Investor Presentation • May 4, 2023
Investor Presentation
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Q1 2023 Presentation 4 May 2023
The following presentation is being made only to, and is only directed at, persons to whom such presentation may lawfully be communicated ('relevant persons'). Any person who is not a relevant person should not act or rely on this presentation or any of its contents. Information in the following presentation relating to the price at which relevant investments have been bought or sold in the past or the yield on such investments cannot be relied upon as a guide to the future performance of such investments.
This presentation does not constitute an offering of securities or otherwise constitute an invitation or inducement to any person to underwrite, subscribe for or otherwise acquire securities in Kahoot! ASA. The release, publication or distribution of this presentation in certain jurisdictions may be restricted by law, and therefore persons in such jurisdictions into which this presentation is released, published or distributed should inform themselves about, and observe, such restrictions.
This presentation contains statements regarding the future in connection with the Kahoot! Group's growth initiatives, outlook, strategies and objectives. All statements regarding the future are subject to inherent risks and uncertainties, and many factors can lead to actual profits and developments deviating substantially from what has been expressed or implied in such statements. The comments in the presentation are related to Kahoot!'s development in 2023 compared to the same quarter of 2022, unless otherwise stated.
Driven by our values and our purpose, we are on a mission to improve lifelong learning by building the leading learning and engagement platform in the world
Kahoot! is a global learning platform company empowering everyone to unlock their full learning potential
Kahoot! learning and engagement platform
Clever K-12 EdTech platform
Learning apps DragonBox, Poio, Drops, Actimo, Motimate, and Whiteboard.fi.
THE K!REW
OFFERINGS
The Kahoot! Group has more than 500 K!rew members; with over half the K!rew working on innovation and product development
\$152m revenue LTM Q1 2023
32% cash EBITDA margin as % of billings
9bn
participants (non unique) on the Kahoot! platform since launch 2013
Note: Cash EBITDA defined as billings minus total operational cost base (incl. COGS). Adjusted for special operating items. Special operating items are material expenses and other material transactions of either a non-recurring nature or special in nature compared to ordinary operational income or expenses and include adjustments for share-based compensation expenses and related payroll taxes, acquisition related expenses, and listing cost preparations.
Recognized revenue of \$40.5m, up 18% YoY Billings (invoiced revenue) of \$37.6m, up 11% YoY (excl. Clever, billings grew 14% YoY to \$28.0m)
Net new 35K paid subscriptions, totaling 1.35m paid subscriptions, up 15% YoY Professional users net new 30K from Kahoot! Work and School, Actimo and Motimate
Total operating expenses* of \$30.5 million, up 6% YoY Adjusted EBITDA of \$10m, up 75% YoY, representing a margin of 25% versus 17% in Q1 2022
Adjusted cash flow from operations of \$8.4m, up 100% YoY, a operating cash flow margin of 22% Free cash flow of \$7.8m, up 105% YoY, a free cash flow margin of 21%
Cash and cash equivalents per the end of Q1, totaled \$88.7 million The Group has no interest-bearing debt
Engaging corporate training and communication solutions for all employees
Kahoot! used in 97% of Fortune 500 Companies
40m+ participants on professional sessions LTM
Learning platform powered by engagement and learning tools for teachers and students
AT WORK AT SCHOOL AT HOME
8m+ teachers on the platform LTM
~75%+ of U.S. K12 schools use Clever
Social learning and global community and marketplace for creators and learners
140m+ hosted sessions with 350m+ participating players LTM
PROFESSIONAL USERS +30K net new professional subscriptions QoQ, up 15% YoY
LTM NET RETENTION (USD) +120% top 50 key Enterprise and School/District accounts
Net 15K new paid subscriptions added, reaching approx. 595K in paid subscriptions, up 16% YoY Continued growth across our Commercial offerings with good traction across all sales channels Positive development towards the end of the quarter, continued into Q2 Launched Kahoot 360 "Story", an interactive storytelling tool for creating asynchronous learning experiences
Net 15K new paid subscriptions added, reaching approx. 450K in paid subscriptions, up 14% YoY Further development of our student-led game mode offering with the launch of "Tallest Tower" Introduced Kahoot! EDU Pro, a new top tier commercial plan and upsell for schools, districts and higher ed
Growing to a total of 610+ paid app partners and 920+ overall on the platform Now 25m monthly active students across 97,000 U.S. K-12 schools Growing the network and rolling-out of premium offerings ahead of the back-to-school season
Net 5K new paid subscriptions added, reaching approx. 300K in paid subscriptions, up 15% YoY Launched the new Kahoot! Kids app, a one-stop-shop for engaging and entertaining learning games Marketplace improved with new features for content creators and discovery functionality, preparing for launch of content creation channels
Q1 highlights
The new Kahoot! 360 Employee Experience app (launch Q2)
Improved tools to build learning content for all kinds of learning with Story in Kahoot! 360 courses
Further improving engagement tools for larger audiences
New game experiences, personalization and study tools for all levels, K-12 to HigherEd
Better and new question types for learning and discussion
Premium features for school districts, teachers and students
25m monthly active students on Clever across 97,000 U.S. K-12 schools
Clever+ now includes MFA and IDM with SSO support for Microsoft Azure ID
Over 610 paid app partners and over 920 overall on the platform
Kahoot! Kids app, premium offering for kids and parents
Kahoot!+ Study, free and premium subscriptions
New features for content creators, discovery and search for content creator subscription channels
Enabling faster content creation, better presentations, more engaging learning and self study
The Kahoot! experience enhanced with AI based features
Continuous additions to be the most engaging platform
A premium offering to professional users
One platform and app store for all teaching needs
Premium, ready-made content for every learning need
Continued profitable growth
Expanding profitability
Solid cash flow generation and disciplined capital allocation
• Solid free cash flow development following the scalable business model with marginal Capex
1 Adjusted for special operating items. Special operating items are material expenses and other material transactions of either a non-recurring nature or special in nature compared to ordinary
operational income or expenses and include adjustments for share based compensation expenses and related payroll taxes, acquisition related expenses, and listing cost preparations.
2 Cash flow from operations minus capex excluding payments for acquisitions (~\$0.1m in 2020, ~\$0.0m in 2021,~\$0.5m in 2022 and ~\$1.5m in 2023).
1 Billings minus total operational cost base
2 Not including share-based payment expenses and related payroll taxes for the Group's share option program, acquisition-related expenses and listing cost preparations.
• Billing seasonality though the year impacted by backto-school season and regular business seasonality
Q1'22 Q2'22 Q3'22 Q4'22 Q1'23
• QoQ revenue growth following recognition of billed prepaid annual subscriptions
17% 19% 22% 25% 25%
6.9 8.0
Adjusted EBITDA1
'Margin
9.6 10.0
(USDm)
5.7
• Continued QoQ adjusted EBITDA improvement and margin expansion
Q1'22 Q2'22 Q3'22 Q4'22 Q1'23
• Free cash flow following billing seasonality
1 Adjusted for special operating items. Special operating items are material expenses and other material transactions of either a non-recurring nature or special in nature compared to ordinary operational income or expenses and include adjustments for share based compensation expenses and related payroll taxes, acquisition related expenses, and listing cost preparations. 2 Cash flow from operations minus capex excluding payments for acquisitions (~\$0.4m in Q1'22, ~\$0.4m in Q2'22, ~\$0.4m in Q3'22, ~\$0.4m in Q4'22 and ~\$0.6m in Q1'23).
• Q1 growth in billings over the past 4 years driven by organic paid subscription growth, and the acquisition of Clever fully included from Q1 2022
• YoY revenue development following recognition of billed prepaid annual subscriptions
• Conversion of free to paid users driving growth in number of paid subscriptions across all customer categories
• USA and Canada representing the major revenue region with 65% of total billings for Q1 2023 (LTM)
2 Based on billings last twelve months.
| +75% | ||||||||
|---|---|---|---|---|---|---|---|---|
| 'Margin | 10.0 | |||||||
| Adjusted EBITDA1 | 3.7 | 5.7 | 25% | |||||
| (USDm) | 17% | |||||||
| -1.3 | ||||||||
| Q1'20 | Q1'21 | Q1'22 | Q1'23 | |||||
| +105% | ||||||||
| 7.8 | ||||||||
| Free cash flow1,2 | 5.4 | 3.8 | ||||||
| (USDm) | 1.0 | |||||||
| Q1'20 | Q1'21 | Q1'22 | Q1'23 | |||||
| Recognized revenue | 3.8 | 16.2 | 34.4 | 40.5 | ||||
| Cost of sales | 0.4 | 1.3 | 1.8 | 2.0 | ||||
| Employee benefit exp. | 2.9 | 6.2 | 15.6 | 17.5 | ||||
| Other operating exp. | 1.9 | 5.0 | 11.3 | 11.0 | ||||
| Total operating expenses | 5.2 | 12.5 | 28.7 | 30.5 | ||||
| Adjusted EBITDA | -1.3 | 3.7 | 5.7 | 10.0 | ||||
| SBC expenses | 0.1 | 2.1 | 5.6 | 6.1 | ||||
| SBC payroll tax | -0.2 | 1.3 | -3.1 | 1.1 | ||||
| Transaction cost | 0.0 | 1.4 | 0.2 | 0.0 | ||||
| Reported EBITDA | -1.2 | -1.2 | 3.0 | 2.7 |
• Cash flow from operations almost translates into free cash flow due to business model with minimal capex required to support scale of the operations. Clever included as of Q1 2022
• Modest Q1 2023 YoY growth of 6% in operating expenses from Q1 2022 (the first full 1st quarter including Clever)
1 Adjusted for special operating items. Special operating items are material expenses and other material transactions of either a non-recurring nature or special in nature compared to ordinary operational income or expenses and include adjustments for share based compensation expenses and related payroll taxes, acquisition related expenses, and listing cost preparations.
2 Cash flow from operations minus capex excluding payments for acquisitions (~\$0.1m in Q1'20, ~\$0.04m in Q1'21, ~\$0.3m in Q1'22, ~\$0.6m in Q1'23).
| Full-year 2023 | Full year continued double digit year-on-year growth in billings delivering recognized revenues exceeding \$170m with modest annual growth in operational cost base, and adjusted EBITDA exceeding 40% year-on-year growth with solid free cash flow. |
|---|---|
| Q2 2023 | Continued year-on-year growth in billings delivering recognized revenues of \$41-42m with modest quarterly increase in operational cost base resulting in year-on-year improvement in adjusted EBITDA and free cash flow |
| Long-term ambition |
Reiterating the long-term growth potential and scalability ambition, targeting ~40% cash conversion in 2025 (as percentage of billings). Further information will be provided on the Investor Day 7 June 2023 |
LEVERAGE THE SCALABLE PLATFORM AND LEAN OPERATING MODEL, continue double-digit profitable growth
CONTINUE INTEGRATION OF ACQUIRED OFFERINGS,
and improve optimization of all commercial levers
improving profitability with continued growth
extracting more value from partnerships ecosystem and new commercial services
continuous development of better solutions for all user groups and learning contexts
Registration details will be made available on kahoot.com/investor
| 5.2m | 5.5m | 5.7m | 6.0m | 6.4m | 6.9m | 7.3m | 8.1m | 8.9m | 9.2m | 9.7m | 10.0m | 10.1m | 9.6m | 9.6m | 9.6m | 9.4m |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q1 | Q2 | Q3 | Q4 | Q1 | Q2 | Q3 | Q4 | Q1 | Q2 | Q3 | Q4 | Q1 | Q2 | Q3 | Q4 | Q1 |
| 2019 | 2020 | 2021 | 2022 | 2023 |
1 Work and School active accounts LTM and paid subscriptions on the Kahoot! platform excluding acquisitions.
| LTM figures as of Q1 (in millions) | 2019 | 2020 | 2021 | 2022 | 2023 | 4-year CAGR | |||
|---|---|---|---|---|---|---|---|---|---|
| s n o ti |
Active accounts | 13 | 17 | 28 | 25 | 16% | |||
| o/w Work | 0.4 | 0.3 | 0.6 | 0.8 | 0.8 | 23% | |||
| o/w School | 4.9 | 6.0 | 8.3 | 9.3 | 8.6 | 15% | |||
| si ui |
o/w Home & Study | 8.2 | 10.4 | 19.3 | 19.8 | 15.2 | 17% | ||
| q c a |
Hosted sessions | 182 | 218 | 279 | 297 | 267 | 10% | ||
| cl. x e t! o o h a |
Participants (non-unique) | 1,057 | 1,305 1,619 |
1,916 | 1,643 | 12% | |||
| Avg. participants per hosted session | 5.8 | 6.0 | 5.8 | 6.5 | 6.2 | 2% | |||
| o/w Work | 7.1 | 7.0 | 6.9 | 7.4 | 7.6 | 2% | |||
| K | o/w School | 10.5 | 11.1 | 10.1 | 10.9 | 10.9 | 1% | ||
| o/w Home & Study | 2.7 | 3.0 | 2.8 | 3.0 | 2.4 | -3% | |||
| r e v |
Number of paying apps | 317 | 389 | 437 | 511 | 612 | 18% | ||
| e Cl |
MAUs – students only (millions) |
11.6 | 15.5 | 20.4 | 23.3 | 25.1 | 21% |
• Active accounts on the Kahoot! platform (over the last twelve months) were 24.6 million, with approx. 267 million hosted sessions, and a total of approx. 1.6 billion participants (non-unique) globally. Active accounts growing annually at 16%, hosted sessions at 10% and participants at 12% last four years. Increasing number of active K! Work accounts, while K! School and K! Home & Study are normalizing post the pandemic. In addition, solid engagement through the period with average number of participants stable to slightly up over the last four years
• For Clever, number of paying apps growing annually at 18% and number of MAUs (students only) growing annualy at 21%
| USDm | Q1'23 | Q4'22 | Q3'22 | Q2'22 | Q1'22 | Q4'21 | Q3'21 | Q2'21 | Q1'21 | Q4'20 | Q3'20 | Q2'20 | Q1'20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Billings | 37.6 | 43.9 | 53.9 | 37.2 | 34.0 | 39.7 | 27.8 | 20.6 | 19.1 | 17.5 | 11.6 | 9.6 | 6.5 |
| % Growth YoY | 11% | 10% | 94% | 81% | 78% | 126% | 139% | 114% | 195% | 230% | 241% | 317% | 222% |
| ARR | 159 | 156 | 149 | 143 | 138 | 133 | 124 | 75 | 69 | 60 | 32 | 25 | 18 |
| % Growth YoY | 15% | 17% | 20% | 90% | 100% | 122% | 288% | 200% | 283% | 329% | NA | NA | NA |
| Revenue and operating income | 40.5 | 39.0 | 36.6 | 36.1 | 34.4 | 33.0 | 23.7 | 18.4 | 16.2 | 11.3 | 9.0 | 5.2 | 3.8 |
| % Growth YoY | 18% | 18% | 55% | 96% | 112% | 193% | 162% | 257% | 321% | 303% | 191% | 269% | 229% |
| Cost of sales1 | 2.0 | 1.9 | 1.7 | 1.7 | 1.8 | 2.6 | 1.3 | 1.7 | 1.3 | 1.3 | 1.4 | 0.7 | 0.4 |
| Employee benefit expenses2 | 17.5 | 16.5 | 15.6 | 14.7 | 15.6 | 13.9 | 8.7 | 6.5 | 6.2 | 5.7 | 3.2 | 2.5 | 2.9 |
| Other operating expenses3 | 11.0 | 10.9 | 11.2 | 12.8 | 11.3 | 11.1 | 7.6 | 6.1 | 5.0 | 4.1 | 2.3 | 2.3 | 1.9 |
| Total operating cost | 30.5 | 29.3 | 28.5 | 29.2 | 28.7 | 27.6 | 17.7 | 14.2 | 12.5 | 11.2 | 6.9 | 5.4 | 5.2 |
| Adjusted EBITDA | 10.0 | 9.6 | 8.0 | 6.9 | 5.7 | 5.5 | 6.0 | 4.2 | 3.7 | 0.1 | 2.2 | -0.3 | -1.3 |
| As % of revenue | 25% | 25% | 22% | 19% | 17% | 17% | 25% | 23% | 23% | 1% | 24% | -5% | -35% |
| Net cash flow from operations4 | 8.4 | 17.3 | 16.1 | 5.2 | 4.2 | 13.4 | 7.4 | 5.0 | 5.4 | 7.0 | 5.2 | 3.9 | 1.1 |
| As % of revenue | 21% | 44% | 44% | 14% | 12% | 41% | 31% | 27% | 34% | 62% | 58% | 76% | 28% |
| Cash and cash equivalents | 89 | 105 | 87 | 77 | 77 | 108 | 206 | 440 | 254 | 256 | 73 | 73 | 34 |
| Employee full time equivalents | 468 | 462 | 459 | 443 | 430 | 422 | 415 | 244 | 204 | 182 | 127 | 128 | 120 |
• Continued quarterly YoY invoiced revenue (billings) growth and QoQ revenue growth
1 Cost of sales only include direct third-party sales and distribution cost. 2 Not including calculated share-based payment expenses and related payroll taxes for the Group's share option program. 3 Not including acquisition-related expenses and listing cost preparations. 4 Adjusted for cash outflow for acquisition and listing cost, and cash effects related to share-based payment.
In order to enhance the understanding of the Kahoot! Group's performance, the Group presents certain measures and ratios considered as alternative performance measures (APMs) as defined by the European Securities and Markets Authority, and these should not be viewed as substitutes for any IFRS financial measures. The APMs includes Invoiced Revenue, Monthly Recurring Revenue (MRR), Annual Recurring Revenue (ARR), Gross margin, EBITDA, adjusted EBITDA, adjusted cash flow from operations, and equity ratio. These APMs are presented as the Group considers them to be important supplemental measures to understand the overall picture of revenue and profit generation in the Group's operating activities.
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