Quarterly Report • Nov 13, 2019
Quarterly Report
Open in ViewerOpens in native device viewer


The Board of Directors of Digital Bros Group approves the First Quarter Report at 30 September 2019 (first three months of financial year 2019 – 2020)
| RESULTS FOR THE FIRST QUARTER OF FINANCIAL YEAR 2019–2020 (AT 30.09.19) | ||||||||
|---|---|---|---|---|---|---|---|---|
| Euro thousand | 30.09.19 | 30.09.18 | Change | Change % | ||||
| Gross revenue | 38,529 | 17,427 | 21,102 | 121% | ||||
| Gross operating margin (EBITDA) | 5,337 | 1,236 | 4,101 | n.m. | ||||
| Operating margin (EBIT) | 3,192 | (616) | 3,808 | n.m. | ||||
| Profit/(loss) before tax | 3,899 | (663) | 4,562 | n.m. | ||||
| Net profit/(loss) | 2,876 | (606) | 3,482 | n.m. |
Note: "n.m." in this and the tables which follow stands for "not meaningful"
Milan, 13 November 2019 - The Board of Directors of Digital Bros Group (DIB:MI), which is listed on the STAR segment of Borsa Italiana and which operates in the digital entertainment sector, today approved the Interim Report for the period ended 30 September 2019 (first quarter of the fiscal year from July 1st, 2019 to June 30th, 2020).
Digital Bros Group's key consolidated results for the first quarter of financial year 2019-2020, together with prior period comparatives, are as follows:
In line with the Group's strategic plan, the videogame Control was launched on all platforms during the quarter. The release of Control is the second big launch of a four-videogames release plan. This plan started during the last quarter of the past fiscal year with the launch of Bloodstained. Indivisible followed in the second quarter and Journey to the Savage Planet will be released in the third quarter of the current fiscal year. The release plan fueled a significant increase of consolidated gross revenue and of all financial metrics.
Consolidated gross revenue increased by 121% in the quarter. A breakdown by operating segment for the period ended 30 September 2019 compared to the period ended 30 September 2018 is provided below:
| Euro thousand | Gross revenue | Net revenue | |||||||
|---|---|---|---|---|---|---|---|---|---|
| 2019 | 2018 | Change | 2019 | 2018 | Change | ||||
| Premium Games | 32,613 | 11,343 | 21,270 | n.m. | 30,926 | 10,844 | 20,082 | n.m. | |
| Italian Distribution | 4,125 | 4,390 | (265) | -6.0% | 3,702 | 3,886 | (184) | -4.7% | |
| Free to Play | 1,673 | 1,638 | 35 | 2.1% | 1,673 | 1,638 | 35 | 2.1% | |
| Other Projects | 118 | 56 | 62 | n.m. | 118 | 56 | 62 | n.m. | |
| Total gross revenues | 38,529 | 17,427 | 21,102 | 121% | 36,419 | 16,424 | 19,995 | 122% |
The Premium Games operating segment gross revenue significantly increased to €32.6 million compared to €11.3 million in the first quarter of the last fiscal year as a result of sales of Control, released on August 27th, 2019, and Bloodstained, launched in June 2019. Revenue from Control amounted to €17.7 million in the period while Bloodstained sales amounted to €5.5 million.
The Italian Distribution operating segment revenues decreased by €265 thousand, down by 6% compared to the same period of previous year due to a significant reduction in collectible cards distribution (down by €573 thousand) while retail videogames sales increased by 4.5%.
The Free to Play operating segment revenue showed a 2.1% increase, due to the positive performance of the videogame Gems of War, now in its fifth year.
Digital Bros Group's revenues and earnings by operating segments for the period are as follows:
| Euro thousand | Premium Games |
Italian Distribution |
Free to Play |
Other Projects |
Holding | Total |
|---|---|---|---|---|---|---|
| Gross revenue | 32,613 | 4,125 | 1,673 | 118 | 0 | 38,529 |
| EBITDA | 6,295 | 61 | 428 | (21) | (1,426) | 5,337 |
| EBIT | 5,063 | 19 | (230) | (45) | (1,615) | 3,192 |
Operating costs increased by €3.5 million due to higher marketing and advertising costs for new videogames launches.
Non-monetary costs increased by €293 thousand mainly due to an asset impairment charge for €346 thousand referring to development contract write-off of the videogame Chef Emma.
Net financial income amounted to €707 thousand, compared to a net financial loss of €47 thousand registered in the same period of previous fiscal year due to greater exchange rate gains and increased financial income from the capital gain realized after the disposal of the stake in Delta Dna Ltd.
The profit before tax for the period ended 30 September 2019 amounted to €3.9 million, up by €4.6 million compared to the loss before tax of €663 thousand at September 30th, 2018.
Net profit for the period amounted to €2.9 million compared to net loss of €606 thousand for the period ended 30 September 2018.
Basic profit per share and diluted profit per share were €0.20 compared to the net loss per share of €0.04 for the first quarter of last fiscal year.
Financial net debt, as expected, decreased by €4.4 million compared to June 30 th, 2019 and amounted to €11.9 million despite the application of the new IFRS 16 which resulted in a €6.1 million increase. The financial net debt reduction net of the IFRS 16 effect was €10.4 million in the quarter.
Pursuant to Art. 2428 paragraph 2.3 of the Italian Civil Code, it is hereby disclosed that at 30th September 2019 Digital Bros S.p.A. did not hold any treasury shares, as no transactions have been performed in the period.
There were no significant events during the period.
On October 28th, 2019, Digital Bros Group announced the contract between its subsidiary 505 Games S.p.A. and the studio Kojima Productions for the worldwide publishing rights of the PC version of the videogame Death Stranding. The Group expects to generate lifetime revenue in excess of €50 million from the PC version of the videogame.
The new phase of development started in the last fiscal year with the launch of Bloodstained together with the Switch version of the video game Terraria continued in the first quarter of the current fiscal year with the launch of the console and PC versions of the video game Control in August. The console and PC versions of the video game Indivisible and the video game Bloodstained in the Far East markets followed in October 2019. Journey to the Savage Planet will be released in console and PC versions in January 2020, and finally, during the last quarter of the current fiscal year, the new version of the Free to Play video game Hawken will be launched together with a mobile version of Assetto Corsa.
Following the launch of a new video game and depending on its success, a DLC (additional downloadable content) strategy will be finalized. DLCs are distributed on digital marketplaces both paid and for free and the next fiscal year will start to benefit significantly of such a revenue stream.
According to this scenario, the Group forecasts a strong growth in revenues for the current fiscal year together with a significant improvement of all financial metrics. Revenues will also benefit of a better predictability as some of the revenue components, such as the PC version of Journey to the Savage Planet and the mobile version of Assetto Corsa, as well as the sublicensing contracts in the Far East, are already contractually determined while others, such as DLCs, can be statistically estimated more easily.
Net financial debt is expected to continue to decrease during the fiscal year.
As required by paragraph 2, Art. 154-bis of the Consolidated Finance Act, Digital Bros Group's financial reporting manager, Stefano Salbe, declares that the information contained in this press release corresponds to the Group's underlying documents, books and accounting records.
This press release is available on the websites www.digitalbros.com and
Listed on the Star segment of Borsa Italiana, Digital Bros Group is a global company that has been operating since 1989 as a developer, publisher and distributor of game entertainment content – video games - in a global market through various channels: retail and digital – web, social, mobile. Digital Bros Group is active around the world through its own direct operations in Italy, the United States, the UK, France, Spain, Germany, China and Hong Kong, with approximately 200 employees. The Group's head office is located in Milan, from where all activities are coordinated. Digital Bros operates in three markets, namely, development, publishing and distribution, under its own brands 505 Games and Halifax.
For further information:
Digital Bros S.p.A. Stefano Salbe CFO Tel. + 39 02 413031 [email protected]
DIGITAL BROS GROUP
| 30 September | 30 September | ||||
|---|---|---|---|---|---|
| Euro Thousand | 2019 | 2018 | Change | ||
| 1 | Non-current assets Property, plant and equipment |
9,786 | 3,584 | 6,202 | n.m. |
| 2 3 |
Investment property Intangible assets |
0 19,265 |
0 18,341 |
0 924 |
0.0% 5.0% |
| 4 | Equity investments | 1,522 | 1,706 | (184) | -10.8% |
| 5 | Non-current receivables and other assets | 9,816 | 9,322 | 494 | 5.3% |
| 6 | Deferred tax assets | 2,159 | 2,745 | (586) | -21.3% |
| Total non-current assets | 42,548 | 35,698 | 6,850 | 19.2% | |
| Non-current liabilities | |||||
| 7 | Employee benefits | (576) | (573) | (3) | 0.5% |
| 8 | Non-current provisions | (81) | (81) | 0 | 0.0% |
| 9 | Other non-current payables and liabilities | (964) | (923) | (41) | 4.5% |
| Total non-current liabilities | (1,621) | (1,577) | (44) | 2.8% | |
| Net working capital | |||||
| 10 | Inventories | 16,923 | 13,909 | 3,014 | 21.7% |
| 11 | Trade receivables | 59,362 | 55,070 | 4,292 | 7.8% |
| 12 | Tax credits | 6,181 | 6,076 | 105 | 1.7% |
| 13 | Other current assets | 2,147 | 1,668 | 479 | 28.7% |
| 14 | Trade payables | (39,302) | (24,631) | (14,671) | 59.6% |
| 15 | Taxes payable | (1,611) | (1,138) | (473) | 41.6% |
| 16 | Current provisions | (856) | (856) | 0 | 0.0% |
| 17 | Other current liabilities | (4,430) | (3,761) | (669) | 17.8% |
| Total net working capital | 38,414 | 46,337 | (7,923) | -17.1% | |
| 18 | Capital and reserves Share capital |
(5,704) | (5,704) | 0 | 0.0% |
| 19 | Reserves | (21,613) | (21,223) | (390) | 1.8% |
| 20 | Treasury shares | 0 | 0 | 0 | 0.0% |
| 21 | Retained earnings (accumulated losses) | (40,174) | (37,298) | (2,876) | 7.7% |
| Total equity | (67,491) | (64,225) | (3,266) | 5.1% | |
| Total net assets | 11,850 | 16,233 | (4,383) | -27.0% | |
| 22 | Cash and cash equivalents | 10,320 | 4,767 | 5,553 | n.m. |
| 23 | Short-term payables to banks | (17,933) | (20,795) | 2,862 | -13.8% |
| 24 | Other current financial assets and liabilities | 1,312 | 2,155 | (843) | -39.1% |
| Current net cash/debt | (6,301) | (13,873) | 7,572 | -54.6% | |
| 25 | Non-current financial assets | 1,942 | 1,942 | 0 | 0.0% |
| 26 | Non-current bank debt | (2,240) | (4,293) | 2,053 | -47.8% |
| 27 | Other non-current financial liabilities | (5,251) | (9) | (5,242) | n.m. |
| Non-current net financial assets/(debt) | (5,549) | (2,360) | (3,189) | n.m. | |
| Total net cash/debt | (11,850) | (16,233) | 4,383 | -27.0% |
| 30 September | 30 September | ||||||
|---|---|---|---|---|---|---|---|
| Euro thousand | 2019 | 2018 | Change | ||||
| 1 | Gross revenue | 38,529 | 105.8% | 17,427 | 106.1% | 21,102 | 121% |
| 2 | Revenue adjustments | (2,110) | -5.8% | (1,003) | -6.1% | (1,107) | n.m. |
| 3 | Net revenue | 36,419 | 100.0% | 16,424 | 100.0% | 19,995 | 122% |
| 4 | Purchase of products for resale | (9,538) | -26.2% | (4,841) | -29.5% | (4,697) | 97.0% |
| 5 | Purchase of services for resale | (2,106) | -5.8% | (1,506) | -9.2% | (600) | 39.8% |
| 6 | Royalties | (12,591) | -34.6% | (2,998) | -18.3% | (9,593) | n.m. |
| 7 | Changes in inventories of finished products | 3,014 | 8.3% | 571 | 3.5% | 2,444 | n.m. |
| 8 | Total cost of sales | (21,221) | -58.3% | (8,774) | -53.4% | (12,447) | n.m. |
| 9 | Gross profit (3+8) | 15,198 | 41.7% | 7,650 | 46.6% | 7,548 | n.m. |
| 10 | Other income | 589 | 1.6% | 563 | 3.4% | 26 | 4.6% |
| 11 | Costs for services | (5,255) | -14.4% | (1,958) | -11.9% | (3,297) | n.m. |
| 12 | Rent and Leasing | (72) | -0.2% | (354) | -2.2% | 282 | -79.6% |
| 13 | Payroll costs | (4,795) | -13.2% | (4,400) | -26.8% | (395) | 9.0% |
| 14 | Other operating costs | (328) | -0.9% | (265) | -1.6% | (63) | 23.7% |
| 15 | Total operating costs | (10,450) | -28.7% | (6,977) | -42.5% | (3,473) | 49.8% |
| 16 | Gross operating margin (EBITDA) (9+10+15) |
5,337 | 14.7% | 1,236 | 7.5% | 4,101 | n.m. |
| 17 | Depreciation and amortisation | (1,799) | -4.9% | (1,852) | -11.3% | 53 | -2.8% |
| 18 | Provisions | 0 | 0.0% | 0 | 0.0% | 0 | n.m. |
| 19 | Asset impairment charge | (346) | -1.0% | 0 | 0.0% | (346) | n.m. |
| 20 | Impairment reversal | 0 | 0.0% | 0 | 0.0% | 0 | 0.0% |
| Total depreciation, amortization and | |||||||
| 21 | impairment | (2,145) | -5.9% | (1,852) | -11.3% | (293) | 15.9% |
| 22 | Operating margin (EBIT) (16+21) | 3,192 | 8.8% | (616) | -3.8% | 3,808 | n.m. |
| 23 | Interest and finance income | 1,202 | 3.3% | 161 | 1.0% | 1,041 | n.m. |
| 24 | Interest expense and finance costs | (495) | -1.4% | (208) | -1.3% | (287) | n.m. |
| 25 | Net interest income/(expense) | 707 | 1.9% | (47) | -0.3% | 754 | n.m. |
| 26 | Profit/ (loss) before tax (22+25) | 3,899 | 10.7% | (663) | -4.0% | 4,562 | n.m. |
| 27 | Current tax | (338) | -0.9% | 65 | 0.4% | (403) | n.m. |
| 28 | Deferred tax | (685) | -1.9% | (8) | -0.1% | (676) | n.m. |
| 29 | Total taxes | (1,023) | -2.8% | 57 | 0.3% | (1,080) | n.m. |
| 30 | Net profit/loss | 2,876 | 7.9% | (606) | -3.7% | 3,482 | n.m. |
| Earnings per share | |||||||
| 33 | Total basic earnings per share (in Euro) | 0.20 | (0.04) | 0.24 | n.m. | ||
| 34 | Diluted earnings per share (in Euro) | 0.20 | (0.04) | 0.24 | n.m. |
| Euro Thousand | Premium Games | Italian Distribution | Free to Play | Other projects | Holding | Total | |
|---|---|---|---|---|---|---|---|
| 1 | Gross revenue | 32,613 | 4,125 | 1,673 | 118 | 0 | 38,529 |
| 2 | Revenue adjustments | (1,687) | (423) | 0 | 0 | 0 | (2,110) |
| 3 | Net revenue | 30,926 | 3,702 | 1,673 | 118 | 0 | 36,419 |
| 4 | Purchase of products for resale | (6,596) | (2,942) | 0 | 0 | 0 | (9,538) |
| 5 | Purchase of services for resale | (1,486) | (62) | (555) | (3) | 0 | (2,106) |
| 6 | Royalties | (12,557) | 0 | (29) | (5) | 0 | (12,591) |
| 7 | Changes in inventories of finished products | 2,759 | 255 | 0 | 0 | 0 | 3,014 |
| 8 | Total cost of sales | (17,880) | (2,749) | (584) | (8) | 0 | (21,221) |
| 9 | Gross profit (3+8) | 13,046 | 953 | 1,089 | 110 | 0 | 15,198 |
| 10 | Other income | 46 | 8 | 516 | 0 | 19 | 589 |
| 11 | Cost of services | (4,232) | (507) | (88) | (51) | (377) | (5,255) |
| 12 | Rent and leasing | (15) | (7) | (6) | (1) | (43) | (72) |
| 13 | Payroll costs | (2,422) | (329) | (1,062) | (72) | (910) | (4,795) |
| 14 | Other operating costs | (128) | (57) | (21) | (7) | (115) | (328) |
| 15 | Total operating costs | (6,797) | (900) | (1,177) | (131) | (1,445) | (10,450) |
| 16 | Gross operating margin (EBITDA) (9+10+15) | 6,295 | 61 | 428 | (21) | (1,426) | 5,337 |
| 17 | Depreciation and amortisation | (1,232) | (42) | (312) | (24) | (189) | (1,799) |
| 18 | Provisions | 0 | 0 | 0 | 0 | 0 | 0 |
| 19 | Asset impairment charge | 0 | 0 | (346) | 0 | 0 | (346) |
| 20 | Impairment reversal | 0 | 0 | 0 | 0 | 0 | 0 |
| 21 | Total depreciation, amortization and impairment | (1,232) | (42) | (658) | (24) | (189) | (2,145) |
| 22 | Operating margin (EBIT) (16+21) | 5,063 | 19 | (230) | (45) | (1,615) | 3,192 |
Building tools?
Free accounts include 100 API calls/year for testing.
Have a question? We'll get back to you promptly.