Quarterly Report • Oct 30, 2019
Quarterly Report
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Q3 presentation October 30th 2019




The user growth on the platform last twelve months continued, reaching 1.1bn participating players (18% YoY growth), over 200m games played (30% growth YoY) hosted by 14.8m active accounts (30% YoY growth)

Work School

Paid seat per quarter (in thousands)
Kahoot! reached 120K paid seats as of Q3 2019, compared to 95K end of Q2 2019, where of 63K in the Business segment and 57K in the School segment


Q3 2019 invoiced revenue grew to \$3.3m. The organic quarter-over-quarter growth for Kahoot was 42% in Q3 2019 vs Q2 2019

Kahoot! has paying subscribers from automated sales in more than 150 countries USA and Canada represent approx. 53% of revenue (Europe approx. 26%) in Q3 2019
Not including DragonBox and Poio
| As reported | |||||
|---|---|---|---|---|---|
| Kahoot! | Acquisitions | Group | Group | ||
| Q3 2019 | Q3 2019* | Q3 2019 | Q3 2018 | Growth | |
| 01.07-30.09 | 01.09-30.09 | 01.07-30.09 | 01.07-30.09 | Organic Total |
|
| Invoiced Revenue | \$3 263 | \$147 | \$3 411 | \$925 | 253 % 269 % |
| Net change unrecognized revenues | -\$1 245 | \$40 | -\$1 205 | -\$334 | |
| Total Recognized Revenue | \$2 018 | \$188 | \$2 206 | \$591 | 242 % 273 % |
| COGS | -\$181 | -\$61 | -\$242 | -\$24 | |
| Payroll/Consulting | -\$2 369 | -\$233 | -\$2 602 | -\$1 852 | |
| Other OPEX | -\$1 018 | -\$34 | -\$1 052 | -\$799 | |
| Total Operating Expenses | -\$3 568 | -\$327 | -\$3 895 | -\$2 675 | 33 % 46 % |
| EBITDA | -\$1 550 | -\$139 | -\$1 689 | -\$2 085 |
| Kahoot! | Acquisitions | Group | As reported Group |
As reported Group |
||
|---|---|---|---|---|---|---|
| YTD Q3 2019 | Q3 2019* | YTD Q3 2019 | Q3 2018 | Growth | 2018 | |
| 01.01-30.09 | 01.09-30.09 | 01.01-30.09 | 01.01-30.09 | Organic Total |
01.01-31.12 | |
| Invoiced Revenue | \$7 575 | \$147 | \$7 722 | \$1 812 | 318 % 326 % |
\$3 480 |
| Net change unrecognized revenues | -\$2 989 | \$40 | -\$2 949 | -\$717 | -\$1 549 | |
| Total Recognized Revenue | \$4 585 | \$188 | \$4 773 | \$1 095 | 319 % 336 % |
\$1 932 |
| COGS | -\$470 | -\$61 | -\$531 | -\$50 | -\$160 | |
| Payroll/Consulting | -\$6 533 | -\$233 | -\$6 765 | -\$6 210 | -\$8 104 | |
| Other OPEX | -\$3 283 | -\$34 | -\$3 317 | -\$2 523 | -\$3 455 | |
| Total Operating Expenses | -\$10 286 | -\$327 | -\$10 614 | -\$8 783 | 17 % 21 % |
-\$11 719 |
| EBITDA | -\$5 701 | -\$139 | -\$5 841 | -\$7 688 | -\$9 788 |
All figures in thousands USD
| 30.09.2019 | 30.09.2018 | 31.12.2018 | |
|---|---|---|---|
| Capitalized R&D | \$2 785 | \$4 681 | \$3 614 |
| Licenses / Domain | \$193 | \$211 | \$204 |
| Goodwill | \$24 713 | \$0 | \$0 |
| Deferred tax asset | \$3 341 | \$1 870 | \$3 522 |
| Total intangible fixed assets | \$31 034 | \$6 763 | \$7 340 |
| Property and equipment | \$273 | \$54 | \$142 |
| Financial fixed assets | \$6 | \$0 | -\$56 |
| Total fixed assets | \$31 313 | \$6 818 | \$7 427 |
| Inventory/Deferred COGS | \$194 | \$0 | \$0 |
| Accounts receivable | \$1 268 | \$426 | \$384 |
| Prepaid expenses and other current assets | \$639 | \$396 | \$542 |
| Cash and cash equivalents | \$13 400 | \$13 012 | \$28 292 |
| Total current assets | \$15 501 | \$13 833 | \$29 218 |
| Total assets | \$46 814 | \$20 651 | \$36 645 |
| Total equity | \$40 300 | \$19 089 | \$34 075 |
| Accounts payable | \$481 | \$210 | \$178 |
| Public duties payable | \$39 | \$148 | \$288 |
| Deferred revenues | \$5 275 | \$857 | \$1 652 |
| Other current liabilities | \$718 | \$347 | \$452 |
| Total current liabilities | \$6 514 | \$1 562 | \$2 570 |
| Total equity and liabilities | \$46 814 | \$20 651 | \$36 645 |
Kahoot AS, listed on Merkur Market, has 805 shareholders per October 29, 2019.
On October 22, 2019 Kahoot announced a successful Private Placement of 7,750,000 shares at price NOK 38 per share. Included in the 7,750,000 shares were 1,750,000 shares exercised from fully vested employee options.
Through the Private Placement, the Company raised approximately NOK 228 millions (approximately \$25m) in gross proceeds from the issuance of new shares to investors and approximately NOK 8.8 millions (approximately \$0.95m) from the exercise of employee options.
The net proceeds from the Private Placement will be used to further grow the Company, including allowing the Company to pursue value-creating non-organic opportunities.
All figures in thousands USD
| Q1 2019 | Q2 2019 | Q3 2019 | YTD Q3 2019 | |
|---|---|---|---|---|
| Profit/(loss) before tax | -\$2 443 | -\$2 121 | -\$2 267 | -\$6 831 |
| Depreciation and amortisation | \$239 | \$239 | \$656 | \$1 134 |
| Changes in AR | -\$245 | -\$201 | -\$341 | -\$787 |
| Changes in AP | \$124 | \$143 | -\$41 | \$226 |
| Changes in Public duties Payable | -\$251 | \$203 | -\$454 | -\$502 |
| Changes in Deferred revenues | \$839 | \$854 | \$1 186 | \$2 879 |
| Changes in other current balance sheet items | -\$150 | -\$568 | \$693 | -\$24 |
| Net cash flow from operating activities | -\$1 888 | -\$1 451 | -\$567 | -\$3 906 |
| Capitalized R&D | \$0 | \$0 | \$0 | \$0 |
| Acquisition, net of cash acquired | \$0 | -\$116 | -\$9 426 | -\$9 541 |
| Purchase of tangible fixed assets | -\$82 | -\$28 | -\$64 | -\$173 |
| Net cash flow from investing activities | -\$82 | -\$144 | -\$9 489 | -\$9 714 |
| Proceeds from equity issue | \$245 | \$0 | \$0 | \$245 |
| Net cash flow from financing activities | \$245 | \$0 | \$0 | \$245 |
| Translation differences | -\$145 | -\$127 | -\$1 244 | -\$1 516 |
| Net change in cash and cash equivalents | -\$1 869 | -\$1 722 | -\$11 301 | -\$14 892 |
| Cash and cash equivalents at beginning of period | \$28 292 | \$26 423 | \$24 701 | \$28 292 |
| Cash and cash equivalents at end of period | \$26 423 | \$24 701 | \$13 400 | \$13 400 |
| Non-cash investing and financing transactions | ||||
| Fair value of shares issued as acuistion consideration | \$14 647 | \$14 647 |
• Cash flow from operating activities of -\$0.6m in Q3 2019, compared to -\$1.9m in Q1 2019 and -\$1.5m in Q2 2019

Target 2022: Reach over \$100m in customer base value, indicating an MRR \$9-\$10m


Founded in 2013, Kahoot started by delivering a quiz based game to ensure attention, create engagement and provide knowledge in classrooms

Kahoot! is a globally recognized learning brand, from kindergarten to Wall Street

In the last 12 months, over 200 million games were played with over 1.1 billion participating players in over 200 countries

Kahoot! has commercial subscription editions available for all segments with a free basic version for personal use and teachers

Viral growth, currently adding millions of new accounts and more than 100k net new paid seats annually

The goal is to become the leading global learning platform, extending current offerings and accelerating organic growth
Embraced by over 5 million teachers Loved by hundreds of millions of students Empowering students from learners to leaders

Kahoot!


All schools (K-12)
\$1/ \$3 / \$6 (4Q19)
Higher Education
\$5 / \$10 / \$15 (4 Q 19)
All prices per teacher per month
Millions share memorable moments!
Helping Practice children learn at home to read
Creating excitement for algebra and geometry


Kahoot!

Fam ily subscription per fam ily per m onth
Millions of employees playing Kahoot! 97% of Fortune 500 is using Kahoot! Energizing audience in events of any size

Kahoot!

For professionals
\$10 / \$20 / \$40
Introducing
Business suite
\$TBA (Q4 2019)
All prices per presenter/host per month




Scalable cloud platform

Large market opportunity1

Recognized market leader

New sales 20192 YoY growth in billed revenue
Net new paid seats in 2019
Net dollar retention
1. Based on estimated EdTech market in 2020 from Goldman Sachs Education Technology Sector trends and market update August 2019 2. Not including Poio and DragonBox
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