 (-33.4) million.
  • Earnings per share of SEK 0.09 (-0.44). Adjusted earnings per share of SEK 0.11 (-0.35).
  • Cash flows from operations of SEK -22.3 (-23.2) million.
  • Cash balance of SEK 454.4 million.
QUARTER ACCUMULATED FULL YEAR
APR-JUN APR-JUN JAN-JUN JAN-JUN JAN-DEC
SEKm, except per share data 2025 2024 2025 2024 2024
Net Revenue 378.8 352.7 834.1 734.4 1,713.0
Net revenue growth 7.4% -27.0% 13.6% -30.4% -16.2%
Organic FX adj. growth* 6.7% -27.8% 10.8% -30.8% -18.2%
EBITDA* 35.8 23.6 97.9 110.2 459.0
Adjusted EBITDA* 37.5 33.4 111.2 95.2 325.5
Adjusted EBITDA margin, %* 9.9% 9.5% 13.3% 13.0% 19.0%
EBIT -38.3 -25.9 -48.4 14.2 -138.8
Adjusted EBIT* -36.7 -16.1 -34.9 -0.9 100.8
Adjusted EBIT margin, %* -9.7% -4.6% -4.2% -0.1% 5.9%
Profit before tax -47.2 -33.4 -60.3 0.8 -163.3
Net profit 8.4 -38.8 -10.1 -23.7 -236.4
EPS before and after dilution 0.09 -0.44 -0.11 -0.27 -2.67
Adjusted EPS* 0.11 -0.35 0.01 -0.40 -0.52
Adjusted EPS, excl. M&A related amortizations* 0.39 -0.08 0.59 0.12 3.69

KEY METRICS

* For definitions, see section "Definitions of alternative performance measures" on page 25

COMMENTS FROM THE CEO

Ji Ham, CEO

A stable quarter

Net Revenue was SEK 378.8 million for the second quarter, up from SEK 352.7 million in the same period last year, representing year-over-year growth of 7.4 percent. The result was impacted by significant foreign exchange fluctuations, reducing Net Revenue by SEK 36.5 million. Adjusted EBITDA amounted to SEK 37.5 million, compared to SEK 33.4 million last year, corresponding to a margin of 9.9 percent (up from 9.5 percent).

The second quarter is typically the lowest period seasonally for the group. This year, operational performance remained stable, delivering organic growth and improved operational cash flow before working capital movements. During the quarter, Piranha released the first DLC for MechWarrior 5: Clans and S6 released Palia on additional consoles together with the Elderwood expansion content. Both of these releases helped the performance during the seasonally low second quarter.

Portfolio highlights

On May 13, S6 released Palia on PlayStation 5 and Xbox Series X/S, along with the Elderwood expansion. The launch was successful with Palia achieving significant improvements across major KPIs, such as player count, ARPU and engagement/retention rates. As a result, Palia is

on track to become the largest revenue title in Daybreak's live games portfolio.

During the period, S6 and Daybreak's profitability was lower, primarily due to the significant marketing cost associated with the launch and accounting for capitalized R&D. This should be temporary and we expect S6 to be a growing contributor to Daybreak's profits going forward. Now with Palia available across all the PC and console platforms, the S6 team is focusing on delivering against an exciting and robust roadmap to further expand the audience and aim to establish Palia as one of the leading online multiplayer cozy life simulation games in the industry.

The project with Cold Iron continues to make positive progress and the team has been focused on finalizing the game. Cold Iron, Daybreak and the IP licensor teams have been working closely to deliver a solid quality game and coordinating the release timing in order to maximize its potential performance. We are aiming to announce the game and release timeline in the near future.

Patiently seeking growth opportunities

With a solid balance sheet and strong liquidity, EG7 remains well-positioned to act on a number of growth initiatives. Since the successful bond financing in Q1, we have evaluated several strategic M&A opportunities. While no transactions have been closed to date, we remain positive and continue to actively evaluate opportunities that align with our long-term ambitions and strategically fit with our expertise and capabilities.

Positioned for continued execution

With a foundation comprised of a solid portfolio of live service games, more optimized operations, and strong financial flexibility, we are wellpositioned to execute on our strategy.

Despite ongoing industry challenges, we see clear opportunities, both organically and through selective M&As. Our team remains focused on delivering quality experiences to our players and long-term value for shareholders.

BUSINESS OVERVIEW

A leading global live service game developer and operator

Combining titles from Daybreak, Big Blue Bubble, and Piranha, EG7 currently operates ten longlifecycle IPs, primarily live service games. Together with Fireshine's back catalogue, this portfolio serves as a key differentiator for the Group, providing a stable foundation of more predictable revenues and cash flows. Our predictable revenue includes all live service titles and back catalogue titles, titles are transferred to the back catalogue following the first new year after release. Net revenue from this portfolio amounted to SEK 290.4 million in Q2, representing 76.7 percent of the Group's total net revenue.

Iconic world-class brands

EG7 is home to some of the most iconic IPs, both first- and third-party brands. First-party brands are IPs exclusively owned and managed by EG7, while third-party brands are owned by external parties, with EG7 entrusted to develop and operate games based on these IPs.

  • Key first-party brands include:
    • o EverQuest, considered to be one of the three most iconic fantasy MMO brands in the world together with World of Warcraft and Ultima Online.
    • o H1Z1, the very first battle royale game that was credited as one of the inspirations for Fortnite, with over 40 million life-to-date (LTD) registrations.
    • o My Singing Monsters, which has over 185 million (LTD) registrations on mobile and PC, reached top 10 in over 100 countries in the App Store games category and the No. 1 spot in more than 15 countries 10 years after its release.
    • o Palia, a recently launched cozy community/life simulation game, with over 8 million LTD registrations.
  • Top tier global third-party brands:
    • o DC Comics from Warner Bros, with continuing pipeline of content from blockbuster feature films and TV shows.
    • o The Lord of the Rings, arguably the most iconic classic fantasy IP in the world.
    • o Dungeons & Dragons, the legendary fantasy IP with a passionate fan base worldwide.
    • o Magic: The Gathering, the world's number one trading card game from Wizards of the Coast.

These brands differentiate our portfolio of games from competitors and provide great opportunities to leverage them further toward continuing content development and new future products.

Stable foundation and risk-controlled growth

Our portfolio of franchise and live-service games is special within the gaming industry, combining steady performance with ongoing content releases for our titles. These games, anchored by strong iconic game-titles and loyal player bases, create a stable and predictable business model. Unlike traditional one-off releases, this approach ensures continuous player engagement and more recurring revenue while lowering the overall risk.

In addition, we've been successful in adding new games over time, expanding our portfolio while maintaining prudent low-risk M&A activities and co-operations within our circle of competence. This strategy not only diversifies our offerings but also strengthens our position within the market, creating a stable foundation for sustainable growth with reduced long-term volatility.

Net Revenue, Adjusted EBITDA, and EBIT

SUMMARY BY SEGMENT

SEKm

Big Blue Bubble

Toadman

DAYBREAK

For Q2, Daybreak's Net Revenue came in at SEK 189.9 (167.1) million, corresponding to an increase of 13.6 percent. Net Revenue was negatively impacted by SEK 18.2 million due to currency fluctuations, while the recently acquired S6 contributed with SEK 36.8 million. Adjusted for these two items, organic growth was 2.5 percent. Adjusted EBITDA was SEK 2.4 (12.3) million, representing a margin of 1.3 (7.4) percent. The lower margin was primarily driven by SEK 37.1 million additional cost (after capitalization) from acquired entity, of which SEK 10.5 million was marketing expenses in conjunction to the release of the Elderwood expansion. S6 capitalized a significant part of their cost base up to the release of Elderwood, we expect capitalization to increase in the preparation of next major upgrade.

Daybreak's overall portfolio performed in line with expectations for the period. The Lord of the Rings Online maintained strong momentum. DC Universe Online continued its positive trend following the implementation of a new content release pipeline, which is driving player engagement and improving monetization. PlanetSide 2 showed signs of stabilization for the second consecutive quarter. EverQuest results came in lower compared to last year's results. This lower performance was due to the negative impact from an unauthorized derivative version of EverQuest called The Hero's Journey (THJ). THJ is improperly using the EverQuest IP and assets without a license and Daybreak is pursuing legal action against the group behind the unauthorized game. Until this is resolved, EverQuest performance will continue to be negatively impacted. Dungeons & Dragons Online launched its new server in July, which is expected to shape the game's performance for the remainder of the year. On May 13, S6 successfully released Palia on PlayStation 5 and Xbox Series X/S, alongside the Elderwood expansion. The release resulted in significant improvement in Palia across major KPIs, such as player count, ARPU and engagement/retention rates. Since release, Palia is on track to be the largest title in Daybreak's portfolio going forward. The team is now focused on continued growth by delivering against an exciting and robust roadmap with Animal Husbandry feature set to be the first major update following Elderwood this fall.

During the quarter, EG7 made additional milestone approvals to the co-operations with Cold Iron based on continuing progress. The project is now focusing on finalizing the game to ensure it meets our high quality standards. A final release date will be communicated when decided.

BIG BLUE BUBBLE

Big Blue Bubble delivered Net Revenue of SEK 60.7 (75.4) million, corresponding to a 19.5 percent decline. Adjusted EBITDA amounted to SEK 24.8 (37.3) million, representing 40.9 percent margin. Currency fluctuations reduced Net Revenue by SEK 7.2 million and had a significant impact on the margin. MSM continues to perform at levels significantly higher than before its viral surge. The community-driven marketing strategy employed by the team remains a key contributor to the game's sustained success.

PIRANHA

Net Revenue for the quarter came in at SEK 22.9 (22.7) million, representing 0.9 percent growth year-over-year. Currency fluctuations reduced Net Revenue by SEK 2.5 million. Adjusted EBITDA amounted to SEK 12.5 (7.9) million, representing 54.7 percent margin. On May 8, Piranha released the first DLC for MechWarrior 5: Clans, Ghost Bear: Flash Storm, which contributed to the quarter's result. On June 25, Piranha announced DLC 7 for MechWarrior 5: Mercenaries, Shadow of Kerensky, with targeted release in September.

TOADMAN

Toadman's Net Revenue came in at SEK 1.7 (11.6) million, representing 85.5 percent decline yearover-year, Adjusted EBITDA came in at SEK 0.5 (-8.7) million for the period. The wind-down of Toadman's operations progressed as planned and was completed by the end of July.

FIRESHINE

Fireshines Net Revenue came in at SEK 73.8 (38.0) million, representing 94.2 percent growth yearover-year. Currency fluctuations reduced net revenue by SEK 5.4 million. Adjusted EBITDA came in at SEK 3.0 (-1.8) million, resulting in a 4.1 percent margin. Revenue was driven by continued strong performance from the back catalogue, Khazan: The First Berserker, and a number of new releases.

The strong performance in Q1 from Fireshine increased the royalty payments in the second quarter which had a SEK 13.8 million negative impact on the working capital movements in the quarter.

PETROL

For Q2, Petrol's Net Revenue came in at SEK 29.8 (37.9) million, representing a 21.0 percent decline year-on-year of which SEK -3.2 million is explained by currency fluctuations. Adjusted EBITDA was SEK 1.0 (-0.5) million, resulting in a 3.4 percent margin. The cost-saving measures implemented earlier in the year contributed positively to the improved result. In response to ongoing market volatility, Petrol has successfully expanded its client base beyond the gaming industry, including partnerships with Western Digital and HONDA Accessories. This strategic shift has already yielded results, and management remains confident that the business will stabilize and return to a consistent performance aligned with pre-downturn levels.

FINANCIAL OVERVIEW

Net Revenue and Operating Profit

QUARTER ACCUMULATED FULL YEAR
APR-JUN APR-JUN JAN-JUN JAN-JUN JAN-DEC
SEKm 2025 2024 % CHG 2025 2024 % CHG 2024
Net Revenue 378.8 352.7 7.4% 834.1 734.4 13.6% 1,713.0
Adjusted EBITDA* 37.5 33.4 12.1% 111.2 95.2 16.8% 325.5
EBITDA* 35.8 23.6 51.3% 97.9 110.2 -11.2% 459.0
Adjusted EBIT* -36.7 -16.1 128.1% -34.9 -0.9 3,743.2% 100.8
EBIT -38.3 -25.9 48.2% -48.4 14.2 -442.2% -138.8
% Margins
Adjusted EBITDA margin* 9.9% 9.5% 13.3% 13.0% 19.0%
EBITDA margin* 9.4% 6.7% 11.7% 15.0% 26.8%
Adjusted EBIT margin* -9.7% -4.6% -4.2% -0.1% 5.9%
EBIT margin -10.1% -7.3% -5.8% 1.9% -8.1%

* For definitions, see section "Definitions of alternative performance measures" on page 25

Net Revenue in Q2 2025 came in at SEK 378.8 (352.7) million, representing an increase of 7.4 percent year-over-year. Adjusted EBITDA and Adjusted EBIT were SEK 37.5 (33.4) million and SEK - 36.7 (-16.1) million for the quarter. The delta between EBITDA and EBIT, SEK 74.1 million, is explained by acquisition related amortization of SEK 30.4 million, amortization of capitalized R&D and publishing rights was SEK -31.1 million, financial leasing SEK 7.7 million and other SEK 5.0 million. The adjustment for non-recurring items affecting EBITDA in the second quarter was SEK 1.7 (9.8) million.

Cash flow in short

QUARTER ACCUMULATED FULL YEAR
APR-JUN APR-JUN JAN-JUN JAN-JUN JAN-DEC
SEKm 2025 2024 2025 2024 2024
Operating profit (EBIT) from continuing operations -38.3 -25.9 -48.4 14.2 -138.8
Adjustment for non-cash flow items 74.4 55.2 152.5 62.5 419.3
Financial net -0.9 0.2 -0.0 10.5 9.2
Taxes paid -19.1 -30.1 -31.8 -99.2 -100.1
Operating cash flows before balance sheet cash
flow impact 16.1 -0.6 72.2 -11.9 189.6
Change in net working capital -38.3 -22.6 -76.6 -25.5 4.5
Cash flow from operations -22.3 -23.2 -4.4 -37.4 194.1
Cash flow from investment activities
-78.2 -97.6 -157.1 -90.2 -306.5
Cash flow from financing activities -16.1 -26.3 324.1 -52.0 -66.3
Cash and cash equivalents, start of period 579.2 466.8 321.5 480.9 480.9
Cash flow for the period -116.6 -147.1 162.6 -179.6 -178.7
Exchange rate differences -8.2 -3.1 -29.7 15.3 19.3
Cash and cash equivalents, end of period 454.5 316.6 454.5 316.6 321.5

For Q2 2025, EG7 had a Net cash inflow of SEK -116.6 (-147.1) million. Cash flow from operating activities was SEK -22.3(-23.2) million. Adjustments for non-cash flow items, SEK 74.4 million, consists of SEK 74.1 million depreciations and amortizations and other of SEK 0.3 million. Depreciations and amortizations consist of amortizations of acquisition related items SEK 30.4 million, amortizations of capitalized R&D and publishing rights, SEK 31.1 million, financial leasing SEK 7.7 million and other SEK 5.0 million. Net working capital amounted to SEK -38.3 million (-22.6), primarily due to royalty payments related to prominent releases in the past two quarters. Cash flow from Investment activities was SEK -78.2 million explained by SEK -48.8 million investments in new growth initiatives, SEK –12.0 million investment in Fireshine publishing business, SEK -10.5 million investment in MechWarrior DLCs, investment into the live-game-portfolio amount to SEK -1.3 million and investments into other fixed assets amount to SEK -5.6 million. Cash flow from Financing activities was SEK -16.1 million, of this SEK - 9.1 million derives from office-related leasing, SEK -3.0 million from interest and other financial items and the remainder SEK -4.0 is explained by other. The foreign exchange rate fluctuations in liquid funds

resulted in SEK -8.2 million. The group's cash and cash equivalents available at the end of the period amounted to SEK 454.5 million.

OTHER INFORMATION

The Share and Shareholders

SHAREHOLDER (30-06-2025) No. of Shares Capital %
Jason Epstein 8,582,320 9.69%
Johan Svensson 7,080,937 7.99%
Alta Fox Capital 5,347,681 6.04%
Settecento Ltd 4,586,925 5.18%
Defa Endeavour AS 4,533,605 5.12%
Avanza Pension 3,682,022 4.16%
Nordea Liv & Pension 3,588,808 4.05%
Aguja Capital GmbH 3,157,432 3.56%
Forthmoore Limited 2,919,526 3.30%
Rasmus Davidsson 2,872,743 3.24%
Alexander Albedj 2,692,105 3.04%
Chelverton Asset Management 2,103,195 2.37%
Ji Ham 2,018,472 2.28%
Stefan Lindberg 1,800,000 2.03%
Nordnet Pensionsförsäkring 1,790,502 2.02%
Other shareholders 31,847,253 35.94%
Total 88,603,526 100.00%

EG7 stock is listed on Nasdaq Stockholm with the ticker symbol 'EG7.' As of June, 30, 2025, the total number of shares outstanding was 88,603,526 and the closing share price was SEK 14.16 per share.

Related Party Transactions

  • During the period Toadman delivered SEK 1.6 million in WFH– game development to Cold Iron LLC, this has been added to the outstanding receivables of SEK 3.3 million.
  • EG7 has made a total investment of SEK 287.4 million in Cold Iron LLC's new game, where SEK 37.3 million was paid during the period. This investment has been structured to be recouped on a first-out basis before any revenue share is triggered, aligning incentives and protecting downside risk.

For further details on related party transactions. please see Note 7.

Shareholder Capital return

The Board of Directors has not proposed a dividend payment for 2024.

Annual General Meeting

The 2025 Annual General Meeting was held on June 11, 2025, in Stockholm.

Risks

Risks associated with the company's share are included in the annual report for 2024.

Auditor

Öhrlings PricewaterhouseCoopers AB (PwC) is the company's auditor and is represented by Niklas Renström.

FINANCIAL REPORTS

Consolidated income statement

QUARTER ACCUMULATED FULL YEAR
APR-JUN APR-JUN JAN-JUN JAN-JUN JAN-DEC
SEKm Note 2025 2024 2025 2024 2024
Net Revenue 2,3 378.8 352.7 834.1 734.4 1,713.0
Other Revenue 6.5 6.1 12.4 51.2 210.1
385.3 358.8 846.4 785.6 1,923.1
Own work capitalized 23.3 23.6 60.5 42.3 126.2
Operating expenses
Cost of goods and services sold -110.8 -90.3 -278.7 -187.2 -493.8
Other external expenses -87.7 -71.1 -157.7 -137.0 -275.0
Personnel expenses -171.3 -197.5 -368.4 -389.2 -818.5
Other expenses -2.9 0.2 -4.2 -4.3 -3.0
Operating profit before depreciation and
amortization (EBITDA)
35.8 23.6 97.9 110.2 459.0
Depreciation of tangible and right-of-use
assets -9.4 -11.0 -20.2 -21.6 -50.4
Operating profit before amortization of
intangible assets (EBITA)
26.4 12.6 77.7 88.6 408.5
Amortization and impairment of
acquisition-related intangible assets
-31.2 -29.6 -65.2 -58.5 -470.2
Amortization and impairment of other
intangible assets
-33.5 -8.9 -61.0 -16.0 -77.1
Operating profit (EBIT) -38.3 -25.9 -48.4 14.2 -138.8
Financial net 4 -8.8 -7.5 -11.9 -13.4 -24.5
Profit before tax -47.2 -33.4 -60.3 0.8 -163.3
Tax expense for the period* 55.6 -5.4 50.2 -24.5 -73.1
NET PROFIT/LOSS FOR THE PERIOD 8.4 -38.8 -10.1 -23.7 -236.4

The Net Profit for the period is fully attributable to the parent company's shareholders.

* SEK 50.4 million related to a deferred tax asset from the acquisition of Singularity 6 was recognized in the income statement during the period.

EARNINGS PER WEIGHTED
AVERAGE NUMBER OF SHARES
QUARTER ACCUMULATED
APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
Earnings per share before and after
dilution (SEK)
0.09 -0.44 -0.11 -0.27 -2.67
Average number of shares before
and after dilution
88,603,526 88,603,526 88,603,526 88,603,526 88,603,526

Consolidated comprehensive income

QUARTER ACCUMULATED
SEKm APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
Net profit for the period 8.4 -38.8 -10.1 -23.7 -236.4
Other comprehensive income
Items that will be reclassified to
profit or loss
Translation difference -154.1 -25.4 -492.6 192.9 310.1
Deferred tax 0.1 -0.1 0.8 -0.3 0.5
Other comprehensive income for
the period, after tax
-154.0 -25.5 -491.8 192.6 310.6
Comprehensive income for the
period
-145.6 -64.3 -501.9 168.9 74.2

The comprehensive income for the period is attributable in its entirety to the parent company's shareholders.

Consolidated balance sheet

SEKm Note 30 JUN 2025 30 JUN 2024 31 DEC 2024
ASSETS
Non-current assets
Goodwill 2,718.3 3,342.7 3,115.2
Other intangible assets 5 835.1 724.4 925.4
Tangible non-current assets 28.6 31.9 35.7
Right-of-use assets 33.1 68.5 60.9
Deferred tax assets 230.1 165.0 172.2
Other non-current receivables 6 18.8 4.2 15.3
Total non-current assets 3,863.9 4,336.7 4,324.8
Current assets
Inventory 18.1 14.2 9.1
Current receivables 6 259.3 239.7 259.3
Cash and cash equivalents 6 454.4 316.6 321.5
Total current assets 731.9 570.6 589.9
TOTAL ASSETS 4,595.8 4,907.3 4,914.7
EQUITY AND LIABILITIES
Equity attributable to the parent company's shareholders 3,472.9 4,069.5 3,974.9
Total equity 3,472.9 4,069.5 3,974.9
Non-current liabilities
Liabilities to credit institutions 351.7 2.5 2.2
Leasing liabilities 17.6 45.6 36.2
Deferred tax liability 187.3 136.8 198.0
Contingent consideration 6 119.1 246.9 135.4
Other liabilities 11.1 4.8 14.9
Total non-current liabilities 6 686.8 436.7 386.5
Current liabilities
Liabilities to credit institutions 0.3 0.8 0.4
Leasing liabilities 19.3 27.9 30.2
Accounts payable 42.9 33.5 28.8
Current tax liability 17.0 -4.3 24.6
Contingent consideration 6 58.1 39.3 60.5
Other liabilities 2.6 11.5 17.0
Contractual liabilities 87.9 115.0 135.2
Accrued expenses 208.0 177.4 256.7
Total current liabilities 6 436.1 401.1 553.4
TOTAL EQUITY AND LIABILITIES 4,595.8 4,907.3 4,914.7

Consolidated report of changes in equity

EQUITY ATTRIBUTABLE TO THE SHAREHOLDERS OF THE PARENT COMPANY
2025 2024 2024
SEKm JAN-JUN JAN-JUN JAN-DEC
Opening balance 3,974.9 3,900.6 3,900.6
Changes in equity during the period
The Net profit of the period -10.1 -23.7 -236.4
Other comprehensive income for the period -491.8 192.6 310.6
Dividend 0.0 0.0 0.0
Closing balance 3,472.9 4,069.5 3,974.8

Consolidated Cash Flow Statement

QUARTER ACCUMULATED FULL YEAR
APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
SEKm
OPERATING ACTIVITIES
Operating profit (EBIT) from continuing
operations
-38.3 -25.9 -48.4 14.2 -138.8
Adjustments for non-cash flow items 74.4 55.2 152.5 62.5 419.3
Financial items -0.9 0.2 -0.0 10.5 9.2
Taxes paid -19.1 -30.1 -31.8 -99.2 -100.1
Cash flow from operating activities before
changes in working capital
16.1 -0.6 72.2 -11.9 189.6
Cash flow from changes in working capital -38.3 -22.6 -76.6 -25.5 4.5
Cash flow from operating activities -22.3 -23.2 -4.4 -37.4 194.1
INVESTMENT ACTIVITIES
Investment tangible assets -1.3 -6.4 -3.2 -13.5 -24.0
Investment intangible assets -75.3 -73.5 -152.4 -127.3 -308.0
Divestment intangible assets 0.0 0.9 0.0 62.2 62.3
Investment/disposal of subsidiaries -1.6 -18.5 -1.6 -11.5 -36.8
Cash flow from investment activities -78.2 -97.6 -157.1 -90.2 -306.5
FINANCING ACTIVITIES
Amortizing loans -3.9 0.0 343.4 0.0 0.0
Dividend 0.0 -19.5 0.0 -39.9 -39.9
Interest and other financial items -3.0 - -3.0 - -
Amortizing lease liability -9.1 -6.8 -16.3 -12.1 -26.4
Cash flow from financing activities -16.1 -26.3 324.1 -52.0 -66.3
CASH FLOW FOR THE PERIOD -116.6 -147.1 162.6 -179.6 -178.7
Cash and cash equivalents at start of
period
579.2 466.8 321.5 480.9 480.9
Cash flow for the period -116.6 -147.1 162.6 -179.6 -178.7
Exchange rate differences -8.2 -3.1 -29.7 15.3 19.3
Cash and cash equivalents at end of period 454.5 316.6 454.5 316.6 321.5
Specification of cash and cash equivalents
Total cash balance 454.5 316.6 454.5 316.6 321.5
of which are blocked 0.0 -2.6 0.0 -2.6 0.0
Cash at the end of the period 454.5 314.0 454.5 314.0 321.5

Parent Company Income Statement

QUARTER ACCUMULATED FULL YEAR
APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
SEKm
Net Revenue 1.8 1.2 2.7 1.2 9.4
Other Revenue 0.0 0.0 0.0 0.0 0.0
Total revenue 1.8 1.2 2.7 1.2 9.4
Own work capitalized 0.0 0.0 0.0 0.0 0.0
Operating expenses
Cost of goods and services sold -0.6 -0.3 -1.3 -0.5 -1.6
Other external expenses -2.7 -6.1 -8.1 -17.1 -20.0
Personnel expenses -4.8 -11.0 -10.6 -17.0 -30.3
Other expenses 0.0 0.0 0.0 0.0 0.0
Operating profit before depreciation
and amortization (EBITDA)
-6.4 -16.3 -17.4 -33.4 -42.5
Depreciation and amortization 0.0 0.0 0.0 0.0 0.0
Operating profit (EBIT) -6.5 -16.3 -17.4 -33.4 -42.5
Financial net -43.8 37.4 -3.3 64.5 -85.7
Profit before tax -50.1 21.1 -20.6 31.1 -128.1
Appropriations 0.0 0.0 0.0 0.0 0.0
Tax expense for the period 0.0 0.0 0.0 0.0 -32.0
NET PROFIT -50.1 21.1 -20.6 31.1 -160.2

Parent Company Balance Sheet

SEKm 30 JUN
2025
30 JUN
2024
31 DEC
2024
ASSETS
Non-current assets
Intangible non-current assets 0.0 0.0 0.0
Tangible non-current assets 0.1 0.1 0.1
Financial non-currents assets 3,678.1 3,710.2 3,518.8
Total non-current assets 3,678.3 3,710.3 3,518.9
Current assets
Current receivables 47.7 48.8 51.2
Cash and cash equivalents 204.7 23.9 20.3
Total current assets 252.4 72.7 71.5
TOTAL ASSETS 3,930.7 3,783.1 3,590.4
EQUITY AND LIABILITIES
Equity 3,514.6 3,726.4 3,535.1
Non-current liabilities 350.0 0.0 0.0
Current liabilities 66.1 56.7 55.3
TOTAL EQUITY AND LIABILITIES 3,930.7 3,783.1 3,590.4

NOTES TO THE INTERIM REPORT

Note 1 – Accounting Principles. Estimates and Assessments

This interim report regards the Swedish parent company Enad Global 7 AB, corporate identity number 556923-2837, and its subsidiaries. EG7 is a group in the gaming industry that develops, markets, publishes, and distributes PC, console and mobile games to the global gaming market. The parent company is a corporation with its registered office in Stockholm, Sweden. The address of the head office is Sveavägen 17, 5th floor, 111 57 Stockholm.

EG7 applies International Financial Reporting Standards (IFRS) as adopted by the EU. The group's interim report has been prepared in accordance with IAS 34 Interim Financial Reporting and applicable parts of the Annual Accounts Act (1995: 1554).

The parent company applies the Annual Accounts Act and RFR 2 Accounting for Legal Entities. For full accounting principles see annual report 2024.

All amounts in this report are stated in millions of Swedish kronor (SEK millions) unless otherwise stated.

Rounding differences may occur.

Note 2 – Operational Segments

Intra-group
APR-JUN 2025 Daybreak Big Blue
Bubble
Piranha Toadman Fireshine Petrol items and
eliminations
Total
group
Revenue from external customers 189.9 60.7 22.9 1.7 73.8 29.8 0.0 378.8
Net Revenue 189.9 60.7 22.9 1.7 73.8 29.8 0.0 378.8
Adjusted operating profit before 2.4 24.8 12.5 0.5 3.0 1.0 -6.8 37.5
depreciation and amortization (Adj
EBITDA)
Adjustments* -1.7
Depreciation and -74.1
amortization
Financial net
Profit before tax
-8.8
-47.2
Tax expense 55.6
NET PROFIT 8.4
Big Blue Intra-group
items and
Total
APR-JUN 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations group
Revenue from external customers 167.1 75.4 22.7 11.6 38.0 37.9 0.0 352.7
Net Revenue 167.1 75.4 22.7 11.6 38.0 37.9 0.0 352.7
Adjusted operating profit
before depreciation and
12.3 37.3 7.9 -8.5 -1.8 -0.5 -13.2 33.4
amortization (Adj EBITDA)
Adjustments* -9.8
Depreciation and -49.5
amortization
Financial net
-7.5
Profit before tax -33.4
Tax expense -5.4
NET PROFIT Intra-group -38.8
Big Blue items and Total
JAN-JUN 2025 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations group
Revenue from external customers
Net Revenue
379.5
379.5
126.7
126.7
41.5
41.5
1.8
1.8
218.7
218.7
65.9
65.9
0.0
0.0
834.1
834.1
Adjusted operating profit 32.4 57.7 15.8 -5.8 24.7 2.5 -16.1 111.2
before depreciation and
amortization (Adj EBITDA)
Adjustments*
Depreciation and
-146.3
-11.9
amortization
Financial net -47.0
Profit before tax 50.2
Tax expense
NET PROFIT
3.2
3.2
Intra-group
Big Blue items and Total
JAN-JUN 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol eliminations group
Revenue from external customers
Net Revenue
355.6
355.6
144.1
144.1
43.7
43.7
28.4
28.4
84.2
84.2
78.4
78.4
0.0
0.0
734.4
734.4
Adjusted operating profit 54.4 75.5 11.3 -14.5 -1.4 -6.9 -23.2 95.2
before depreciation and
amortization (Adj EBITDA)
Adjustments*
15.1
Depreciation and -96.1
amortization
Financial net
Profit before tax
-13.4
0.8
Tax expense -24.5
NET PROFIT -23.7
Intra-group
JAN-DEC 2024 Daybreak Big Blue
Bubble
Piranha Toadman Fireshine Petrol items and
eliminations
Total
group
Revenue from external customers 766.4 309.0 129.4 44.2 317.6 146.3 0.0 1,713.0
Net Revenue 766.4 309.0 129.4 44.2 317.6 146.3 0.0 1,713.0
Adjusted operating profit
before depreciation and
133.1 166.8 45.9 -18.8 49.4 -12.1 -38.9 325.5
amortization (Adj EBITDA)
Adjustment* 133.4
Depreciation and -597.8
amortization
Financial net
-24.5
Profit before tax -163.3
Tax expense -73.1
NET PROFIT
*refer to adjustment bridge page 26
-236.4

Note 3 – Revenue from Customer Contracts

Big
Blue
Total
APR-JUN 2025 Daybreak Bubble Piranha Toadman Fireshine Petrol group
Geographical region
Sweden 1.2 0.2 0.1 0.0 1.9 0.0 3.4
Other Europe 28.7 10.0 4.9 0.0 32.4 1.7 77.7
Canada 8.3 2.0 2.2 0.0 1.7 0.0 14.3
USA 142.1 42.9 13.4 1.7 26.0 27.1 253.2
Other markets 9.6 5.5 2.3 0.0 11.8 1.0 30.2
Revenue from customer contracts 189.9 60.7 22.9 1.7 73.8 29.8 378.8
Big
Blue
Total
APR-JUN 2024 Daybreak Bubble Piranha Toadman Fireshine Petrol group
Geographical region
Sweden 0.9 0.2 0.0 2.6 2.0 0.0 5.7
Other Europe 22.0 12.0 3.9 0.1 15.2 1.0 54.2
Canada 7.4 2.4 -2.8 0.0 0.8 0.1 7.8
USA 127.9 53.0 12.7 8.9 12.7 35.4 250.8
Other markets 8.9 7.8 8.9 0.0 7.2 1.4 34.2
Revenue from customer contracts 167.1 75.4 22.7 11.6 38.0 37.9 352.7
Big
Blue Total
JAN-JUN 2025 Daybreak Bubble Piranha Toadman Fireshine Petrol group
Geographical region
Sweden 2.4 0.3 0.2 0.0 8.9 0.0 11.8
Other Europe 57.2 21.1 8.7 0.0 112.5 4.8 204.3
Canada 16.2 4.5 3.4 0.0 2.7 0.0 26.8
USA 285.3 88.0 25.6 1.7 62.9 53.4 516.9
Other markets 18.5 12.8 3.7 0.0 31.7 7.7 74.3
Revenue from customer contracts 379.5 126.7 41.5 1.8 218.7 65.9 834.1
Big
JAN-JUN 2024 Daybreak Blue
Bubble
Piranha Toadman Fireshine Petrol Total
group
Geographical region
Sweden 2.1 0.4 0.1 8.3 7.7 0.0 18.6
Other Europe 49.8 22.7 6.0 0.1 40.2 2.6 121.4
Canada 15.8 4.9 0.1 0.0 1.6 0.1 22.5
USA 269.7 101.4 27.7 19.5 19.9 70.7 509.0
Other markets 18.1 14.8 9.8 0.6 14.7 5.0 62.9
Revenue from customer contracts 355.6 144.1 43.7 28.4 84.2 78.4 734.4
Big
Blue
Total
Piranha Toadman Fireshine Petrol group
JAN-DEC 2024 Daybreak Bubble

Sweden 4.7 0.8 0.4 8.4 14.8 0.0 29.2 Other Europe 114.0 51.1 21.8 0.2 123.2 3.8 314.2 Canada 34.1 10.6 10.2 0.0 7.2 0.2 62.3 USA 574.6 213.2 82.9 34.9 94.5 130.9 1,130.9 Other markets 39.0 33.3 14.2 0.6 77.8 11.5 176.4 Revenue from customer contracts 766.4 309.0 129.4 44.2 317.6 146.3 1,713.0

Note 4 – Financial Net

SEKm APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
Net interest -2.3 2.5 -0.3 5.7 18.8
Discount interest on earnout -4.2 -8.2 -8.9 -17.0 -34.0
Interest leasing -0.4 -0.8 -0.9 -1.6 -2.7
Release negative goodwill Serbian acquisition 0.0 0.0 0.0 0.0 -1.8
Liquidation of subsidiary -0.1 0.0 -0.1 0.0 0.0
Financing fees 1.0 -0.3 -0.9 -0.9 -3.9
FX effects -2.9 -0.7 -0.9 0.4 -0.9
Financial net -8.8 -7.5 -11.9 -13.4 -24.5

The financial net in Q2 amounted to SEK -8.8 million compared to SEK -7.5 million for the same period last year.

Note 5 – Capitalized development costs and gaming rights

APR-JUN
2025
APR-JUN
2024
SEKm Capitalized
development
costs
Gaming rights Capitalized
development
costs
Gaming rights
Opening balance 184.8 347.4 122.7 197.7
Capitalized development cost/this year's gross
investment 23.3 49.3 23.6 50.7
Reclassed from other intangible assets 0.0 0.0 0.0 0.0
Amortization of product development -19.7 -11.4 -3.5 -5.3
Write-down of capitalized development costs 0.0 0.0 0.0 0.0
FX -4.1 -13.4 -1.6 -1.0
Closing balance 184.3 371.8 141.3 242.2
JAN-JUN
2025
JAN-JUN
2024
SEKm Capitalized
development
costs
Gaming rights Capitalized
development
costs
Gaming rights
Opening balance 182.2 349.4 102.0 156.9
Capitalized development cost/this year's gross
investment 60.5 86.3 42.3 86.0
Reclassed from other intangible assets 0.0 0.0 0.0 0.0
Amortization of product development -36.7 -21.2 -5.8 -10.0
Write-down of capitalized development costs 0.0 0.0 0.0 0.0
FX -21.7 -42.8 2.8 9.2
Closing balance 184.3 371.8 141.3 242.2
JAN-DEC
2024
SEKm Capitalized
development
costs
Gaming rights
Opening balance 102.0 156.9
Capitalized development cost/this year's gross
investment 125.7 186.3
Reclassed from other intangible assets 0.0 11.8
Amortization of product development -24.8 -26.1
Write-down of capitalized development costs -25.0 0.0
FX 4.3 20.6
Closing balance 182.2 349.4

Note 6 – Financial Instruments

Valuation of financial assets and liabilities per Jun 30 2025

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 124.5
Cash and cash equivalents 0.0 454.4
Total 0.0 579.0
Financial liabilities Financial liabilities
valued at fair value valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 177.2 0.0
Liabilities to credit institutions 0.0 351.9
Accounts payable 0.0 42.9
Deferred revenue 0.0 87.9
Other financial liabilities 0.0 135.8
Total 177.2 618.5

Valuation of financial assets and liabilities per Jun 30 2024

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 97.1
Cash and cash equivalents 0.0 316.6
Total 0.0 413.7
Financial liabilities Financial liabilities
valued at fair value valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 286.2 0.0
Liabilities to credit institutions 0.0 3.4
Accounts payable 0.0 33.5
Deferred revenue 0.0 116.0
Other financial liabilities 0.0 100.1
Total 286.2 253.0

Valuation of financial assets and liabilities per Dec 31 2024

Financial assets Financial assets
valued at fair value valued at
Financial assets through profit or loss amortized cost
Accounts receivable 0.0 116.8
Cash and cash equivalents 0.0 321.5
Total 0.0 438.3
Financial liabilities Financial liabilities
valued at fair value valued at
Financial liabilities through profit or loss amortized cost
Contingent consideration 195.9 0.0
Liabilities to credit institutions 0.0 2.6
Accounts payable 0.0 28.8
Deferred revenue 0.0 135.2
Other financial liabilities 0.0 163.4
Total 195.9 329.9

Valuation Hierarchy

The levels in the valuation hierarchy are defined as follows:

  • Level 1 Listed prices (unadjusted) in active markets for identical assets and liabilities.
  • Level 2 Observable input data for the asset or liability other than quoted prices included in level 1. either directly (i.e., price quotations) or indirectly (i.e., derived from price quotations).
  • Level 3 Input data for the asset or liability that is not based on observable market data (i.e., nonobservable input data).
  • No items are valued at level 1 or 2.

Contingent consideration

The contingent consideration is reported at fair value according to level 3 in the valuation hierarchy. The fair value is calculated using a valuation model that discounts the present value of expected payments of cash flows with a risk-adjusted discount rate. Expected cash flows are determined based on probable scenarios based on expected financial outcomes and future financial forecasts. The most significant input factor used in the valuation at fair value is a risk-adjusted discount factor of 13.9 percent.

APR-JUN APR-JUN JAN-JUN JAN-JUN JAN-DEC
Contingent consideration 2025 2024 2025 2024 2024
At beginning of period 182.8 299.4 195.9 271.0 271.0
Acquisition during the period 0.0 0.0 0.0 0.0 33.0
Payments 0.0 -18.5 0.0 -18.5 -18.5
Discount effect 3.7 8.2 7.8 17.0 34.0
Change in value reported in the result 0.0 0.0 0.0 0,0 -141.1
FX effect -9.3 -3.0 -26.5 11.0 17.5
At end of period 177.2 286.2 177.2 286.2 195.9

The end-of-period contingent consideration of SEK 177.2 million is split between Daybreak and Singularity 6, amounting to SEK 143.6 million for Daybreak and SEK 33.6 million for Singularity 6. There is an according to applicable accounting rules not recognized value for EG7s shareholders as of today amounting to SEK 120.4 million, that should be identified in relation to the recognized earnout to the sellers of Daybreak, the net remaining earnout to the sellers of Daybreak after such a theoretical recognition is SEK 23.2 million. For further details see note 7.

Current receivables and liabilities

For current receivables and liabilities, such as accounts receivable and accounts payable, the reported value is considered to be a good approximation of the fair value.

Note 7 – Related Party Transactions

SEKm APR-JUN
2025
APR-JUN
2024
JAN-JUN
2025
JAN-JUN
2024
JAN-DEC
2024
Related party Related party transaction - recognized
revenue
Toadman's WFH contract regarding Game
Cold Iron LLC 1) developing for the client Cold Iron 1.6 8.9 1.7 19.4 34.8
Related party Outstanding liabilities
Jason Epstein Contingent consideration related to tax
saving benefits 2)
103.2 108.8 103.2 108.8 114.5
Ji Ham Contingent consideration related to tax
saving benefits 2) 13.8 14.6 13.8 14.6 15.3
Total 117.0 123.4 117.0 123.4 129.8
Related party Outstanding receivables
Cold Iron LLC 1) Receivables from Toadman's WFH
contract regarding Game developing for
Cold Iron LLC 1) the client Cold Iron 4.7 13.5 4.7 13.5 8.4
Daybreak invests in gaming rights, and
publish upcoming game from Cold Iron
35.7 168.5 35.7 168.5 245.4
Total 40.4 182.0 40.4 182.0 253.9

1) Cold Iron Studios LLC is owned by Jason Epstein, Chairman of the Board, and Ji Ham, CEO.

2) The total estimated remaining amount to the sellers of Daybreak by end of June 2025 amounted to SEK 143.6 million, of which SEK 103.2 million refers to Jason Epstein and SEK 13.8 million to Ji Ham. It refers to acquisition related tax saving benefits from the Daybreak acquisition where the SPA stated that the seller, including Jason Epstein and Ji Ham, and the buyer receive half each from the accumulated tax savings deriving from the acquisition. This amount will be fully settled in 2036 which also means that the tax payments in Daybreak will increase at that point.

The outstanding liability for contingent consideration reflected in the above chart relating to tax saving benefit is a bit misleading in the way that it only reflects a liability and not the corresponding larger tax saving asset that according to IFRS shall not be reflected in the accounting. However, that asset was originally USD 57 million to be netted from any future tax payments over 15 years ending December 31st 2036. As of today, that asset amounts to USD 48.2 million or SEK 458.2 million and half of that potential value belongs, over the full period when and if it occurs, according to the original share purchase agreement to the sellers of Daybreak including the related parties listed above. This means that the hidden value for EG7s shareholders as of today at net present value is SEK 120.4 million.

For further details on related party transactions, please see the Annual report 2024.

Note 8 – Significant Events After the Balance Date

No significant events after the balance date.

DEFINITIONS

ALTERNATIVE PERFORMANCE MEASURES

Guidelines regarding alternative performance measures for companies with securities listed on a regulated market within the EU have been issued by ESMA (The European Securities and Markets Authority). The interim report refers to a number of undefined measures in accordance with IFRS that are used to help both investors and management to analyze the company's operations. Because not all companies calculate financial measures in the same way, these are not always comparable with measures used by other companies. These financial measures should therefore not be regarded as compensation for measures defined in accordance with IFRS. Below we describe the various measures not defined in accordance with IFRS that have been used as a complement to the financial information reported in accordance with IFRS and how these measures are used. For reconciliation of alternative key ratios, see Adjustment bridge page 28.

The reason why we use the alternative KPIs listed under Definitions is because they visualize operational performance in such a way that a reasonable investor potentially would consider some or all of them in a decision to trade shares in Enad Global 7 AB.

Average number of employees: The average number of employees during the period.

Cash conversion: Operational cashflow divided by proforma EBITDA over the last twelve months.

EBITDA: Earnings before interest, tax, depreciation and amortization of tangible and intangible non-current assets.

Adjusted EBITDA: EBITDA adjusted for items considered to be non-recurring and one-time in nature for comparability between periods. Referring to Adjustment bridge for a detailed view of nonrecurring items.

EBITDA margin (%): EBITDA as a percentage of Net Revenue.

EBITA: Operating profit before depreciation of intangible assets.

EBITA margin (%): EBITA as a percentage of Net Revenue.

Adjusted EBIT: EBIT adjusted for items considered to be non-recurring and one-time in nature for comparability between periods. Referring to Adjustment bridge for a detailed view of non-recurring items.

EBIT margin (%): Operating profit as a percentage of Net Revenue.

Adjusted Net profit: Profit after tax for the period adjusted for items considered to be nonrecurring and one-time in nature for comparability between periods. Referring to Adjustment bridge for a detailed view of non-recurring items

Adjusted Earnings per share: Adjusted net profit for the period divided by the total number of shares outstanding.

Equity ratio: Equity as a percentage of total assets.

Net cash: Interest-bearing assets and cash and cash equivalents less interest-bearing liabilities.

Net debt: Interest-bearing liabilities less interest-bearing assets and cash and cash equivalents.

Net Revenue growth: Increase in Net Revenue from the same period the previous year as a percentage.

Organic growth: Net Revenue increase from comparable period last year divided by the Net Revenue for the comparable period last year. Including all newly acquired businesses contributing with Revenue last year but excluding newly acquired businesses contributing with Revenues this year.

Organic growth in local currency: Organic growth excluding the translation impact of changed currency exchange rates. The current period is recalculated with the average exchange rate for the comparison period.

Total Leverage: Cash debt (including remaining purchase consideration in cash and for the avoidance of doubt excluding any remaining purchase considerations to be settled in company shares) divided by proforma EBITDA.

OTHER DEFINITIONS

Earnings per share: Net profit for the period divided by the total number of shares outstanding.

Operating profit (EBIT): Earnings before financial items and tax.

Net profit: Profit after tax for the period.

Net Revenue: Revenue from sales, less discounts and after elimination of any related party transactions.

Number of shares: Total number of shares outstanding.

ALTERNATIVE PERFORMANCE MEASURES

Adjustment bridge QUARTER ACCUMULATED FULL YEAR SEKm APR-JUN 2025 APR-JUN 2024 JAN-JUN 2025 JAN-JUN 2024 JAN-DEC 2024 EBITDA 35.8 23.6 97.9 110.2 459.0 Revaluation of deferred purchase consideration 0.0 0.1 0.0 5.7 -141.1 Restructuring costs* 0.4 5.3 12.0 5.3 23.3 M&A costs 0.0 4.4 0.0 11.2 21.5 IP sale 0.0 0.0 0.0 -37.2 -37.2 Non-recurring margin adjustment 1.3 0.0 1.3 0.0 0.0 Adjusted EBITDA 37.5 33.4 111.2 95.2 325.5 EBIT -38.3 -25.9 -48.4 14.2 -138.8 Revaluation of deferred purchase consideration* 0.0 0.1 0.0 5.7 -141.1 Restructuring costs* 0.4 5.3 12.0 5.3 23.3 M&A costs 0.0 4.4 0.0 11.2 21.5 IP sale 0.0 0.0 0.0 -37.2 -37.2 Non-recurring margin adjustment 1.3 0.0 1.3 0.0 0.0 Write-down games 0.0 0.0 0.2 0.0 25.0 Write-down other 0.0 0.0 0.0 0.0 348.0 Adjusted EBIT -36.7 -16.1 -34.9 -0.9 100.8 Net profit 8.4 -38.8 -10.1 -23.7 -236.4 Revaluation of deferred purchase consideration* 0.0 0.1 0.0 5.7 -141.1 Restructuring costs* 0.4 5.3 12.0 5.3 23.3 M&A costs 0.0 4.4 0.0 11.2 21.5 IP sale 0.0 0.0 0.0 -37.2 -37.2 Non-recurring margin adjustment 1.3 0.0 1.3 0.0 0.0 Write-down games 0.0 0.0 0.2 0.0 25.0 Write-down other 0.0 0.0 0.0 0.0 348.0 Tax effect adjustments -0.3 -2.0 -2.8 3.1 -49.4 Adjusted net profit 9.7 -31.0 0.6 -35.7 -46.2 Earnings per share before and after dilution 0.09 -0.44 -0.11 -0.27 -2.67 Adjusted earnings per share 0.11 -0.35 0.01 -0.40 -0.52

*Q2 2025 accumulated restructuring costs for Toadman of SEK 10.4 million, SEK 1.3 million for Daybreak and SEK 1.6 million for Piranha.

Organic growth bridge

QUARTER
ACCUMULATED
FULL
YEAR
SEKm APR-JUN
2025
APR-JUN
2024
% ∆ JAN
JUN
2025
JAN-JUN
2024
% ∆ JAN-DEC
2024
Net Revenue 378.8 352.7 7.4% 834.1 734.4 13.6% 1,713.0
Singularity 6 acquisition -36.8 -49.5 -45.8
Organic Revenue 341.9 352.7 -3.0% 784.6 734.4 6.8% 1,667.2
FX effect 36.5 30.5 5.5
M&A FX (not included in
organic)
-2.0 -1.7
Organic Revenue FX adjusted 376.4 352.7 6.7% 813.4 734.4 10.8% 1,672.7

Financing

JUNE DEC
SEKm 2025 2024 2024
Total debt -351.9 -3.4 -2.5
Cash and cash equivalents 454.4 316.6 321.5
102.5 313.3 319.0

Net cash

The net cash by the end of the quarter amounted to SEK 102.5 million consisting of a cash balance of SEK 454.4 million and a financial debt of SEK 351.9 million.

Segment performance data

SEKm 2025
Q2
2025
Q1
2024
Q4
2024
Q3
2024
Q2
2024
Q1
2023
Q4
2023
Q3
2024
Full year
NET REVENUE
Daybreak
Big Blue Bubble
Piranha
189.9
60.7
22.9
189.7
66.0
18.6
198.5
81.0
70.0
212.3
83.9
15.7
167.1
75.4
22.7
188.5
68.7
21.0
181.8
85.8
30.2
181.3
123.4
27.8
766.4
309.0
129.4
Toadman 1.7 0.1 7.0 -8.8 11.6 16.8 18.5 14.3 44.2
Petrol
Fireshine Games
29.8
73.8
36.1
144.9
32.7
123.7
35.3
109.7
37.9
38.0
40.5
46.2
50.0
106.9
50.9
119.6
146.3
317.6
GROUP TOTAL
NET REVENUE GROWTH YoY (%)
378.8 455.3 512.9 465.7 352.7 381.7 473.1 517.3 1,713.0
Daybreak
Big Blue Bubble
14%
-20%
1%
-4%
9%
-5%
17%
-32%
-12%
-48%
-6%
-69%
-9%
-56%
-16%
157%
2%
-46%
Piranha
Toadman
1%
-85%
-12%
-99%
132%
-62%
-43%
-38%
-7%
7%
-58%
205%
19%
227%
11%
162%
-3%
-10%
Petrol -21% -11% -35% -31% 6% -17% -15% -23% -21%
Fireshine Games
GROUP TOTAL
94%
7.4%
214%
19%
16%
8%
-8%
-10%
-51%
-27%
-3%
-33%
38%
-15%
43%
16%
-10%
-16%
NET REVENUE ORGANIC YoY (%)
Daybreak -8% -6% -1% 2% -12% -6% -9% -16% -4%
Big Blue Bubble
Piranha
-20%
1%
-4%
-12%
-5%
132%
-32%
-43%
-48%
-7%
-69%
-58%
-56%
19%
157%
11%
-46%
-3%
Toadman
Petrol
-85%
-21%
-99%
-11%
-62%
-35%
-38%
-31%
7%
6%
205%
-17%
227%
-15%
162%
-23%
-10%
-21%
Fireshine Games 94% 214% 16% -8% -51% -3% 38% 43% -10%
GROUP TOTAL
ORGANIC FX ADJUSTED
-3% 16% -15% -15% -27% -33% -15% 16% -18%
GROWTH YoY (%)
Daybreak 1% -9% -1% 6% -13% -6% -8% -17% -4%
Big Blue Bubble
Piranha
-10%
12%
-1%
-9%
-4%
136%
-29%
-39%
-48%
-7%
-69%
-58%
-54%
20%
162%
12%
-45%
-1%
Toadman
Petrol
-85%
-13%
-99%
-13%
-62%
-35%
-38%
-28%
7%
5%
205%
-17%
227%
-15%
162%
-25%
-10%
-21%
Fireshine Games 108% 207% 12% -9% -52% -7% 31% 32% -12%
GROUP TOTAL
ADJ EBITDA
7% 14% 4% -13% -28% -33% 16% 14% -18%
Daybreak
Big Blue Bubble
2.4
24.8
30.0
32.9
26.5
49.3
52.1
42.0
12.3
37.3
42.1
38.2
29.1
49.3
34.3
87.9
133.1
166.8
Piranha
Toadman & AMG
12.5
0.5
3.2
-6.1
31.9
-1.9
2.7
-2.3
7.9
-8.5
3.4
-6.1
11.2
-4.7
8.4
-2.4
45.9
-18.8
Petrol 1.0 1.5 -5.4 0.3 -0.5 -6.4 2.7 1.9 -12.1
Fireshine Games
Holding
3.0
-6.8
21.7
-9.5
34.9
-6.6
15.9
-9.2
-1.8
-13.2
0.5
-10.0
11.4
-0.9
18.9
-8.3
49.4
-39.1
GROUP TOTAL
ADJ EBITDA MARGIN (%)
37.5 73.7 128.7 101.5 33.4 61.7 98.2 140.7 325.3
Daybreak
Big Blue Bubble
1%
41%
16%
50%
13%
61%
25%
50%
7%
49%
22%
56%
16%
57%
19%
71%
17%
54%
Piranha
Toadman & AMG
55%
29%
17%
-6.7%
46%
-28%
17%
-26%
35%
-73%
16%
-36%
37%
-25%
30%
-17%
35%
-42%
Petrol 3% 4% -17% 1% -1% 5% 5% 4% -8%
Fireshine Games
GROUP TOTAL
4%
9.9%
15%
16%
28%
25%
15%
22%
-5%
9%
1%
16%
11%
21%
16%
27%
16%
19%
ADJ EBIT
Daybreak
Big Blue Bubble
-36.7
22.7
-11.9
30.7
-15.2
46.9
9.8
39.9
-23.3
35.2
8.4
36.3
-7.3
46.2
-2.6
81.6
-20.2
158.4
Piranha -4.0 -11.8 18.3 1.2 6.4 2.3 8.3 6.0 28.3
Toadman & AMG 0.5 -5.9 -2.5 -3.9 -9.9 -7.6 -6.2 -1.0 -23.8
Petrol
Fireshine Games
-0.6
-11.5
-0.3
10.8
-7.3
24.2
-1.6
8.2
-2.5
-8.4
-8.4
-5.6
0.6
4.3
-0.2
4.1
-19.9
18.3
Holding -7.0 -9.8 -7.0 -9.6 -13.6 -10.4 -1.8 -9.4 -40.4
GROUP TOTAL
ADJ EBIT MARGIN (%)
-36.7 1.7 57.4 44.1 -16.1 15.2 43.9 78.4 100.8
Daybreak -19% -6% -8% 5% -14% 4% -4% -1% -3%
Big Blue Bubble
Piranha
37%
-17%
47%
-63%
58%
26%
48%
8%
47%
28%
53%
11%
54%
27%
66%
21%
51%
22%
Toadman & AMG 28% -6.5% -36% -44% -85% -45% -34% -7% -54%
Petrol
Fireshine Games
-2%
-16%
-1%
7%
-22%
20%
-5%
7%
-7%
-22%
-21%
-12%
1%
4%
0%
3%
-14%
6%
GROUP TOTAL
Employees on the last day of the period
-9.7% 0% 11% 9% -5% 4% 9% 15% 6%
Daybreak 307 305 307 300 263 262 264 264 307
Big Blue Bubble
Piranha
77
56
75
57
75
94
75
106
79
111
76
109
73
111
71
101
75
94
Toadman 9 14 48 64 111 121 119 119 48
AMG
Petrol
0
61
0
63
0
67
0
67
0
69
0
78
0
75
0
79
0
67
Fireshine Games
Holding
39
5
38
7
38
7
38
8
39
9
34
8
31
8
30
8
38
7
GROUP TOTAL 553 559 636 657 680 688 681 672 636

FOR MORE INFORMATION, PLEASE CONTACT:

Fredrik Rüdén. Group Deputy CEO and CFO Mail: [email protected] Phone: +46 733 117 262

EG7 IN SHORT

EG7 is a group of companies within the gaming industry that develops, markets, publishes and distributes PC, console and mobile games to the global gaming market. The company employs approximately 500 game developers and develops its own original IPs, as well as acts as consultant to other publishers around the world through its game development divisions Daybreak Games, Piranha Games, Toadman Studios and Big Blue Bubble. In addition, the Group's marketing department Petrol has contributed to the release of 2,000+ titles, of which many are leading global brands such as Call of Duty, Destiny and Elden Ring. The Group's publishing and distribution department Fireshine Games hold expertise in both physical and digital publishing. EG7 is

headquartered in Stockholm with approximately 553 employees in 12 offices worldwide.

Nasdaq Stockholm, Ticker Symbol: EG7

AUDITING

This report has not been subject to review by the company's auditor.

NEXT REPORT

The next financial report will be published:

Interim report Q3 2025: November 11. 2025 Interim report Q4 2025: February 17. 2026

IMPORTANT INFORMATION

This information is information that Enad Global 7 AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication through the agency of the contact persons set out below at 7:00am CET on August 15, 2025.

THE BOARD'S DECLARATION

The Board of Directors and CEO ensure that this interim report gives a true and fair view of the company's operations and financial position.

Stockholm August 15, 2025

Ji
Ham
Jason
Epstein
Ben
Braun
Gunnar
Lind
Marie
Louise
Gefwert
Markus
Andersson
Ron
Moravek
Chief Executive Chairman Member Member Member Member Member
Officer/Member of the of the of the of the of the of the
of the Board board board board board board board

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