Investor Presentation • May 7, 2020
Investor Presentation
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Q1 2020 presentation May 7, 2020
Scalable cloud platform
Large market opportunity*
Recognized market leader
Participating players LTM
Net new paid seats LTM
Active teachers on the platform
Net dollar retention
* Based on estimated EdTech market in 2020 from Goldman Sachs Education Technology Sector trends and market update August 2019
We are continuously adjusting and optimizing our business operations in the new, unprecedented realities, while ensuring the health and safety of our employees
Free access to Kahoot! Premium for all teachers and schools affected by Covid-19
New total signups of Kahoot! accounts per day during peak days
Strong growth in the platform usage and new paid seats
Net new paid seats in April 2020, exceeding 230K paid seats
Strong growth in usage for home study and remote work
5X
Usage growth of Kahoot! YoY for home study and assignments (challenges)
Paid seats (+125K LTM)
+220% Growth in invoiced
revenue YoY
+10%
Cash conversion from invoiced revenue
Last twelve months (in millions)
The user growth on the platform last twelve months continued, reaching 1.3bn participating players (23% YoY growth), 218m games played (19% growth YoY) hosted by 16.8m active accounts (25% YoY growth)
Work School
Kahoot! reached 184K paid seats as of Q1 2020, compared to 153K at end of Q4 2019, where of 93K in the Business segment and 91K in the School segment
Note: Including 18K DragonBox School licenses, The Kahoot! Group reached 202K paying users in Q1 2020
Total invoiced revenue in Q1 2020 of \$6.4m including \$6.0m from Kahoot! subscriptions and \$0.4m from DragonBox and Poio. The organic quarter-over-quarter growth was 21% in Q1 2020 vs Q4 2019
Kahoot! has paying subscribers from automated sales in more than 150 countries,
USA and Canada represent approx. 46% of revenue (Europe approx. 37%) in Q1 2020
Financial figures presented in \$millions
| Q1-20 | Q4-19 | Q3-19 | Q2-19 | Q1-19 | |
|---|---|---|---|---|---|
| Invoiced revenue |
6 4 , |
5 3 , |
3 4 , |
2 3 , |
2 0 , |
| Q/Q Invoiced growth revenue |
1 1 , |
1 9 , |
1 1 , |
0 3 , |
0 3 , |
| Recognized revenue |
4 5 , |
4 0 , |
2 2 , |
1 4 , |
1 2 , |
| Total operating expenses |
-5 4 , |
-5 1 , |
-3 9 , |
-3 4 , |
-3 3 , |
| EBITDA | -1 0 , |
-1 2 , |
-1 7 , |
-2 0 , |
-2 2 , |
| flow from cash operations Net |
0 9 , |
1 2 , |
-0 6 , |
-1 5 , |
-1 9 , |
| Cash and cash equivalents |
34 0 , |
40 9 , |
13 4 , |
24 7 , |
26 5 , |
| Full time employee equivalents |
120 | 110 | 100 | 73 | 62 |
Figures presented in USD thousands
| Q1 2020 |
Q1 2019 |
Growth | 2019 | |
|---|---|---|---|---|
| Invoiced revenue |
6 459 |
2 008 |
222 % |
13 041 |
| change unrecognized Net revenue |
-1 998 |
-839 | -4 284 |
|
| Total recognized revenue |
462 4 |
169 1 |
282 % |
8 757 |
| of goods sold Cost |
-471 | -132 | -970 | |
| Payroll & consulting |
-3 393 |
-2 189 |
-10 086 |
|
| Other operating expenses |
-1 563 |
-1 020 |
-4 694 |
|
| Total operating expenses |
-5 426 |
-3 341 |
62 % |
-15 750 |
| EBITDA | -965 | -2 173 |
-6 993 |
Kahoot! Group - Interim Consolidated Balance Sheet Statement Figures presented in USD thousands
| 31.03.2020 | 31.03.2019 | 31.12.2019 | |
|---|---|---|---|
| Capitalized R&D |
2 069 |
4 500 |
2 640 |
| Licenses & Domain |
171 | 203 | 204 |
| Goodwill | 19 044 |
- | 24 086 |
| Deferred tax asset |
2 866 |
1 798 |
3 431 |
| fixed Total intangible assets |
24 150 |
6 501 |
30 360 |
| and equipment Property |
299 | 255 | 313 |
| Financial fixed assets |
- | - | - |
| Total fixed assets |
24 450 |
6 756 |
30 674 |
| Inventory/deferred of goods sold cost |
143 | - | 147 |
| receivable Accounts |
1 253 |
638 | 1 322 |
| Prepaid expenses and other current assets |
1 057 |
697 | 564 |
| Cash and cash equivalents |
33 972 |
26 463 |
40 851 |
| Total current assets |
36 425 |
27 798 |
42 883 |
| Total assets |
60 875 |
34 553 |
73 557 |
| Total equity |
51 140 |
31 023 |
63 359 |
| payable Accounts |
1 040 |
300 | 940 |
| Public duties payable |
289 | 31 | 1 767 |
| Deferred revenues |
7 559 |
2 481 |
6 718 |
| Other liabilities current |
848 | 719 | 773 |
| Total liabilities current |
9 735 |
3 530 |
10 197 |
| Total equity and liabilities |
60 875 |
34 553 |
73 557 |
Figures presented in USD thousands
| Q1 2020 |
Q1 2019 |
2019 FY |
|
|---|---|---|---|
| Profit/(loss) before tax |
-2 054 |
-2 443 |
-9 701 |
| Depreciation and amortization |
1 424 |
239 | 2 667 |
| Changes in receivables accounts |
-165 | -245 | -937 |
| Changes in payables accounts |
281 | 124 | 762 |
| Changes in public duties payable |
-258 | -251 | 340 |
| Changes in deferred revenues |
2 156 |
839 | 5 065 |
| Changes in other balance sheet items current |
-448 | -150 | -915 |
| flow from Net cash operating activities |
937 | -1 888 |
-2 719 |
| Capitalized R&D |
- | - | - |
| Acquisition of cash acquired , net |
- | - | -9 755 |
| of fixed Purchase tangible assets |
-68 | -82 | -247 |
| Net cash flow from investment activities |
-68 | -82 | -10 002 |
| Proceeds from equity issue |
-1 057 |
245 | 25 958 |
| Net cash flow from financing activities |
-1 057 |
245 | 25 958 |
| Translation differences |
-6 691 |
-145 | -677 |
| Net change in cash and cash equivalents |
-6 879 |
-1 869 |
12 559 |
| Cash and cash equivalents beginning of period at |
40 851 |
28 292 |
28 292 |
| Cash and cash equivalents end of period at |
33 972 |
26 423 |
40 851 |
| Non-cash investing and financing transactions |
|||
| Fair value of shares issued as acquisition consideration |
- | - | 14 647 |
• Reach over \$100m in customer base value, indicating an MRR \$9-\$10m
Note: Due to fluctuating market conditions and extraordinary circumstances caused by Covid-19, it is in general more challenging to provide accurate guiding
(in millions USD)
A self-study mode perfect for individual study and study groups
" - Teams, where teachers want to be able to easily share challenges to their classrooms. Already thousands of Kahoot! is a great addition to Microsoft " customers are actively using the app
Steven Abrahams Principal Product Manager Microsoft Teams
The complete offering for corporate learning for all employees
Deliver interactive presentations that everyone will remember
Kahoot! is well positioned to provide solutions making learning awesome for everyone in a new situation for both schools, organisations and families around the world
Strong growth in active accounts, both free and paid in 2020
Announcing key feature improvements for all user groups during Q2 2020
Good growth in invoiced revenue in Q1, the trend continues intro Q2
Announcing the upcoming Kahoot! EDU Summit event in 2020
Cash conversion is improving and solid financial cash position for non-organic growth
Get the latest updates and information about Kahoot! by visiting Kahoot! News
Founded in 2013, Kahoot! started by delivering a quiz-based game to ensure attention, create engagement and provide knowledge in classrooms
Kahoot! is a globally recognized learning brand, from kindergarten to Wall Street
In the last 12 months, 218 million games were played with 1.3 billion participating players in over 200 countries
Kahoot! has commercial subscription editions available for all segments with a free basic version for personal use and teachers
Viral growth, currently adding millions of new accounts and more than 125K net new paid seats last twelve months
The goal is to become the leading global learning platform, extending current offerings and accelerating organic growth
Make learning awesome! 6m+ active teachers globally
Engaging learning experience 800m participating students LTM
Playful learning in a social setting 100m games played LTM
Engaging corporate learning 20m participating employees
Loved by hu nd red s of m illions of students Em po wering students f rom lear ner s to leader s Em braced by over 5 m illion teacher s Loved by hu nd red s of m illions of students Em po wering students f rom lear ner s to leader s Embraced by over 6 million teachers Loved by hundreds of millions of students Empowering students from learners to leaders
free access to Kahoot! Premium for all schools affected by COVID-19!
All prices per teacher per month All prices per teacher per month All prices per teacher per month
Millions share memorable moments! Practice at home Helping children learn to read Creating excitement for algebra and geometry
at home
Premium editions
Learning apps
\$5-25 From \$3/month
Family subscription
Introducing
(summer 2020)
Family subscription per family per month
Kahoot Study, a self-study mode, perfect for engaging individual study and study groups in different locations
Convert any of the millions of available kahoots to flashcards and enable students to better study any topic
Launch in Q2
97% of Fortu ne 500 is u sing Kahoot! Ener gizing audience in events of any size M illions of em p loyees p laying Kahoot ! 97% of Fortu ne 500 is u sing Kahoot! Ener gizing audience in events of any size Millions of employees playing Kahoot! 97% of the Fortune 500 is using Kahoot! Energizing audience in events of any size
Premium editions
For professionals \$10 / \$20 / \$ 40 For professionals For professionals Business suite
\$10 / \$20 / \$ 40
I n t ro d u cin g I n t ro d ucin g Introducing
Business suite Q 4 2019 Business suite
Q 4 2019 \$10 / \$20 / \$40 For teams & organizations
All prices per presenter/host per month All prices per presenter/host per month
Kahoot! AS has a total of 129.4m common shares and more than 3,200 shareholders. The shares are listed on Merkur Market on Oslo
| Shareholder | Shares | % | |
|---|---|---|---|
| 1 | Group Datum |
17 376 955 |
13,4 % |
| 2 | NORTHZONE VENTURES NORWAY AS |
15 577 760 |
12,0 % |
| 3 | CREANDUM III LP |
11 044 420 |
8,5 % |
| 4 | AS REAL-FORVALTNING |
9 390 740 |
7,3 % |
| 5 | MICROSOFT GLOBAL FINANCE |
6 940 000 |
5,4 % |
| 6 | KAM HOLDING AS |
4 779 020 |
3,7 % |
| 7 | VERSVIK INVEST AS |
4 620 692 |
3,6 % |
| 8 | Global Markets Citigroup Inc. |
4 500 000 |
3,5 % |
| 9 | NEWBROTT AS |
3 052 000 |
2,4 % |
| 10 | MP PENSJON PK |
2 328 306 |
1,8 % |
| 11 | VERDIPAPIRFONDET NORGE SELEKTIV |
2 239 293 |
1,7 % |
| 12 | GLITRAFJORD AS |
2 000 000 |
1,5 % |
| 13 | Bank Luxembourg J.P. Morgan S.A. |
2 000 000 |
1,5 % |
| 14 | GAMIFICATION AS |
1 866 600 |
1,4 % |
| 15 | Brothers Brown Harriman & Co. |
1 775 200 |
1,4 % |
| 16 | NORDA ASA |
1 451 386 |
% 1,1 |
| 17 | SANDEN AS |
1 424 000 |
1,1 % |
| 18 | Bank Luxembourg J.P. Morgan S.A. |
1 380 000 |
% 1,1 |
| 19 | VERDIPAPIRFONDET DNB NORDEN |
1 305 183 |
1,0 % |
| 20 | PATRICK MARCHAL AS |
1 103 480 |
% 0,9 |
| Other | 33 204 461 |
25,7 % |
|
| Total outstanding shares |
129 359 496 |
% 100,0 |
|
| Employee option pool |
8 230 000 |
||
| Total no. of shares (fully diluted) |
137 589 496 |
| Ticker | |
|---|---|
| Oslo Stock Exchange (Merkur Market): | KAHOOT-ME |
| Reuters: | KAHOOT-ME.OL |
| Bloomberg: | KAHOOTME:NO |
| Number of shares: | 129,359,496 |
| Employee option pool: | 8,230,000 |
| Total no. of shares (fully diluted): | 137,589,496 |
| Free float: | >95% |
| Share price (May 5, 2020): | NOK 66.00 |
| Average daily trading volume YTD (shares): | 214,000 |
| Market Cap total (May 5, 2020) | NOK 8.5bn |
2013
Cumulative players last twelve months
Cumulative players since +200K
Paying users
Corporate participating players LTM
per second
10 Minutes average per game session
Active teachers on the platform
6.9 Games played
200+ Countries
active
100m
Kahoot! games on the platform
Building tools?
Free accounts include 100 API calls/year for testing.
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